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Sael_
Aggiornamento 9.22 Battaglie classificate / Patch notes del Super Test
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11.01.2018 16:49:02
 
Subject: Aggiornamento 9.22 Battaglie classificate / Patch notes del Super Test
Link on message: #15260267

Alcuni cambiamenti importanti Miglioramenti al Matchmaker: Verrà assicurata una distribuzione più equa tra i tipi di battaglia scelti dal giocatore: verrà presa in considerazione la cronologia delle battaglie precedenti. Le Gran Battaglie non si succederanno una dietro l'altra. Cambiamenti alle Battaglie ClassificateAggiunta una nuova funzionalità: lo scudo del rango. Cambiamenti ai veicoliQuesti veicoli sono stati aggiunti alla linea sovietica:IS-M Object 430У (rimpiazza l'Object 430 al livello X) Object 268 Versione 4 (rimpiazza l'Object 263 al livello X) Object 257 (livello IX) Object 263 (livello IX) Object 430 (livello IX) Object 705 (livello IX) Object 705A (livello X)Veicoli rimossi:Object 263 (livello X) Object 430 (livello Х) SU-122-54 (livello IX)

Sael_:   Tenete a mente che tutte le informazioni distribuite verranno messe alla prova e potranno subire cambiamenti, anche durante i successivi passaggi al test comune. 


dies_ari
Neuigkeiten vom Supertest - Gewertete Gefechte und andere Änderungen
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11.01.2018 16:47:04
 
Subject: Neuigkeiten vom Supertest - Gewertete Gefechte und andere Änderungen
Link on message: #15260260

dies_ari: Kommandanten! Wir haben Neuigkeiten vom Supertest für euch! Schaut doch mal im englischen Forum vorbei, dort stehen die gesamten Patchnotes - zusammengefasst werden Verbesserungen des Matchmakers und der Anpassungsmechanik, Änderungen bei Gewerteten Gefechten, und einige Änderungen an sowjetischen Jagdpanzern getestet.Wie immer sind diese Angaben nicht endgültig; es kann immer noch zu Änderungen kommen. Außerdem gibt es einige interessante Informationen zu den Gewerteten Gefechten:Wir planen eine neue Saison der gewerteten Gefechte! Ihr habt uns eine Menge wertvolles Feedback hinterlassen, wir haben es fertig analysiert und sind bereit, den Supertest der neuen Saison zu starten.Die neue Saison wird 21 Tage dauern. Sie wird aus nur einer Phase bestehen; ihr müsst auch also keine Sorge über das wöchentliche Zurücksetzen eurer Wertungen machen. Ihr könnt euer Aufsteigen also planen, so wie es euch passt, und werdet nicht mehr der Limitierung von sieben Tagen unterliegen.In der neuen Saison gibt es 15 Ränge. Den ersten und letzten Rang kann man nicht verlieren und einige Ränge sind "geschützt". Geschütze Ränge werden nicht nach Spielen verloren, nach denen Spieler normalerweise absteigen würden. Dieser Schutz wird jedoch mit jedem aufeinanderfolgendem Spiel verringert, in dem ein Spieler einen Streifen verliert, wobei der erste Sieg ausreicht, um den Schutz wiederherzustellen.Die besten Spieler des Gewinnerteams bekommen Streifen, und außerdem der beste Spieler des Verliererteams. Der beste Spieler unter den Gewinnern bekommt außerdem einen Streifen extra. Dadurch können die besten Spieler Streifen sammeln, auch wenn sie ab und zu verlieren; und außerdem sollen sie eine Extramotivation haben, ihr Bestes zu geben und zu gewinnen. Diese Änderungen sollen dazu dienen, Siege besser zu belohnen, die besten Spieler zu entlohnen, und die Wertung mehr auf das Können der Spieler aufzubauen. Außerdem wollten wir die sehr intensiven 7-Tage-Perioden loswerden; und trotzdem den Wettbewerb aufrechterhalten. Was haltet ihr von diesen Änderungen?   


Delhroh
Noticias del Supertest
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11.01.2018 16:45:42
 
Subject: Noticias del Supertest
Link on message: #15260250

Delhroh: Comparto imagen en HD del AMX 40.  


Kandly
Supertest Information
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11.01.2018 16:42:58
 
Subject: Supertest Information
Link on message: #15260235

Kandly: Hi guys! I've just posted the Patch Notes for Update 9.22's ST here. Feel free to check them out and share your feedback in that topic. :girl:


Ivana_Drago
Novinky ze Supertestu
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11.01.2018 16:38:02
 
Subject: Novinky ze Supertestu
Link on message: #15260187

Ivana_Drago: Ahoj tankisté, Máme pro vás novinky ze super testu – tentokrát stran změn, které by měla přinést aktualizace 0.9.22.   Hlavní změny:   Vylepšení matchmakingu Úprava matchmakingu zajistí lepší rozložení a vyrovnanější rotaci jednotlivých typů bitev, které si hráči zvolili (standardní bitva, útok/obrana, střetnutí, velké bitvy). Za tímto účelem bude při výběru typu bitvy systém zohledňovat historii bitev každého hráče. The battle type selector will consider the history of the player's previous battles. Velké bitvy nebudou hráčům nabízeny v řadě za sebou.   Vylepšení přizpůsobení vozidel Spodní panel rozhraní přizpůsobení vozidel bude obsahovat značení „Aplikováno/použito“ (Applied) u prvků, které jsou na daném vozidle použity. Zvětšení plochy pro umístění emblémů a nápisů – nyní bude jednodušší se „trefit“ myší do správného pole  
  Změny v Hodnocených bitvách Vzpomínáte si na zápasy, kdy váš tým skutečně spojí síly a bojuje o vítězství, které dláždí cestu k vytoužené hodnosti? Již brzy budete mít opět možnost vrhnout se do Hodnocených bitev!   Během uplynulých dvou beta sezón Hodnocených bitev jste nám poskytli důležitou zpětnou vazbu, kterou jsme vzali v potaz a na základě analýzy vašich komentářů nyní testujeme na supertestu novou verzi Hodnocených bitev a pravidla pro novou sezónu.

