Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: How to poke QuickyBaby
Link on message: #14503455
Link on message: #14503455
Nohe21: *This post has been moved to Videos & Streams due to wrong section.
Subject: The WoT European Championship 2017: register now!
Link on message: #14502045
Alex_Slanski, on 05 July 2017 - 07:26 PM, said: merhaba.. gırdıgım takımdan cıkmak ıstıyorumm yardımcı olurmusunuz
nasıl cıkıcam acaba..
Link on message: #14502045
Alex_Slanski, on 05 July 2017 - 07:26 PM, said: merhaba.. gırdıgım takımdan cıkmak ıstıyorumm yardımcı olurmusunuz
nasıl cıkıcam acaba..Berbo: If you can write in English I will try to help, otherwise
you can write on our Turkish section and ask for help from our TR
community team. Cheers
Subject: WoT Eurocup 2017 - Questions & Answers Topic
Link on message: #14502037
BlackT, on 05 July 2017 - 07:30 PM, said: my country is not in the nationals list, how we can participate if
the country is missing???
Link on message: #14502037
BlackT, on 05 July 2017 - 07:30 PM, said: my country is not in the nationals list, how we can participate if
the country is missing???Berbo: That means you cannot participate unfortunately. 
Subject: WoT Eurocup 2017 - Questions & Answers Topic
Link on message: #14501703
world_of_tanks_winner, on 05 July 2017 - 05:46 PM, said: OK plaese answer to me mr from wargaming. I am from cyprus do i
need to choose that i am from greece ?
Link on message: #14501703
world_of_tanks_winner, on 05 July 2017 - 05:46 PM, said: OK plaese answer to me mr from wargaming. I am from cyprus do i
need to choose that i am from greece ?Berbo: Hello Mr from Cyprus
You should choose the
country you have your passport from and that country should be from
the list of available countries within the Euro cup. Cheers!
Subject: Supertest 9.20 - Sowjetische schwere Panzer und Jagdpanzer
Link on message: #14501101
Geno1isme, on 05 July 2017 - 02:54 PM, said: Da du das gerade ansprichst: Wäre es nicht sinnvoller wenn ihr
(WG-Paris) diese Infos (zumindest) in englisch zentral bereitstellt
anstatt das die Community-Teams unterschiedliche Teile in der
jeweiligen Landessprache posten? Ich denke mal die meisten die es
interessiert brauchen auch keine tollen Texte sondern nur eine
(möglichst vollständige) Übersicht welche Werte geändert werden
sollen. This! Eine stetig aktualisierte Gesamtübersicht wäre schön.
Anna_Kalashnikova, on 05 July 2017 - 03:05 PM, said:
Link on message: #14501101
Geno1isme, on 05 July 2017 - 02:54 PM, said: Da du das gerade ansprichst: Wäre es nicht sinnvoller wenn ihr
(WG-Paris) diese Infos (zumindest) in englisch zentral bereitstellt
anstatt das die Community-Teams unterschiedliche Teile in der
jeweiligen Landessprache posten? Ich denke mal die meisten die es
interessiert brauchen auch keine tollen Texte sondern nur eine
(möglichst vollständige) Übersicht welche Werte geändert werden
sollen. This! Eine stetig aktualisierte Gesamtübersicht wäre schön.Sehales: Wir nutzen deshalb das Forum, da wir hier am schnellsten
Informationen veröffentlichen können. Das Portal ist etwas anders
strukturiert und wir würden die Informationen nicht unmittelbar
nach Erhalt veröffentlichen können. Was die Idee einer zentralen
Gesamtübersicht angeht, so werden wir schauen, inwiefern das für
uns machbar ist. Eventuell mit 1-2 Tagen Verzögerung.
Anna_Kalashnikova, on 05 July 2017 - 03:05 PM, said: Sehales:
Subject: WoT Eurocup 2017 - Questions & Answers Topic
Link on message: #14501064
Nerdi_Laraku, on 05 July 2017 - 03:36 PM, said: hehe now u dont answer.....ofc cuz there is no logic answer to that
Link on message: #14501064
Nerdi_Laraku, on 05 July 2017 - 03:36 PM, said: hehe now u dont answer.....ofc cuz there is no logic answer to thatBerbo: What was the question? Try to put it as clear as possible
and I'll give my best to give you an answer. Thanks
Subject: 9.20 Süper Test - Araç Dengelemeleri #2
Link on message: #14500879
Dzo_Bremin, on 05 July 2017 - 03:43 PM, said: STRV S1e neden nerf attınız? Para ile satın alınan birşeyin kötü
hale getirmek ne kadar etik olabilir vuque? Bu emek hırsızlığı
değil midir? İnsanları oyundan soğutmak değil midir? Aldığımız
tankı kötü hale getirmek bir sonraki tankı almaya mecbur etmek ne
kadar adil olabilir?? Hala nerf-buff oyunu dengeleme adı altında
kazık olarak millete yedirerek yalanlar üzerine kurulu bir
politikanın Tr temsilcisi olarak vicdanınız rahat mı? Yaptığınız
mesleğin etik kurallarını hatırlamaya ve bir müşteri temsilcisi
olarak görevinizi yerine getirmeye çağırıyorum. Emir-komuta zinciri
deyip ben de bir çalışan olup aldığım para bakarım
demeyin.Mesleğinizin hakkını verin. Çok olmaya başladınız