  Změny v nové sezóně: Nyní bude sezóna trvat 21 dní a nebude rozdělena na jednotlivé fáze, takže už není potřeba se obávat pravidelného týdenního resetu hodností. Navýšení počtu hodností z 5 na 15 – hráči nebudou přicházet o nejnižší ani o nejvyšší hodnost. Přepracované podmínky získávání prýmků: 10 nejlepších hráčů ve vítězném týmu a 1 nejlepší hráč z poraženého týmu dostanou 1 prýmek 3 nejlepší hráči z vítězného týmu dostanou nadto 1 prýmek navíc Hráči, kteří se umístí na 11. - 15. místě ve vítězném týmu, a na 2. – 5. místě v poraženém týmu, si udrží prýmek Hráči, kteří se umístí na 6. – 15. místě v poraženém týmu, přijdou o prýmek Bude přidána nová funkce: „štít hodnosti“ (Shield). Tento „štít hodnosti“ bude znamenat, že poražení hráči si udrží svou hodnost v případě, kdy by v souladu s obecnými pravidly měli o hodnost přijít. Účinnost „štítu“ bude oslabena s každou další bitvou v řadě, v níž hráč přijde o prýmek, ale první vítězství jej plně obnoví.   Výše zmíněné změny jsme se snažili nastavit tak, abychom odměnili všechny hráče, kteří jsou v bitvě nejefektivnější a abychom zajistili, že distribuce hodností bude skutečně založena na schopnostech hráče. Chtěli jsme se také vzdát konceptu, kdy byli hráči vystaveni 7 dennímu příliš intenzivnímu hraní, zároveň jsme ale chtěli uchovat kompetitivní charakter Hodnocených bitev. Co si o těchto změnách myslíte?   Přepracovali jsme hlavní obrazovku rozhraní Hodnocených bitev tak, aby správně zobrazovala informace o 15 hodnostech Přepracovali jsme rozhraní odměn za hodnosti a rozhraní sezóny. Rozhraní lze spustit z hlavní obrazovky a obsahuje: Informace o odměnách za jednotlivé hodnosti Informace o cenách za sezónu Změnili jsme vizuál hodností vozidel – nahradily je hodnostní body. Princip získávání hodnostních bodů zůstává beze změn. Odstranili jsme ukazatel hodností vozidel a nahradili jej hodnostními body v sekci statistik vozidel.   Přepracovali jsme rozhraní hodnosti vozidel: po dosažení maxima hodnosti uvidí hráči v garáži počet získaných hodnostních bodů.   Vylepšení a změny v módu Opevnění V Šarvátkách a Ofenzívách může velitel místnosti vybrat hráče, který bude aktivovat zálohy (nálet a dělostřelecký úder); může to být kterýkoli hráč včetně legionářů. Vybraný hráč se pak stává pozorovatelem a je zodpovědný za používání záloh v bitvě.  
  Update 9.22 představí 2 ohlášená nová vozidla v technickém Vozidlo X. úrovně, které lze vyzkoumat po T-10 Vozidlo X. úrovně, které lze vyzkoumat po Object 430 verze II V technickém stromě budou tato ohlášen vozidla označena speciálním symbolem, aby hráči viděli, že jde o vozidla, která budou do hry přidána s nejbližší aktualizací.   Změny technických parametrů následujících vozidel (informace dostupné v EN) Změny sovětských vozidel:   Byla přidána následující vozidla: IS-M Object 430У (replaces the Object 430 at Tier X) Object 268 Version 4 (replaces Object 263 at Tier X) Object 257 (Tier IX) Object 263 (Tier IX) Object 430 (Tier IX) Object 705 (Tier IX) Object 705A (Tier X)
  Byla odstraněna následující vozidla: Object 263 (Tier X) Object 430 (Tier Х) SU-122-54 (Tier IX)
  Změny technických parametrů provedené na následujících vozidlech:
  SU-101 Replaced the 122 mm D-25S mod. 1944 gun (ammo rack capacity of 28 shells) with the 122 mm D-25-SU-101 gun (ammo rack capacity of 28 shells) that features the following parameters:
gun elevation angle: 18.3 deg.
gun depression angle: 3 deg.
dispersion at 100 m: 0.44
reload time: 11.1 s
aiming time: 2.5 s   Parameters of the shells are as follows:
UBR-471: damage 390, penetration 210 mm
BR-471D: damage 390, penetration 248 mm
UOF-471: damage 530, penetration 64 mm   Decreased dispersion during movement of the SU-101 suspension by 33% Decreased dispersion during movement of the SU-102 suspension by 37% Decreased dispersion on hull traverse of the SU-101 suspension by 33% Decreased dispersion on hull traverse of the SU-102 suspension by 37% Changed the traverse speed of the SU-101 suspension from 34 deg./s to 23 deg./s Changed the traverse speed of the SU-102 suspension from 36 deg./s to 25 deg./s Changed dispersion of the 100 mm D-10S mod. 1944 gun from 0.35 m to 0.4 m Changed dispersion of the 100 mm D-54S gun from 0.35 m to 0.39 m Changed dispersion of the 122 mm M62-C2 gun from 0.37 m to 0.42 m Increased dispersion on gun traverse of the 100 mm D-10S mod. 1944 gun by 25% Increased dispersion on gun traverse of the 100 mm D-54S gun by 25% Decreased dispersion on gun traverse of the 122 mm M62-C2 gun by 25% Changed the reload time of the 100 mm D-10S mod. 1944 gun from 6.2 s to 7.1 s Changed the reload time of the 100 mm D-54S gun from 6.7 s to 9.1 s Changed the reload time of the 122 mm M62-C2 gun from 12 s to 12.6 s Changed the aiming time of the 100 mm D-10S mod. 1944 gun from 1.7 s to 2.3 s Changed the aiming time of the 100 mm D-54S gun from 2.1 s to 2.3 s Changed the aiming time of the 122 mm M62-C2 gun from 3.1 s to 2.5 s Changed the view range from 380 m to 350 m Changed the gun traverse speed from 44 deg./s to 26 deg./s Improved hull armoring Decreased the velocity of the UOF-472 shell for the 122 mm M62-C2 gun by 10% Decreased the velocity of the BR-472 shell for the 122 mm M62-C2 gun by 10% Decreased the velocity of the BK-9 shell for the 122 mm M62-C2 gun by 8% Changed the gun depression angle of the 100 mm D-10S mod. 1944 gun from 2.3 to 3 deg. Changed the gun depression angle of the 100 mm D-54S gun from 2.3 to 3 deg. Changed the gun depression angle of the 122 mm M62-C2 gun from 2.2 to 3 deg. Changed the gun traverse angles of the 100 mm D-10S mod. 1944 and 100 mm D-54S gun guns from -9.3 /9.3 to -10/12 deg. Changed the gun traverse angles of the 122 mm M62-C2 gun from -7.3/7.3 to -10/12 deg. Changed the reverse speed from 16 km/h to 18 km/h Changed the vehicle durability from 990 to 1100 HPs   SU-100M1 Decreased dispersion during movement of the SU-100M1 suspension by 30% Decreased dispersion during movement of the SU-100M1 Bis suspension by 33% Decreased dispersion on hull traverse of the SU-100M1 suspension by 30% Decreased dispersion on hull traverse of the SU-100M1 Bis suspension by 33% Changed the traverse speed of the SU-100M1 suspension from 32 deg./s to 23 deg./s Changed the traverse speed of the SU-100M1 Bis suspension from 34 deg./s to 25 deg./s Changed dispersion of the 100 mm D-10S mod. 1944 gun from 0.37 m to 0.42 m Changed dispersion of the 100 mm LB-1C gun from 0.33 m to 0.41 m Increased dispersion on gun traverse of the 100 mm D-10S mod. 1944 gun by 25% Decreased dispersion on gun traverse of the 100 mm LB-1C gun by 25% Changed the reload time of the 100 mm D-10S mod. 1944 gun from 7.3 s to 7.1 s Changed the reload time of the 100 mm LB-1C gun from 5.9 s to 7.1 s Changed the aiming time of the 100 mm D-10S mod. 1944 gun from 2 s to 2.3 s Changed the aiming time of the 100 mm LB-1C gun from 1.7 s to 2.3 s Changed the view range from 360 m to 350 m Changed the gun traverse speed from 44 deg./s to 26 deg./s Improved hull armoring Changed penetration of the UBR-412P shell for the 100 mm LB-1C gun from 235 mm to 258 mm Changed penetration of the UBR-412 shell for the 100 mm LB-1С gun from 183 mm to 212 mm Changed the gun traverse angles of the 100 mm D-10S mod. 1944 and 100 mm LB-1С guns from -8 /8 to -12/12 deg. Changed the top speed from 50 km/h to 54 km/h Changed the reverse speed from 14 km/h to 16 km/h Changed the vehicle durability from 830 to 850 HPs   Vozidla přemodelovaná do HD: AMX 40 (lehký FR tank IV úrovně).       Pokud máte k následujícím změnám nějaký konetář, dejte nám prosím vědět :honoring:


vuque
camoya gelen maç adeti süresi genişletilsin
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11.01.2018 16:10:46
 
Subject: camoya gelen maç adeti süresi genişletilsin
Link on message: #15260020

View PostSharp1903, on 11 January 2018 - 02:49 PM, said:   Daha önce de premium zaman için böyle bir konu açmıştım ama geri bildirim için pek önemli görmemişsin herhalde :rolleyes:   http://forum.worldof...__fromsearch__1

vuque:   Yok yahu, neden önemli görmeyeyim? Her konuya bu önemli diye yazacaksak oho :)   Burada biraz daha nedenler paylaşılırsa iyi olur diye ekledim. ;)


Zapfhan
Update 9.22 Super Test Patch Notes
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11.01.2018 15:31:14
 
Subject: Update 9.22 Super Test Patch Notes
Link on message: #15259771

Zapfhan: there is a word In German for what WG wants to do wtih the obj.263 line its called "verschlimmbessern" wich means that you try to improve something but actually make it worse.   So please WG Stop the obj 263 exchange and go back to the soviet archive (Afaik there wehre some rather good suggestions) or at least make the "old" obj.263 a reward tank for those who already researched it. Also altering the whole line from decent snipers with decent camo to "brawler" with improved armor worse Shell velocity, worse view range, worse dispersion and worse reload. Those nerfs don´t add up to the buffs.   So As stated before put the changes of the obj.263 line on halt.   #KeepObj263AtTier10    


vuque
Supertest Sızıntıları
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11.01.2018 14:57:34
 
Subject: Supertest Sızıntıları
Link on message: #15259604

vuque: Merhaba komutanlar!   Sıradaki Seviyeye atlamak için takımınızın gerçekten beraber olduğu ve kazanmak için oynadığı o maçları hatırladınız mı? Bu deneyimi Sıralamalı Savaşların yeni sezonunda tekrar yaşayabileceksiniz. İki Beta Sezonunda bize pek çok faydalı geri bildirimde bulundunuz. Bu geri bildirimleri incelemeyi bitirdik ve yeni sezonun Supertest'ini yayınlamaya hazırız - böylelikle yeni kurallar hakkında daha fazla bilgi alabileceksiniz. Yeni sezon 21 gün sürecek. Tek bir Aşamadan oluşacak, böylelikle haftalık Seviye sıfırlamaları konusunda endişelenmenize gerek olmayacak. Seviye yükseltmenizi canınız istediği gibi planlayabilirsiniz - daha önceki gibi 7 günlük sıralamalarla sınırlı olmayacaksınız. Yeni Sezon'da, 15 Seviye olacak. En alt ve en üst Seviyeyi kaybetmeyeceksiniz, buna ek olarak Seviyeler "kalkan" alacak. "Kalkan" kaybeden oyuncuların genel kurallarda olduğu gibi seviyelerinin düşmesindense Seviyelerini korumalarını sağlayacak. "Kalkanın" bütünlüğü, oyuncunun Şerit kaybettiği arka arkaya her maçla birlikte düşer, ancak ilk zafer tamamen yeniler. Şeritler kazanan takımın iyi oyuncularına ve kaybeden takımın en iyi oyuncusuna verilir. Kazananlar arasındaki en iyi oyuncular ekstradan Şerit alır. Bu en iyi savaşçıların kayıplara rağmen Seviyelerini ilerletmesini sağlayacaktır ve onlara kazanmak için bir sebep daha verecektir. Bu değişiklikleri galibiyetler daha bereketli olsun, en etkili tankçıları ödüllendirelim ve Seviye dağıtımı daha çok yetenek bazlı olsun diye dizayn etmekteyiz. Ayrıca aşırı hassas 7 günlük aşamalardan kurtularak rekabetçilik ateşini canlı tutmak istedik.   Ne düşünüyorsunuz?


Ph3lan
Update 9.22 Super Test Patch Notes
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11.01.2018 14:47:29
 
Subject: Update 9.22 Super Test Patch Notes
Link on message: #15259542

Ph3lan: Hey guys!
  We also have some additional info for you about the Ranked Season:   Hello tankers! Remember those matches when your team really gets together and plays to win so you are able to break through to a coveted Rank? You’ll be able to re-live the experience—in a new season of Ranked Battles. You have provided us with tons of valuable feedback based on two Beta Seasons. We’re done analyzing it and we’re ready to launch the Supertest of the new season. The new season will last 21 days. It will consist of a single Stage so you need not worry about weekly Rank resets. Plan your Rank ascension as it suits you—you won’t be limited by 7-day brackets as before. In the new Season, there will be 15 Ranks. You’ll never lose the bottom and the top Rank, plus some Ranks will get “shields”. “Shields” will let defeated players keep their Rank when they should be stripped of it by the general rules. The integrity of the “shield” will fall with each successive match where the player loses a Chevron, but the first victory with fully restore it. Chevrons will be given to the best players of the winning team and to the single best tanker on the losing side. The best among the winners will get an extra Chevron each. This will allow the best fighters to advance in Rank even through losses, and will also give them an extra incentive to win. We’ve designed these changes to make victories more fruitful, to reward the most efficient tankers, and to make the Rank distribution of players even more skill-based. We also wanted to get rid of hyper-intensive 7-day runs while keeping the competitive flame alive. What do you think?      