Tankı alalı 45 gün falan oldu.Tankın tek esprisi siege modunda
ileri-geri hızıydı.Onun da içine ettiler.Ama udesi görmezler.Neden
çünkü para ile satılmıyor.Srtv çöp oldu patriotlar shopa
uğradı.Bakın şu hikmete
Link on message: #14500879
Dzo_Bremin, on 05 July 2017 - 03:43 PM, said: STRV S1e neden nerf attınız? Para ile satın alınan birşeyin kötü
hale getirmek ne kadar etik olabilir vuque? Bu emek hırsızlığı
değil midir? İnsanları oyundan soğutmak değil midir? Aldığımız
tankı kötü hale getirmek bir sonraki tankı almaya mecbur etmek ne
kadar adil olabilir?? Hala nerf-buff oyunu dengeleme adı altında
kazık olarak millete yedirerek yalanlar üzerine kurulu bir
politikanın Tr temsilcisi olarak vicdanınız rahat mı? Yaptığınız
mesleğin etik kurallarını hatırlamaya ve bir müşteri temsilcisi
olarak görevinizi yerine getirmeye çağırıyorum. Emir-komuta zinciri
deyip ben de bir çalışan olup aldığım para bakarım
demeyin.Mesleğinizin hakkını verin. Çok olmaya başladınız
Tankı alalı 45 gün falan oldu.Tankın tek esprisi siege modunda
ileri-geri hızıydı.Onun da içine ettiler.Ama udesi görmezler.Neden
çünkü para ile satılmıyor.Srtv çöp oldu patriotlar shopa
uğradı.Bakın şu hikmete vuque: Strv S1'de herhangi bir değişiklik yapılmadı. Sunucu
tarafında herhangi bir değişiklik olmadı, tank oyuna eklendiği
9.17.1 sürümünde nasılsa yine öyle. Oyun içerisinde görebileceğiniz
gibi Kuşatma moduna geçiş süresi hep 1.3 saniye idi. Oyun
içerisinde garajda yanlış bir şekilde 1.25 saniye yazmaktaydı ve bu
düzeltildi, ancak bu düzeltme işlemi hakkında bilgilendirme sizlere
zamanında yapılamadığından ne yazık ki bunu özelliklerin
düşürüldüğü olarak yorumladınız. Yaşanan olası
rahatsızlıklar için üzgünüz.
Subject: The WoT European Championship 2017: register now!
Link on message: #14500808
iwannascoutyou, on 05 July 2017 - 03:03 PM, said: Hello, I cannot find my country registered lol, what is that ? I am
from Cyprus, where wargaming's buildings are, just 5 mins
near. So because i want to participate in the tournament but
i cannot find Cyprus, what is the solution ? Can i join any
Greek team instead ? as my nationality is Greek
Link on message: #14500808
iwannascoutyou, on 05 July 2017 - 03:03 PM, said: Hello, I cannot find my country registered lol, what is that ? I am
from Cyprus, where wargaming's buildings are, just 5 mins
near. So because i want to participate in the tournament but
i cannot find Cyprus, what is the solution ? Can i join any
Greek team instead ? as my nationality is GreekBerbo: WG buildings location have nothing to do with the country
selection for this tournament. Unfortunately, Cyprus along with
some other countries within geographical European borders are not
currently included in the tournament. You can sign up for
Greece if you have Greek passport and in case your friends are also
from Cyprus (with Greek passport) then please reply to this post
with your team link in order to let me know. By default all non
Greek will be removed but this way you would be kept in the
tournament. Of course you would have to prove the nationality by
sending us the papers later on. I hope this helps
Subject: Campionato Europeo WoT 2017 - Domande e Risposte
Link on message: #14500607
Link on message: #14500607
Sael_: Questo evento non ha nessun legame con altri tornei svolti da ESL!
Il torneo per le selezioni italiane comincerà l'11 luglio e durerà
circa due ore, a seconda di quanti team si iscriveranno. L'Eurocup
in generale avrà una fase di qualificazioni che durerà per due
settimane (dal 10 al 22 di luglio) e culminerà al Gamescom il 26
agosto. Chi di voi è alla ricerca di compagni per iscriversi
potrà aprire una discussione qui. 
Subject: WoT Eurocup 2017 - Questions & Answers Topic
Link on message: #14500588
8_Tank_8, on 05 July 2017 - 01:33 PM, said: wich server ? 1 or 2 ?
Link on message: #14500588
8_Tank_8, on 05 July 2017 - 01:33 PM, said: wich server ? 1 or 2 ?Berbo: We're using EU2 by default as you can see from tournament
pages (when you go to any tournament page the server is listed),
but in case of difficulties we may switch. When I say difficulties
that means we will change in case of EU2 goes down but we will not
change server if some player has bigger ping on Eu2 than on EU1 and
similar.
Subject: MM Thread cleared again?
Link on message: #14500575
Link on message: #14500575
Jahrakajin: Why, oh why, oh why create a separate Thread for this
topic?
To answer your
question. Because there are changes to the Matchmaker and the
discussion to the old MM is not relevant anymore.
The Matchmaking Thread is dead...long live the Matchmaking Thread!
The Matchmaking Thread is dead...long live the Matchmaking Thread!