Delhroh
Noticias del Supertest
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11.01.2018 14:43:47
 
Subject: Noticias del Supertest
Link on message: #15259525

Delhroh: Saludos, comandantes,   He añadido información importante que vuelvo a compartir con vosotros aquí también:   Saludos, tanquistas,   ¿Recordáis aquellas partidas cuando vuestro equipo permanecía junto y jugaba para ganar, y avanzar de rango? Ahora podréis revivir aquella experiencia, con una nueva temporada de las Batallas de Clasificación.  Hemos recibido muchos comentarios vuestros de gran valor basados en la dos temporadas betas anteriores. Hemos estado analizando todos los datos y estamos listos para lanzar una nueva temporada en el Supertest para probar así las nuevas reglas en el supertest. Esta nueva temporada durará 21 días. Consistirá en una única pantalla y no tendréis que preocuparos del reseteo de rango semanal.  El plan es ascender de rango como mejor te convenga, no tendrás que preguntarte por los 7 días que había antes. El na nueva sesión, habrá 15 rangos. Nunca perderás el último y el primer rango, y habrá recompensas que te darás "escudos". Estos escudos permitirán a los jugadores derrotados en una partida no perder su rango tras una derrota. La integridad del "escudo" se verá afectadba cada vez que perdáis una batalla que os haga perder un galón, pero la primera victoria lo restaurará por completo.  Los galones se entregarán a los mejores jugadores del equipo ganador y al mejor jugador del equipo perdedor. El mejor entre todos los jugadores obtendrá además un galón adicional. Esto permitirá a los mejores lucharadores avanzar de rango incluso perdiendo lo que les dará un incentivo mayor para ganar.  Hemos diseñado estos cambios para que las victorias sean más fructíferas, y recompensar a los tanquistas más efectivos, y hacer que la distribución de rangos en los jugadores esté basada más en habilidad. Además queremos eliminar esos 7 días super intenfivos que arruinó la competición mientras estaba aún activa.   ¿Qué opináis?


vuque
Bu Sadece Bizim İnsanımıza mı Özel ?
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11.01.2018 14:31:40
 
Subject: Bu Sadece Bizim İnsanımıza mı Özel ?
Link on message: #15259467

vuque: Arty oynamak bir kabahat değil. Oyun kuralları dahilinde oyununuzu oynarken size küfür/hakaret eden oyuncular olursa raporlamaya çekinmeyin lütfen.


vuque
WG'nin Botları var mı ?
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11.01.2018 14:27:29
 
Subject: WG'nin Botları var mı ?
Link on message: #15259446

vuque: Ciddi ciddi oyuna bot monte ettiğimize ve size söylemediğimize mi inanıyorsunuz? Öyle bir şey yok arkadaşlar, ne yazık ki herkes oyunu Unicum seviyesinde oynayamıyor. Ayrıca unutulmamalı ki birileri kaybedecek ki, diğerleri kazanabilsin. :)


vuque
camoya gelen maç adeti süresi genişletilsin
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11.01.2018 14:25:27
 
Subject: camoya gelen maç adeti süresi genişletilsin
Link on message: #15259437

vuque: Mantıklı nedenleriyle beraber detaylı bir şekilde verdiğiniz oyu açıklarsanız faydalı bir geri bildirim olduğunu ve iletebileceğimizi düşünüyorum.  :)


vuque
amistad77 haklı
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11.01.2018 14:22:26
 
Subject: amistad77 haklı
Link on message: #15259423

vuque: Hangi konuda haklı? Bu başlıktan pek bir şey anlayamadım ondan soruyorum.


Tanatoy
Notes de mise à jour du supertest 9.22
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11.01.2018 14:22:15
 
Subject: Notes de mise à jour du supertest 9.22
Link on message: #15259422

Tanatoy: Bonjour à tous, Dans ce post (en anglais) vous pourrez trouver la liste complète des changements actuels sur le supertest 9.22. N'oubliez pas s'il vous plaît que ces données peuvent changer avant l'arrivée de cette mise à jour sur le serveur de test public. N'hésitez pas à nous dire ce que vous en pensez,


vuque
Supertest Sızıntıları
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11.01.2018 14:20:55
 
Subject: Supertest Sızıntıları
Link on message: #15259418

vuque: 9.22 Super Test yama notlarını ekte bulabilirsiniz (İngilizcedir).     Main Changes: Improvements to the Matchmaker The improvements to the matchmaker will ensure more even distribution among the battle types enabled by players (Standard Battle, Attack/Defense, Encounter Battle, Grand Battle). The battle type selector will consider the history of the player's previous battles. The Grand Battles will not come in a succession. Improvements to the Vehicle Customization The lower panel of the customization interface will contain the Applied sign for elements that are applied to the vehicle. Increased the clickable spots for the Emblems and Inscriptions. Changes to the Ranked Battles Changes in the new season: Now a season will last 21 days and is not divided into stages Increased the number of ranks from 5 to 15 Reworked the conditions of earning chevrons: The top 10 players on the winning team and the top player on the losing team will receive 1 chevron The top 3 players on the winning team will receive 1 additional chevron Players who took places 11-15 on the winning team and places 2-5 on the losing team will retain a chevron Players who took places 6-15 on the losing team will lose a chevron Added new functionality: rank shield. Some ranks will be "shielded". The shield will have a particular number of durability points that will be deducted after a defeat or victory (if the player enters the prize zone). Reworked the interface of the main screen in the Ranked Battles for proper display of information about 15 ranks Reworked the interface of the rewards for the ranks and season. It can be entered from the main screen and includes: Information about the rewards for each rank Information about the rewards for the season Changed the art of the vehicle ranks: they were replaced with the rank points. The principle of earning rank points remained unchanged. Removed the display of the vehicle ranks from the vehicle panel; the vehicle ranks were replaced with rank points in the vehicle statistics. Reworked the progress interface of vehicle ranks: upon reaching the maximum rank players will be able to see the number of the earned rank points in the Garage. Improvements to the Stronghold Mode In Skirmishes and Advances, the battle room commander can select a player who will use the Combat Reserves (Airstrike and Artillery Strike); it can be any player of the detachment, including the legionnaires. The player becomes the Forward Observer and uses the reserves in battle. Update 9.22 Will Introduce Two Announced Vehicles in the Tech Tree Tier X vehicle that is researched after the T-10 Tier X vehicle that is researched after the Object 430 Version II In the Tech Tree, the announced vehicles will be marked with a special symbol in order to inform players that corresponding vehicles will be added in the nearest updates. Changes to the technical characteristics of the following vehicles Changes to the U.S.S.R. vehicles: The following vehicles were added: IS-M Object 430У (replaces the Object 430 at Tier X) Object 268 Version 4 (replaces Object 263 at Tier X) Object 257 (Tier IX) Object 263 (Tier IX) Object 430 (Tier IX) Object 705 (Tier IX) Object 705A (Tier X) Removed vehicles: Object 263 (Tier X) Object 430 (Tier Х) SU-122-54 (Tier IX) Changes to the technical characteristics of the following vehicles: SU-101 Replaced the 122 mm D-25S mod. 1944 gun (ammo rack capacity of 28 shells) with the 122 mm D-25-SU-101 gun (ammo rack capacity of 28 shells) that features the following parameters: 
gun elevation angle: 18.3 deg.
gun depression angle: 3 deg.
dispersion at 100 m: 0.44
reload time: 11.1 s
aiming time: 2.5 s   Parameters of the shells are as follows:
UBR-471: damage 390, penetration 210 mm
BR-471D: damage 390, penetration 248 mm
UOF-471: damage 530, penetration 64 mm   Decreased dispersion during movement of the SU-101 suspension by 33% Decreased dispersion during movement of the SU-102 suspension by 37% Decreased dispersion on hull traverse of the SU-101 suspension by 33% Decreased dispersion on hull traverse of the SU-102 suspension by 37% Changed the traverse speed of the SU-101 suspension from 34 deg./s to 23 deg./s Changed the traverse speed of the SU-102 suspension from 36 deg./s to 25 deg./s Changed dispersion of the 100 mm D-10S mod. 1944 gun from 0.35 m to 0.4 m Changed dispersion of the 100 mm D-54S gun from 0.35 m to 0.39 m Changed dispersion of the 122 mm M62-C2 gun from 0.37 m to 0.42 m Increased dispersion on gun traverse of the 100 mm D-10S mod. 1944 gun by 25% Increased dispersion on gun traverse of the 100 mm D-54S gun by 25% Decreased dispersion on gun traverse of the 122 mm M62-C2 gun by 25% Changed the reload time of the 100 mm D-10S mod. 1944 gun from 6.2 s to 7.1 s Changed the reload time of the 100 mm D-54S gun from 6.7 s to 9.1 s Changed the reload time of the 122 mm M62-C2 gun from 12 s to 12.6 s Changed the aiming time of the 100 mm D-10S mod. 1944 gun from 1.7 s to 2.3 s Changed the aiming time of the 100 mm D-54S gun from 2.1 s to 2.3 s Changed the aiming time of the 122 mm M62-C2 gun from 3.1 s to 2.5 s Changed the view range from 380 m to 350 m Changed the gun traverse speed from 44 deg./s to 26 deg./s Improved hull armoring Decreased the velocity of the UOF-472 shell for the 122 mm M62-C2 gun by 10% Decreased the velocity of the BR-472 shell for the 122 mm M62-C2 gun by 10% Decreased the velocity of the BK-9 shell for the 122 mm M62-C2 gun by 8% Changed the gun depression angle of the 100 mm D-10S mod. 1944 gun from 2.3 to 3 deg. Changed the gun depression angle of the 100 mm D-54S gun from 2.3 to 3 deg. Changed the gun depression angle of the 122 mm M62-C2 gun from 2.2 to 3 deg. Changed the gun traverse angles of the 100 mm D-10S mod. 1944 and 100 mm D-54S gun guns from -9.3 /9.3 to -10/12 deg. Changed the gun traverse angles of the 122 mm M62-C2 gun from -7.3/7.3 to -10/12 deg. Changed the reverse speed from 16 km/h to 18 km/h Changed the vehicle durability from 990 to 1100 HPs   SU-100M1 Decreased dispersion during movement of the SU-100M1 suspension by 30% Decreased dispersion during movement of the SU-100M1 Bis suspension by 33% Decreased dispersion on hull traverse of the SU-100M1 suspension by 30% Decreased dispersion on hull traverse of the SU-100M1 Bis suspension by 33% Changed the traverse speed of the SU-100M1 suspension from 32 deg./s to 23 deg./s Changed the traverse speed of the SU-100M1 Bis suspension from 34 deg./s to 25 deg./s Changed dispersion of the 100 mm D-10S mod. 1944 gun from 0.37 m to 0.42 m Changed dispersion of the 100 mm LB-1C gun from 0.33 m to 0.41 m Increased dispersion on gun traverse of the 100 mm D-10S mod. 1944 gun by 25% Decreased dispersion on gun traverse of the 100 mm LB-1C gun by 25% Changed the reload time of the 100 mm D-10S mod. 1944 gun from 7.3 s to 7.1 s Changed the reload time of the 100 mm LB-1C gun from 5.9 s to 7.1 s Changed the aiming time of the 100 mm D-10S mod. 1944 gun from 2 s to 2.3 s Changed the aiming time of the 100 mm LB-1C gun from 1.7 s to 2.3 s Changed the view range from 360 m to 350 m Changed the gun traverse speed from 44 deg./s to 26 deg./s Improved hull armoring Changed penetration of the UBR-412P shell for the 100 mm LB-1C gun from 235 mm to 258 mm Changed penetration of the UBR-412 shell for the 100 mm LB-1С gun from 183 mm to 212 mm Changed the gun traverse angles of the 100 mm D-10S mod. 1944 and 100 mm LB-1С guns from -8 /8 to -12/12 deg. Changed the top speed from 50 km/h to 54 km/h Changed the reverse speed from 14 km/h to 16 km/h Changed the vehicle durability from 830 to 850 HPs   Vehicles that have been remodeled in HD: AMX 40 (French Tier  IV ligth tanks).  