Subject: Supertest 9.20 - Sowjetische schwere Panzer und Jagdpanzer
Link on message: #14500568
__FwSteiner__, on 05 July 2017 - 01:56 PM, said: Sehales. Wann erfahren wir ca. etwas über die Änderungen für IS6
und KV5?
vauban1, on 05 July 2017 - 01:52 PM, said: das spiel kommt aus ru und die ru Fahrzeuge werden verbessert
wie wäre es denn mal mit einer Verbesserung des foch
155 den man ja extrem häufig in t10 gefechten sieht 
Geno1isme, on 05 July 2017 - 02:33 PM, said: Auf jeden Fall sind diese Änderungen durchdachter als die an den
Meds. Abwarten ob das ein Nerf wird. Wenn die neue
Kanone besseres Handling hat könnte das auch effektiv ein Buff
sein, die 286mm der BL10 waren auf T8 ja meistens Overkill. Die
Formulierung "ähneln sich" ist sehr dehnbar.
Link on message: #14500568
__FwSteiner__, on 05 July 2017 - 01:56 PM, said: Sehales. Wann erfahren wir ca. etwas über die Änderungen für IS6
und KV5?Sehales: Das kann ich aktuell noch nicht sagen. Der Stand ist, dass die
Entwickler sich die alten Panzer anschauen. Sobald wir etwas dazu
sagen können, wird es wahrscheinlich einen Beitrag dieser Art oder
einen Artikel dazu geben. Vor kurzem gab es allerdings eine Info
zum Jagdtiger 8.8, für welchen bereits ein Buff geplant ist, damit
in Zukunft Panzer mit eigentlich gleichem Gewicht und Motorleistung
keine unterschiedlichen Werte im Spiel haben.
vauban1, on 05 July 2017 - 01:52 PM, said: das spiel kommt aus ru und die ru Fahrzeuge werden verbessert
Sehales: Auch Panzer anderer Nationen werden
verbessert/verändert/verschlechtert. Die Infos zu den französischen
Panzern gab es nur auf Englisch. Den Artikel findet ihr hier:
https://www.facebook...54892076613246/ Scrollt
einfach runter für die Bilder mit den Werten der Panzer. Falls ihr
etwas nicht versteht, kann ich es auch übersetzen.
Geno1isme, on 05 July 2017 - 02:33 PM, said: Auf jeden Fall sind diese Änderungen durchdachter als die an den
Meds. Abwarten ob das ein Nerf wird. Wenn die neue
Kanone besseres Handling hat könnte das auch effektiv ein Buff
sein, die 286mm der BL10 waren auf T8 ja meistens Overkill. Die
Formulierung "ähneln sich" ist sehr dehnbar.Sehales: Mit "ähneln sich" ist aktuell gemeint, dass die neue Kanone sich
nicht vom Handling her unterscheidet. Aktuell ist der einzige
Unterschied eine Reduzierung des Durchschlags.
Subject: Il matchmaking nella 9.19.1 e sviluppi in programma
Link on message: #14500549
Link on message: #14500549
Malr0kay: Per favore, se non avete niente di costruttivo da scrivere e
condividere con il forum, astenetevi, oppure andate in Off-Topic
nella Valvola di Sfogo
Malr0kay
Subject: Regarding the so called "rigged matchmaking"
Link on message: #14500408
Link on message: #14500408
Asklepi0s: Due to the high number of Match Making, we want discussions to take
place in the main pinned thread here.
Subject: So, this idiotic talk of rigged battles....
Link on message: #14500399
Link on message: #14500399
Asklepi0s: Due to the high number of Match Making, we want discussions to take
place in the main pinned thread here.
Subject: I'm so frakking tired of getting instagibbed. FRAK THIS NEW MM!
Link on message: #14500386
Link on message: #14500386
Asklepi0s: Due to the high number of Match Making, we want discussions to take
place in the main pinned thread here.
Subject: Matchmaking Discussion Thread
Link on message: #14500344
Link on message: #14500344
Ph3lan: Please feel free to hold any discussions regarding the matchmaker
in this thread. Any other threads created about the matchmaker
will be merged with this one to prevent matchmaking threads from
dominating the gameplay forum.
Subject: 9.20 Süper Test - Araç Dengelemeleri #2
Link on message: #14500302
Link on message: #14500302
vuque:
Geçtiğimiz hafta superteste giren Sovyet
Orta tankları değişiklikleriyle ilgili bilgileri kısa süre önce
paylaşmıştık. Şimdi de yenilenen karakteristikleriyle IS-7 ve
Sovyet Tank Avcıları hattının bazı tanklarının teste girme zamanı.
10 Seviye ağır tank IS-7 ile başlayalım. Oyunun en ünlü
tanklarından biri olan IS-7 eski gücünü yeni üst seviye rakiplerine
karşı zamanla kaybetmeye başladı. Bu eski toprağın gücünü yeniden
kazanması için hareketlilik ve nişan alma değerlerini arttırmayı
planlamaktayız. Değişiklikler tankın halihazırdaki yakın mesafe
saldırı tankı rolünün önemini arttırmayı amaçlamakta. Arttırılan
can havuzu ile harika durumdaki ön zırhının birleşimi IS-7’nin daha
fazla yaşamasını sağlayacak. Atış yeteneği, arttırılan nişan alma
karakteristikleri sayesinde daha etkili bir hale gelecek. Ayrıca
hareketlilik kabiliyetini de önemli ölçüde (Güç-Ağırlık oranı 15,4
hp/t’dan 19 hp/t’a çıkarılıyor) arttırıyoruz. Bu değişiklik tankın
savaş alanındaki anahtar noktalarda daha hızlı mevzi almasını
sağlayacak.