Delhroh
Noticias del Supertest
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11.01.2018 14:05:19
 
Subject: Noticias del Supertest
Link on message: #15259339

Delhroh: Saludos,   Comparto con vosotros las notas del parche del Super Test, Versión 0.9.22   (OJO, texto en inglés).    ATENCIÓN: TENED EN CUENTA QUE EL CONTENIDO DEL PARCHE AÚN ESTÁ SUJETO A CAMBIOS DADO QUE TIENE QUE PASAR EL SUPER TEST Y LUEGO MÚLTIPLES PASES DEL TEST PÚBLICO ANTES DE QUE ESTÉ DISPONIBLE EN EL SERVIDOR.    ¿Qué os parecen los cambios, comandantes?   Main Changes: Improvements to the Matchmaker The improvements to the matchmaker will ensure more even distribution among the battle types enabled by players (Standard Battle, Attack/Defense, Encounter Battle, Grand Battle). The battle type selector will consider the history of the player's previous battles. The Grand Battles will not come in a succession. Improvements to the Vehicle Customization The lower panel of the customization interface will contain the Applied sign for elements that are applied to the vehicle. Increased the clickable spots for the Emblems and Inscriptions. Changes to the Ranked Battles Changes in the new season: Now a season will last 21 days and is not divided into stages Increased the number of ranks from 5 to 15 Reworked the conditions of earning chevrons: The top 10 players on the winning team and the top player on the losing team will receive 1 chevron The top 3 players on the winning team will receive 1 additional chevron Players who took places 11-15 on the winning team and places 2-5 on the losing team will retain a chevron Players who took places 6-15 on the losing team will lose a chevron Added new functionality: rank shield. Some ranks will be "shielded". The shield will have a particular number of durability points. Reworked the interface of the main screen in the Ranked Battles for proper display of information about 15 ranks Reworked the interface of the rewards for the ranks and season. It can be entered from the main screen and includes: Information about the rewards for each rank Information about the rewards for the season Changed the art of the vehicle ranks: they were replaced with the rank points. The principle of earning rank points remained unchanged. Removed the display of the vehicle ranks from the vehicle panel; the vehicle ranks were replaced with rank points in the vehicle statistics. Reworked the progress interface of vehicle ranks: upon reaching the maximum rank players will be able to see the number of the earned rank points in the Garage. Improvements to the Stronghold Mode In Skirmishes and Advances, the battle room commander can select a player who will use the Combat Reserves (Airstrike and Artillery Strike); it can be any player of the detachment, including the legionnaires. The player becomes the Forward Observer and uses the reserves in battle. Update 9.22 Will Introduce Two Announced Vehicles in the Tech Tree Tier X vehicle that is researched after the T-10 Tier X vehicle that is researched after the Object 430 Version II In the Tech Tree, the announced vehicles will be marked with a special symbol in order to inform players that corresponding vehicles will be added in the nearest updates. Changes to the technical characteristics of the following vehicles Changes to the U.S.S.R. vehicles: The following vehicles were added: IS-M Object 430У (replaces the Object 430 at Tier X) Object 268 Version 4 (replaces Object 263 at Tier X) Object 257 (Tier IX) Object 263 (Tier IX) Object 430 (Tier IX) Object 705 (Tier IX) Object 705A (Tier X) Removed vehicles: Object 263 (Tier X) Object 430 (Tier Х) SU-122-54 (Tier IX) Changes to the technical characteristics of the following vehicles: SU-101 Replaced the 122 mm D-25S mod. 1944 gun (ammo rack capacity of 28 shells) with the 122 mm D-25-SU-101 gun (ammo rack capacity of 28 shells) that features the following parameters:
gun elevation angle: 18.3 deg.
gun depression angle: 3 deg.
dispersion at 100 m: 0.44
reload time: 11.1 s
aiming time: 2.5 s   Parameters of the shells are as follows:
UBR-471: damage 390, penetration 210 mm
BR-471D: damage 390, penetration 248 mm
UOF-471: damage 530, penetration 64 mm   Decreased dispersion during movement of the SU-101 suspension by 33% Decreased dispersion during movement of the SU-102 suspension by 37% Decreased dispersion on hull traverse of the SU-101 suspension by 33% Decreased dispersion on hull traverse of the SU-102 suspension by 37% Changed the traverse speed of the SU-101 suspension from 34 deg./s to 23 deg./s Changed the traverse speed of the SU-102 suspension from 36 deg./s to 25 deg./s Changed dispersion of the 100 mm D-10S mod. 1944 gun from 0.35 m to 0.4 m Changed dispersion of the 100 mm D-54S gun from 0.35 m to 0.39 m Changed dispersion of the 122 mm M62-C2 gun from 0.37 m to 0.42 m Increased dispersion on gun traverse of the 100 mm D-10S mod. 1944 gun by 25% Increased dispersion on gun traverse of the 100 mm D-54S gun by 25% Decreased dispersion on gun traverse of the 122 mm M62-C2 gun by 25% Changed the reload time of the 100 mm D-10S mod. 1944 gun from 6.2 s to 7.1 s Changed the reload time of the 100 mm D-54S gun from 6.7 s to 9.1 s Changed the reload time of the 122 mm M62-C2 gun from 12 s to 12.6 s Changed the aiming time of the 100 mm D-10S mod. 1944 gun from 1.7 s to 2.3 s Changed the aiming time of the 100 mm D-54S gun from 2.1 s to 2.3 s Changed the aiming time of the 122 mm M62-C2 gun from 3.1 s to 2.5 s Changed the view range from 380 m to 350 m Changed the gun traverse speed from 44 deg./s to 26 deg./s Improved hull armoring Decreased the velocity of the UOF-472 shell for the 122 mm M62-C2 gun by 10% Decreased the velocity of the BR-472 shell for the 122 mm M62-C2 gun by 10% Decreased the velocity of the BK-9 shell for the 122 mm M62-C2 gun by 8% Changed the gun depression angle of the 100 mm D-10S mod. 1944 gun from 2.3 to 3 deg. Changed the gun depression angle of the 100 mm D-54S gun from 2.3 to 3 deg. Changed the gun depression angle of the 122 mm M62-C2 gun from 2.2 to 3 deg. Changed the gun traverse angles of the 100 mm D-10S mod. 1944 and 100 mm D-54S gun guns from -9.3 /9.3 to -10/12 deg. Changed the gun traverse angles of the 122 mm M62-C2 gun from -7.3/7.3 to -10/12 deg. Changed the reverse speed from 16 km/h to 18 km/h Changed the vehicle durability from 990 to 1100 HPs   SU-100M1 Decreased dispersion during movement of the SU-100M1 suspension by 30% Decreased dispersion during movement of the SU-100M1 Bis suspension by 33% Decreased dispersion on hull traverse of the SU-100M1 suspension by 30% Decreased dispersion on hull traverse of the SU-100M1 Bis suspension by 33% Changed the traverse speed of the SU-100M1 suspension from 32 deg./s to 23 deg./s Changed the traverse speed of the SU-100M1 Bis suspension from 34 deg./s to 25 deg./s Changed dispersion of the 100 mm D-10S mod. 1944 gun from 0.37 m to 0.42 m Changed dispersion of the 100 mm LB-1C gun from 0.33 m to 0.41 m Increased dispersion on gun traverse of the 100 mm D-10S mod. 1944 gun by 25% Decreased dispersion on gun traverse of the 100 mm LB-1C gun by 25% Changed the reload time of the 100 mm D-10S mod. 1944 gun from 7.3 s to 7.1 s Changed the reload time of the 100 mm LB-1C gun from 5.9 s to 7.1 s Changed the aiming time of the 100 mm D-10S mod. 1944 gun from 2 s to 2.3 s Changed the aiming time of the 100 mm LB-1C gun from 1.7 s to 2.3 s Changed the view range from 360 m to 350 m Changed the gun traverse speed from 44 deg./s to 26 deg./s Improved hull armoring Changed penetration of the UBR-412P shell for the 100 mm LB-1C gun from 235 mm to 258 mm Changed penetration of the UBR-412 shell for the 100 mm LB-1С gun from 183 mm to 212 mm Changed the gun traverse angles of the 100 mm D-10S mod. 1944 and 100 mm LB-1С guns from -8 /8 to -12/12 deg. Changed the top speed from 50 km/h to 54 km/h Changed the reverse speed from 14 km/h to 16 km/h Changed the vehicle durability from 830 to 850 HPs   Vehicles that have been remodeled in HD: AMX 40 (French Tier  IV ligth tanks).   INFORMACIÓN ADICIONAL:   Saludos, tanquistas,   ¿Recordáis aquellas partidas cuando vuestro equipo permanecía junto y jugaba para ganar, y avanzar de rango? Ahora podréis revivir aquella experiencia, con una uneva temporada de las Batallas de Clasificación.  Hemos recibido muchos comentarios vuestros de gran valor basados en la dos temporadas betas anteriores. Hemos estado analizando todos los datos y estamos listos para lanzar una nueva temporada en el Supertest para probar así las nuevas reglas. Esta nueva temporada durará 21 días. Consistirá en una única pantalla y no tendréis que preocuparos por la pérdida de rango.  El plan es ascender de rango como mejor te convenga, no tendrás que preguntarte por los 7 días que había antes. El na nueva sesión, habrá 15 rangos. Nunca perderás el último y el primer rango, y habrá recompensas que te darás "escudos". Estos escudos permitirán a los jugadores derrotados en una partida no perder su rango tras una derrota. La integridad del "escudo" se verá afectadba cada vez que perdáis una batalla que os haga perder un galón, pero la primera victoria lo restaurará por completo.  Los galones se entregarán a los mejores jugadores del equipo ganador y al mejor jugador del equipo perdedor. El mejor entre todos los jugadores obtendrá además un galón adicional. Esto permitirá a los mejores lucharadores avanzar de rango incluso perdiendo lo que les dará un incentivo mayor para ganar.  Hemos diseñado estos cambios para que las victorias sean más fructíferas, y recompensar a los tanquistas más efectivos, y hacer que la distribución de rangos en los jugadores esté basada más en habilidad. Además queremos eliminar esos 7 días super intenfivos que arruinó la competición mientras estaba aún activa.   ¿Qué opináis?  


Kandly
Update 9.22 Super Test Patch Notes
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11.01.2018 14:01:00
 
Subject: Update 9.22 Super Test Patch Notes
Link on message: #15259321

Kandly: Commanders, We're glad to share the Patch Notes for Update 9.22's ST. Please keep in mind that all the info below is subject to change and that the patch has to first pass super testing, as well as multiple Common test stages in order to make it to the live server. What do you think about the changes? Please share your thoughts. Main Changes:Improvements to the MatchmakerThe improvements to the matchmaker will ensure more even distribution among the battle types enabled by players (Standard Battle, Attack/Defense, Encounter Battle, Grand Battle). The battle type selector will consider the history of the player's previous battles. The Grand Battles will not come in a succession.Improvements to the Vehicle CustomizationThe lower panel of the customization interface will contain the Applied sign for elements that are applied to the vehicle. Increased the clickable spots for the Emblems and Inscriptions.Changes to the Ranked BattlesChanges in the new season:Now a season will last 21 days and is not divided into stagesIncreased the number of ranks from 5 to 15 Reworked the conditions of earning chevrons: The top 10 players on the winning team and the top player on the losing team will receive 1 chevron The top 3 players on the winning team will receive 1 additional chevron Players who took places 11-15 on the winning team and places 2-5 on the losing team will retain a chevron Players who took places 6-15 on the losing team will lose a chevron Added new functionality: rank shield. Some ranks will be "shielded". The shield will have a particular number of durability points that will be deducted after a defeat or victory (if the player enters the prize zone).Reworked the interface of the main screen in the Ranked Battles for proper display of information about 15 ranksReworked the interface of the rewards for the ranks and season. It can be entered from the main screen and includes: Information about the rewards for each rank Information about the rewards for the season Changed the art of the vehicle ranks: they were replaced with the rank points. The principle of earning rank points remained unchanged. Removed the display of the vehicle ranks from the vehicle panel; the vehicle ranks were replaced with rank points in the vehicle statistics.Reworked the progress interface of vehicle ranks: upon reaching the maximum rank players will be able to see the number of the earned rank points in the Garage.Improvements to the Stronghold ModeIn Skirmishes and Advances, the battle room commander can select a player who will use the Combat Reserves (Airstrike and Artillery Strike); it can be any player of the detachment, including the legionnaires. The player becomes the Forward Observer and uses the reserves in battle.Update 9.22 Will Introduce Two Announced Vehicles in the Tech TreeTier X vehicle that is researched after the T-10 Tier X vehicle that is researched after the Object 430 Version IIIn the Tech Tree, the announced vehicles will be marked with a special symbol in order to inform players that corresponding vehicles will be added in the nearest updates.Changes to the technical characteristics of the following vehiclesChanges to the U.S.S.R. vehicles:The following vehicles were added:IS-M Object 430У (replaces the Object 430 at Tier X) Object 268 Version 4 (replaces Object 263 at Tier X) Object 257 (Tier IX) Object 263 (Tier IX) Object 430 (Tier IX) Object 705 (Tier IX) Object 705A (Tier X)Removed vehicles:Object 263 (Tier X) Object 430 (Tier Х) SU-122-54 (Tier IX)Changes to the technical characteristics of the following vehicles:SU-101Replaced the 122 mm D-25S mod. 1944 gun (ammo rack capacity of 28 shells) with the 122 mm D-25-SU-101 gun (ammo rack capacity of 28 shells) that features the following parameters: 
gun elevation angle: 18.3 deg.
gun depression angle: 3 deg.
dispersion at 100 m: 0.44
reload time: 11.1 s
aiming time: 2.5 s Parameters of the shells are as follows:
UBR-471: damage 390, penetration 210 mm
BR-471D: damage 390, penetration 248 mm
UOF-471: damage 530, penetration 64 mm Decreased dispersion during movement of the SU-101 suspension by 33% Decreased dispersion during movement of the SU-102 suspension by 37% Decreased dispersion on hull traverse of the SU-101 suspension by 33% Decreased dispersion on hull traverse of the SU-102 suspension by 37% Changed the traverse speed of the SU-101 suspension from 34 deg./s to 23 deg./s Changed the traverse speed of the SU-102 suspension from 36 deg./s to 25 deg./s Changed dispersion of the 100 mm D-10S mod. 1944 gun from 0.35 m to 0.4 m Changed dispersion of the 100 mm D-54S gun from 0.35 m to 0.39 m Changed dispersion of the 122 mm M62-C2 gun from 0.37 m to 0.42 m Increased dispersion on gun traverse of the 100 mm D-10S mod. 1944 gun by 25% Increased dispersion on gun traverse of the 100 mm D-54S gun by 25% Decreased dispersion on gun traverse of the 122 mm M62-C2 gun by 25% Changed the reload time