Şimdi de Obj.
268’e giden TA hattındaki değişikliklerle devam edelim. 8
Seviye ISU-152’deki BL-10 topu 152 mm D-4S topu ile değiştiriliyor.
D-4S aslında bir miktar azaltılan zırh delme kabiliyeti (D-4S 260
mm’lik zırh delmesine sahip) haricinde 152 mm BL-10 ile benzer
karakteristik özelliklere sahip. 8 seviye tanktaki BL-10 topunun
halihazırdaki zırh delme kabiliyeti (268 mm), 750 vurabilen yüksek
alfa hasarı ile birleştiğinde aşırı etkili. Bundan başka tankın
daha fazla hayatta kalabilmesi için can havuzunu da arttıracağız.
ISU-152’nin bazı 122 mm’lik topları, en üst seviye silahının
araştırılmasını kolaylaştırmak için çıkartılıyor. Yeri gelmişken
belirtelim, aynı top Object 704’e de eklenecek ve Object 704’te
kalacak olan BL-10 topuna bir alternatif olarak kullanılabilecek.
Peki, hattın en
üstüne ne olacak? Object 268 için standart mermi hızını büyük
oranda arttırıyoruz (760 m/s’den 950 m/s’ye ye) ve topun uzun
mesafede daha etkili olmasını ve hareketli hedefleri daha kolay
vurabilmesi için yatay eksendeki top sınırı aralığını iki katına
çıkarıyoruz. Evet, bugün supertestte denenmeye başlayan
değişiklikler böyle. Bizi izlemeye devam edin.
Subject: 9.20 Supertest změn ve vyvážení vozidel
Link on message: #14500208
Link on message: #14500208
Ivana_Drago: Ahoj tankisté!
Před nedávnem jsme s vámi sdíleli informace ohledně změn sovětských středních tanků, které jsme testovali na supertestu. Nyní bychom vás rádi informovali o aktualizovaných parametrech vozidla IS-7 a některých stíhačů tanků ze sovětské větve. Začněme na tieru X, a to se sovětským těžkým tankem IS-7. V minulosti býval tento tank jedním z nejpopulárnějších vozidel ve hře. V průběhu času ale začal pokulhávat v porovnání s novými top tanky. Plánujeme tedy tento tank posílit a to tak, že zlepšíme jeho mobilitu a parametry děla. Tyto změny by měly zdůraznit a posílit současnou roli tohoto tanku, jakožto útočníka na krátkou vzdálenost. Díky zvýšení výdrže a excelentnímu přednímu pancíři přežije nyní IS-7 v boji mnohem déle. Palebná schopnost tohoto tanku bude efektivnější díky vylepšeným parametrům děla. Mobilita tohoto vozidla, jak již bylo zmíněno, bude také vylepšena (navýšení poměru výkonu a hmotnosti z 15,4 h.p/t na 19 h.p/t). Tato změna umožní tanku využít výhodu klíčových pozic na bitevním poli. Nyní se přesuňme ke změnám ve větvi stíhačů tanků, které vedou k vozidlu Object 268. Dělo BL-10 u ISU-152 na tieru VIII bude nahrazeno 152 mm D-4S. Ve skutečnosti je dělo 152 mm D-4S svými charakteristikami velmi podobné dělu 152 mm BL-10, liší se ale penetrace, která bude nyní nižší (260 mm u D-4S). Současná penetrace u děla BL-10 (286 mm) na tieru VIII v kombinaci se alfou 750 HP je příliš efektivní. Navýšíme počet hitpointů, abychom navýšili jeho schopnost přežití v boji. ISU-152 příjde také o několik možností výběru 122-mm děla, což usnadní postup k topovému dělu. D-4S bude přidáno také na Object 704 jako alternativa k BL-10, které zůstane k dispozici na vozidle Object. A co se stane na vrcholku této větve? Navýšíme rychlost standardní střely (z 760 m/s na 950 m/s) u vozidla Object 268 a také zdvojnásobíme odměr děla do stran, což výrazně zefektivní palbu na dlouhou vzdálenost a zvýší také šanci na zasažení pohybujících se cílů.
Toto jsou nejaktuálnější změny testované na supertestu. Více informací vám budeme přinášet postupně!

Před nedávnem jsme s vámi sdíleli informace ohledně změn sovětských středních tanků, které jsme testovali na supertestu. Nyní bychom vás rádi informovali o aktualizovaných parametrech vozidla IS-7 a některých stíhačů tanků ze sovětské větve. Začněme na tieru X, a to se sovětským těžkým tankem IS-7. V minulosti býval tento tank jedním z nejpopulárnějších vozidel ve hře. V průběhu času ale začal pokulhávat v porovnání s novými top tanky. Plánujeme tedy tento tank posílit a to tak, že zlepšíme jeho mobilitu a parametry děla. Tyto změny by měly zdůraznit a posílit současnou roli tohoto tanku, jakožto útočníka na krátkou vzdálenost. Díky zvýšení výdrže a excelentnímu přednímu pancíři přežije nyní IS-7 v boji mnohem déle. Palebná schopnost tohoto tanku bude efektivnější díky vylepšeným parametrům děla. Mobilita tohoto vozidla, jak již bylo zmíněno, bude také vylepšena (navýšení poměru výkonu a hmotnosti z 15,4 h.p/t na 19 h.p/t). Tato změna umožní tanku využít výhodu klíčových pozic na bitevním poli. Nyní se přesuňme ke změnám ve větvi stíhačů tanků, které vedou k vozidlu Object 268. Dělo BL-10 u ISU-152 na tieru VIII bude nahrazeno 152 mm D-4S. Ve skutečnosti je dělo 152 mm D-4S svými charakteristikami velmi podobné dělu 152 mm BL-10, liší se ale penetrace, která bude nyní nižší (260 mm u D-4S). Současná penetrace u děla BL-10 (286 mm) na tieru VIII v kombinaci se alfou 750 HP je příliš efektivní. Navýšíme počet hitpointů, abychom navýšili jeho schopnost přežití v boji. ISU-152 příjde také o několik možností výběru 122-mm děla, což usnadní postup k topovému dělu. D-4S bude přidáno také na Object 704 jako alternativa k BL-10, které zůstane k dispozici na vozidle Object. A co se stane na vrcholku této větve? Navýšíme rychlost standardní střely (z 760 m/s na 950 m/s) u vozidla Object 268 a také zdvojnásobíme odměr děla do stran, což výrazně zefektivní palbu na dlouhou vzdálenost a zvýší také šanci na zasažení pohybujících se cílů.
Toto jsou nejaktuálnější změny testované na supertestu. Více informací vám budeme přinášet postupně!

Subject: SuperTest 9.20 - Bilanciamento dei carri
Link on message: #14500200
Link on message: #14500200
Sael_: Recentemente abbiamo condiviso con voi le informazioni riguardo ai
cambiamenti della linea dei carri medi sovietici subentrata nel
Supertest la settimana scorsa. Ora è il momento di mettere alla
prova le caratteristiche aggiornate del carro pesante IS-7 e di
alcuni cacciacarri sovietici. Cominciamo dal carro pesante
livello X – IS-7, uno dei veicoli più famosi del gioco che ha
cominciato, col tempo, a perdere il suo antico potere contro gli
altri carri di livello massimo. Il piano è di aumentare la forza
del nostro vecchio amico migliorandone significativamente la
mobilità ed i parametri di puntamento. Le modifiche intendono
enfatizzare il ruolo attuale del carro – un assaltatore a corto
raggio. Con gli HP migliorati ed un’armatura frontale eccellente,
l’IS-7 sopravvivrà più a lungo e sarà più efficace nel far fuoco
con i parametri di mira migliorati. Anche la sua mobilità verrà
migliorata in modo cospicuo: il rapporto potenza-peso aumenterà da
15,4 h.p/t fino a 19 h.p/t. Questo cambiamento permetterà al carro
di avere una posizione chiave nel campo di battaglia.
Passiamo ora ai cambiamenti del ramo dei
cacciacarri che porta all’Object 268. Il cannone BL-10 sul livello
VIII ISU-152 sarà rimpiazzato dal 152 mm D-4S: i due si somigliano
in caratteristiche, a parte che per il parametro di penetrazione
che diminuisce a 260 per il D-4S. La penetrazione dell’armatura sul
cannone BL-10 (286 MM) sul livello VIII combinata con l’alto danno
alpha di 750 è troppo potente. In aggiunta, aumenteremo gli HP del
carro in modo da renderlo più resistente. L’ISU-152 perderà anche
alcuni cannoni 122-mm che rendono troppo facile ricercare il
cannone più potente. Tra l’altro, lo stesso cannone verrà aggiunto
all’Object 704 e sarà possibile usarlo come alternativa del BL-10,
che rimarrà disponibile.
Cosa accadrà alla sommità del ramo? Per l’Object
268, aumenteremo sensibilmente la velocità dei proiettili standard
(da 760 m/s a 950 m/s) e raddoppieremo anche i limiti di brandeggio
del cannone, rendendo molto più efficace sparare a lunga distanza e
facilitando la messa a segno dei colpi su bersagli in movimento.
Questi sono tutti i cambiamenti che testeremo oggi nel
Supertest. Restate con noi!
Subject: Angeblich keine Kritik? Eine Zusammenfassung
Link on message: #14500169
tommytom73, on 05 July 2017 - 12:21 PM, said: - Es ist leider nur noch ein P2W Spiel: In der Momentanen Lage
kannst du ohne Premium Account so gut wie keinen 10er mehr
erforschen. Die Aussage ohne Premium Account wird das erforschen
der Nationen-Bäume für normale Spieler nur etwas länger dauern, ist
nicht mehr gegeben da das Kredit aufkommen in Tier8
durchschnittlich +-0 Beträgt und auf Tier 9 sogar im Minus ist.
Link on message: #14500169
tommytom73, on 05 July 2017 - 12:21 PM, said: - Es ist leider nur noch ein P2W Spiel: In der Momentanen Lage
kannst du ohne Premium Account so gut wie keinen 10er mehr
erforschen. Die Aussage ohne Premium Account wird das erforschen
der Nationen-Bäume für normale Spieler nur etwas länger dauern, ist
nicht mehr gegeben da das Kredit aufkommen in Tier8
durchschnittlich +-0 Beträgt und auf Tier 9 sogar im Minus ist.
Sehales: Abgesehen von der Tatsache, dass es weiterhin genügend Spieler gibt
die auch ohne Premium-Account auskommen (ein Großteil der Spieler
spielt das Spiel komplett kostenlos und es dauert eben einfach nur
länger), ist die Aussage für mich etwas merkwürdig. Ein
Extrembeispiel für Pay to Win wäre etwas wie: man zahlt 10€ und ein
Panzer erhält 100% Genauigkeit. Den Premium-Account im Spiel sehen
wir einfach als das was er ist, eine Beschleunigung des
Fortschritts. In der Spieleindustrie wird das meist als Pay to
Progress bezeichnet. Ich weiß, was du/ihr mit dieser Aussage meint,
aber wir möchten sichergehen, dass ihr versteht, dass wir keinerlei
Itention haben das Spiel wahrlich Pay2Win zu machen und es das auch
nicht ist. Was die aufgezeigten Probleme mit dieser Situation
angeht, so haben wir das bereits deutlich gemacht und sobald wir
Neuigkeiten dazu haben, werden wir euch informieren.
Subject: Ich suche neue Kameraden nach längerer Pause
Link on message: #14500161
Link on message: #14500161
Hedko1: Hallo,
Thread wurde auf Wunsch des TEs geschlossen
MfG,
Hedko
Thread wurde auf Wunsch des TEs geschlossen
MfG,
Hedko
Subject: Supertest 9.20 - Sowjetische schwere Panzer und Jagdpanzer
Link on message: #14499952
Link on message: #14499952
Sehales: Hallo Kommandanten, vor Kurzem haben wir euch über geplante
Änderungen an den sowjetischen mittleren Panzern auf dem Supertest
Server informiert. Dieses Mal sind der IS-7 und einige der
sowjetischen Jagdpanzer an der Reihe. Fangen wir mit dem
sowjetischen schweren Panzer der Stufe X an, dem IS-7. Er ist einer
der populärsten Fahrzeuge im Spiel, doch er hat ein wenig seiner
ursprünglichen Kraft verloren. Wir planen ihn zu verbessern, indem
Mobilität und Zielparamter (Einzielzeit) angehoben werden. Die
Änderungen sind dazu gedacht ihn besser für seine Rolle als
Nahkämpfer einsetzen zu können. Zusammen mit seiner guten
Frontpanzerung und mehr Trefferpunkten wird er nun länger im
Gefecht durchhalten können. Seine Feuerkraft wird sich ebenso durch
die veränderten Zieleigenschaften verbessern. Was die höhere
Mobilität angeht, so erhält der Panzer eine bessere Motorleistung
im Verhältnis zu seinem Gewicht (15,4hp/t zu 19,4hp/t). Dies wird
es dem Panzer ermöglichen schneller kritische Positionen auf dem
Schlachtfeld zu erreichen.
Weiter geht es mit der Japdpanzerlinie zum
Objekt 268. Das BL-10-Geschütz des Panzers der Stufe VIII, ISU-152,
wird durch das 152-mm-D-4S-Geschütz ersetzt. Ansich ähneln sich die
Eigenschaften des neuen Geschützes gegenüber dem 152-mm-BL-10.
Allerdings ist der Panzerungsdurchschlag reduziert (260mm mit dem
D-4S). Der aktuelle Panzerungsdurchschlag des BL-10 (286mm),
kombiniert mit dem Alpha-Schaden von 750 Trefferpunkten, ist
schlicht und einfach zu effektiv. Desweiteren werden die
Trefferpunkte des Jagdpanzers angehoben, um seine
Überlebensfähigkeit im Gefecht zu verbessern und einige der
122-mm-Geschütze werden für die ISU-152 entfernt, um den
Forschungsweg abzukürzen. Das D-4S-Geschütz wird außerdem für das
Objekt 704 zur Wahl stehen, als Alternative zum BL-10, welches
weiterhin verfügbar bleibt.
Auch das Objekt 268 wird überholt und erhält
eine verbessere Geschossgeschwindigket (von 760m/s auf 950m/s) und
der horizontale Geschützrichtwinkel wird verdoppelt, was den
Jagdpanzer auf lange Reichweite und vor allen beim Schießen auf
sich bewegende Ziele verbessert. Das waren erstmal alle
Änderungen, die aktuell getestet werden. Sobald wir mehr
Informationen mit euch teilen können, lassen wir es euch natürlich
wissen!
Subject: WG: please put an end to this kind of "balance"
Link on message: #14499921
Link on message: #14499921
Asklepi0s: This thread has been closed by the moderation team due to not being
constructive
Subject: Its not about the statistics :D
Link on message: #14499912
Link on message: #14499912
Asklepi0s: This thread has been closed by the moderation team due to not being
constructive
Subject: Supertest del parche 9.20: Rebalance de vehículos
Link on message: #14499874
Link on message: #14499874
Delhroh: ¡Saludos comandantes! Recientemente hemos compartido con
vosotros la información de los tanques medios del super test. Ahora
es tiempo hara hablar de las características actualizadas del IS-7
y de algunos antitanques de la rama soviética. Vamos a
comenzar con el tanque pesado soviético de tier X. Hace tiempo fue
uno de los vehículos más populares, el IS-7 ha perdido algo de su
poder contra algunos tanques nuevos de su mismo tier. Tenemos
planeado aumentar su fuerza "como en los viejos tiempos" de forna
significativa para aumentar su movilidad y su parámetros de
apuntado. Los cambios están enfocados en enfatizar el papel actual
de este vehículo - un asaltante de corta distancia. Debido a la
mejora de sus puntos de vida y una excelente armadura frontal, el
IS-7 debería sobrevivir ahora más tiempo en una partida.
Disparando será más efectivo debido a la mejora de sus
parámetros de apuntado. Vamos también a mejorar su movilidad
significativamente (aumentado su potencia-tonelada de 14,5 p/t a
19/pt(. Este cambio permitirá al tanque conseguir posiciones en el
campo de batalla. Ahora vamos a hablar de los cambios en la
rama de los antitanques, liderada por el Object 268. Su cañón BL-10
del ISU-152 de tier VIII será reemplazado por el cañón de 152 mm
D-4S. con características similiares al 152mm BL-10, excepto por su
penetración que será un poco menor (260 mm en el D-4S). La
penetración actual del BL-10 (286 mm) en tier VIII con su daño alfa
de 759 es simplemente demasiado efectiva. Además, vamos a
aumentar los puntos de vida del tanque para mejorar su
supervivencia. El ISU-152 perderá también algunas de sus cañones de
122-mm para que sea más fácil desarrollar su cañón top. El D-4S se
añadirá también al Object 704 como alternativa al BL-10, que
permanecerá disponible en el Object. ¿Y qué pasara a los
tanques más altos de la rama? Incrementaremos significativamente la
velocidad de la bala estandar (de 760 m/s a 950 m/s) del Object 267
y doblaremos el rango horizantal del cañón lo que permitirá
disparar a distancias más largas de forma mucho más efectiva y
también le permitirá aceertar de forma más efectiva a enemigos en
movimiento. Estos son los camibos que serán testeados en el
Super Test. ¡Estad atentos y seguid este hilo para más
noticias!
Subject: Forumdan CC isteği/ Oylama Eklendi Oy Verin Pls
Link on message: #14499860
gs_1998, on 05 July 2017 - 12:15 PM, said: 1 warning sildirirsin artık bu bildirim için 
Link on message: #14499860
gs_1998, on 05 July 2017 - 12:15 PM, said: 1 warning sildirirsin artık bu bildirim için vuque: 
Subject: Forumdan CC isteği/ Oylama Eklendi Oy Verin Pls
Link on message: #14499660
gs_1998, on 04 July 2017 - 05:51 AM, said: Bigthunder
Link on message: #14499660
gs_1998, on 04 July 2017 - 05:51 AM, said: Bigthunder vuque: Kendisi uzun süredir contributor değil, contributor
gruplarında da değil. Sanırım forum statüsünün değiştirilmesi
unutulmuş olabilir. Bildirdiğiniz için teşekkürler.
Subject: I'm done buying premium tanks, and here's why (Stealth nerf of Premiu...
Link on message: #14499479
Link on message: #14499479
MrConway: I am happy to report back that the STRV-1 did not
change in any way
The explanation why the
information displayed on Tanks.gg and in the game files
changed is a little complicated. Basically we have two
files for siege mode tanks' stats: Stats in siege mode Stats in
travel mode When you enter siege mode the client pulls the
new stats from the file, it however only access the data that siege
mode actually influences, all other parameters are still taken from
the main file. There were some arbitrarily different values in the
siege mode file (remnants from tests) that were pulled and
displayed by Tanks.gg, but never had any effect in game.
In update 9.19 we removed these superfluous values which
caused Tanks.gg to display the correct ones. For those of
you who "felt" that the tank was turning slower, we went back and
checked, here is the result:
We also saw some comments about
the transition time from Travel to Siege mode changing, why was
this done? From the release of Strv S1 in update 9.17.1,
the correct time of switching from Travel to Siege mode was
1.3 seconds, but in the Garage we displayed an incorrect time
of 1.25 seconds. We decided to fix this discrepancy, but
unfortunately did not inform you about it, apologies. This
transition time is tracked server-side which lead to the value in
the garage being incorrect without being reflected in actual
gameplay.
We also saw some comments about
the transition time from Travel to Siege mode changing, why was
this done? From the release of Strv S1 in update 9.17.1,
the correct time of switching from Travel to Siege mode was
1.3 seconds, but in the Garage we displayed an incorrect time
of 1.25 seconds. We decided to fix this discrepancy, but
unfortunately did not inform you about it, apologies. This
transition time is tracked server-side which lead to the value in
the garage being incorrect without being reflected in actual
gameplay.
Subject: Sinn von Büchsenmacher und Tausendsassa
Link on message: #14499289
Link on message: #14499289
Jahrakajin: Thread wird geschlossen auf Wunsch des TE.
Subject: Szwedzkie czołgi
Link on message: #14499126
Link on message: #14499126
Daroo2017: To jest dział Rozgrywka. Zapraszam tutaj: → Pojazdy → Szwecja http://forum.worldof...m/2852-szwecja/
Zamykam. [closed]
Subject: Please sort out the aimbots
Link on message: #14499043
Link on message: #14499043
Jbnn: Good morning guys.
If in any case you have proofs of any player using any forbidden ¨mods¨ let us know. We will handle it appropriately.
However I do not think that creating a thread to speculate about aimbots will help any side to resolve the problem.
I will close this thread. Have nice day.
If in any case you have proofs of any player using any forbidden ¨mods¨ let us know. We will handle it appropriately.
However I do not think that creating a thread to speculate about aimbots will help any side to resolve the problem.
I will close this thread. Have nice day.
Subject: Can someone explain this magic to me?
Link on message: #14498945
Link on message: #14498945
Jbnn: This NON-constructive thread is... well...
These videos are very old so I think there is no point for start with old discussions again so, I´ll close it.
Have a nice day.
These videos are very old so I think there is no point for start with old discussions again so, I´ll close it.
Have a nice day.
Subject: I'm done buying premium tanks, and here's why (Stealth nerf of Premiu...
Link on message: #14497852
Link on message: #14497852
Kandly: Hi guys! Some clarifications regarding this: In order
to display the information, we're using the files in the game
client, in which we put a number of values that pertain to
vehicles. As you know, in update 9.17 we introduced a new mechanic
for some of the Swedish line tanks: Siege Mode. For these
tanks, we have created an additional (secondary) file in order to
adjust the Siege Mode's settings. The game client uses a
number of settings from that file, which are only connected
to the Siege Mode. The client uses all other settings - only
from the main file. With the Strv S1, we have put a number of
parameters into the secondary file, bearing arbitrary values from
the main one - and because these parameters do not influence
anything when in the file, we weren't able to quickly remove them
from it. These are the parameters we are talking about: •
Ground Resistance • Braking Power • Hull Rotation Speed
Because of this, third-party services displayed incorrect
parameters of the Strv S1 starting with the release of the vehicle
in update 9.17.1, which was caused by the aforementioned arbitrary
values in the secondary file. That being said, the game client was
nevertheless displaying the correct characteristics. In update
9.19, we have finally removed the troublesome parameters from the
secondary file. As a result, third-party applications started
correctly displaying the real values. To conclude, the above
parameters of the Strv S1 haven't changed since the release of the
vehicle. For correct comparison of this vehicle: Compare
Siege Mode with Siege Mode values, and Travel Mode with Travel Mode
values. Regarding the time of switch from Travel to
Siege Mode: From the release of the vehicle in update 9.17.1,
the switch time from Travel to Siege Mode was displayed as 1.25 in
the Garage, while you could see a more precise 1.3 while in
battle. In update 9.19, we decided to fix this discrepancy,
but unfortunately did not inform you about it. Thanks for
being attentive to detail and your prompt feedback!
Cheers 
Subject: Daily Tournaments - Q&A - Post your questions here!
Link on message: #14497614
Link on message: #14497614
Jotunir: No problem 
Subject: WoT Eurocup 2017 - Wątek pytań i odpowiedzi
Link on message: #14497602
ufafany, on 04 July 2017 - 10:04 AM, said: Witam.W jakich godzinach beda odbywaly sie Championship?
Link on message: #14497602
ufafany, on 04 July 2017 - 10:04 AM, said: Witam.W jakich godzinach beda odbywaly sie Championship?voulezvous: Mecze będą się zaczynać o godzinie 7 wieczorem CEST
Subject: Daily Tournaments - Q&A - Post your questions here!
Link on message: #14497591
Alacorn, on 04 July 2017 - 06:25 PM, said: I registered for the running 1v1 Tier VIII tournament, joined the
battle, readied up my IS-3, waited and ... technical draw, already
two times. What am I doing wrong and how can I avoid this? Team
Name: United German Arms, Group 66
Link on message: #14497591
Alacorn, on 04 July 2017 - 06:25 PM, said: I registered for the running 1v1 Tier VIII tournament, joined the
battle, readied up my IS-3, waited and ... technical draw, already
two times. What am I doing wrong and how can I avoid this? Team
Name: United German Arms, Group 66Jotunir: Hello ! Are you sure you moved yourself to the right section
in the tournament window as shown in the screenshot ?
Subject: WoT Eurocup 2017 - Questions & Answers Topic
Link on message: #14496710
ddff_rushed_by_animals, on 04 July 2017 - 03:14 PM, said: Hello, Please delete this team https://worldoftanks...eam/5000383300/ Thanks!
Best regards!
stoneghost, on 04 July 2017 - 02:09 PM, said: Hello
I'm from Moldova witch is not allowed to play in this tournament, i'm living in Italy since 2010. I'm a student but i'm not an Italian citizen. I have "permesso di soggiorno" =residency permit (that permit allow me to live in Italy and studing like a normal italian guy) . So i want to ask if i can partecipate at this tournament.
Link on message: #14496710
ddff_rushed_by_animals, on 04 July 2017 - 03:14 PM, said: Hello, Please delete this team https://worldoftanks...eam/5000383300/ Thanks!
Best regards!Berbo: Done
stoneghost, on 04 July 2017 - 02:09 PM, said: HelloI'm from Moldova witch is not allowed to play in this tournament, i'm living in Italy since 2010. I'm a student but i'm not an Italian citizen. I have "permesso di soggiorno" =residency permit (that permit allow me to live in Italy and studing like a normal italian guy) . So i want to ask if i can partecipate at this tournament.
Berbo: I already answered your question in my previous post
Subject: WoT Eurocup 2017 - Questions & Answers Topic
Link on message: #14496359
lonit, on 04 July 2017 - 01:47 PM, said: So if im Polish but live in the UK i should choose a polish team?
Link on message: #14496359
lonit, on 04 July 2017 - 01:47 PM, said: So if im Polish but live in the UK i should choose a polish team?Berbo: Depends which "papers" you have, if you have a passport for
both you can even choose
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