of the 100 mm D-10S mod. 1944 gun from 6.2 s to 7.1 s Changed the reload time of the 100 mm D-54S gun from 6.7 s to 9.1 s Changed the reload time of the 122 mm M62-C2 gun from 12 s to 12.6 s Changed the aiming time of the 100 mm D-10S mod. 1944 gun from 1.7 s to 2.3 s Changed the aiming time of the 100 mm D-54S gun from 2.1 s to 2.3 s Changed the aiming time of the 122 mm M62-C2 gun from 3.1 s to 2.5 s Changed the view range from 380 m to 350 m Changed the gun traverse speed from 44 deg./s to 26 deg./s Improved hull armoring Decreased the velocity of the UOF-472 shell for the 122 mm M62-C2 gun by 10% Decreased the velocity of the BR-472 shell for the 122 mm M62-C2 gun by 10% Decreased the velocity of the BK-9 shell for the 122 mm M62-C2 gun by 8% Changed the gun depression angle of the 100 mm D-10S mod. 1944 gun from 2.3 to 3 deg. Changed the gun depression angle of the 100 mm D-54S gun from 2.3 to 3 deg. Changed the gun depression angle of the 122 mm M62-C2 gun from 2.2 to 3 deg. Changed the gun traverse angles of the 100 mm D-10S mod. 1944 and 100 mm D-54S gun guns from -9.3 /9.3 to -10/12 deg. Changed the gun traverse angles of the 122 mm M62-C2 gun from -7.3/7.3 to -10/12 deg. Changed the reverse speed from 16 km/h to 18 km/h Changed the vehicle durability from 990 to 1100 HPs SU-100M1Decreased dispersion during movement of the SU-100M1 suspension by 30% Decreased dispersion during movement of the SU-100M1 Bis suspension by 33% Decreased dispersion on hull traverse of the SU-100M1 suspension by 30% Decreased dispersion on hull traverse of the SU-100M1 Bis suspension by 33% Changed the traverse speed of the SU-100M1 suspension from 32 deg./s to 23 deg./s Changed the traverse speed of the SU-100M1 Bis suspension from 34 deg./s to 25 deg./s Changed dispersion of the 100 mm D-10S mod. 1944 gun from 0.37 m to 0.42 m Changed dispersion of the 100 mm LB-1C gun from 0.33 m to 0.41 m Increased dispersion on gun traverse of the 100 mm D-10S mod. 1944 gun by 25% Decreased dispersion on gun traverse of the 100 mm LB-1C gun by 25% Changed the reload time of the 100 mm D-10S mod. 1944 gun from 7.3 s to 7.1 s Changed the reload time of the 100 mm LB-1C gun from 5.9 s to 7.1 s Changed the aiming time of the 100 mm D-10S mod. 1944 gun from 2 s to 2.3 s Changed the aiming time of the 100 mm LB-1C gun from 1.7 s to 2.3 s Changed the view range from 360 m to 350 m Changed the gun traverse speed from 44 deg./s to 26 deg./s Improved hull armoring Changed penetration of the UBR-412P shell for the 100 mm LB-1C gun from 235 mm to 258 mm Changed penetration of the UBR-412 shell for the 100 mm LB-1С gun from 183 mm to 212 mm Changed the gun traverse angles of the 100 mm D-10S mod. 1944 and 100 mm LB-1С guns from -8 /8 to -12/12 deg. Changed the top speed from 50 km/h to 54 km/h Changed the reverse speed from 14 km/h to 16 km/h Changed the vehicle durability from 830 to 850 HPs Vehicles that have been remodeled in HD:AMX 40 (French Tier  IV light tanks). Let us know what you think! :girl:Kandly


Delhroh
Va Wargaming a implementar la opción de múltiples cañones en wot?
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11.01.2018 13:56:13
 
Subject: Va Wargaming a implementar la opción de múltiples cañones en wot?
Link on message: #15259301

Delhroh: Justo iba a traer a colación el tanque ligero de tier III, pero veo que se me han adelantado.... una rareza con doble cañón. :).


VMX
WİN8 GİZLEME
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11.01.2018 13:42:31
 
Subject: WİN8 GİZLEME
Link on message: #15259251

VMX: Merhaba,   Bu başlık, OP'nin talebi üzerine kapatıldı ve kaldırılacak.   Teşekkür ederim, VMX


Kandly
0.9.21_2 Micropatch - 11/01
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11.01.2018 12:59:27
 
Subject: 0.9.21_2 Micropatch - 11/01
Link on message: #15259071

View PostMickShagger, on 11 January 2018 - 10:41 AM, said: Nice micropatch, having constant lag because my ping is changing all the **** time since this patch.

Kandly:   Hey, can you please take a look here? They're instructions for providing a PingPlotter report, which will help us figure out what's wrong. We're not supposed to have any issues like this after the micropatch, so if you could send the report to CS, they'll be happy to help. :)


Asklepi0s
Does anyone want to give some gifts
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11.01.2018 12:24:55
 
Subject: Does anyone want to give some gifts
Link on message: #15258940

Asklepi0s: This thread has been closed by moderation team due to rule violation in the opening post.


Asklepi0s
Arty snapshoting
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11.01.2018 12:22:08
 
Subject: Arty snapshoting
Link on message: #15258935

Asklepi0s: Due to the high number of Artillery threads, we want discussions to take place in the main pinned thread here.


Asklepi0s
41% winrate in the last 4 days
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11.01.2018 12:21:00
 
Subject: 41% winrate in the last 4 days
Link on message: #15258930

Asklepi0s: This thread has been closed by the moderation team due to not being constructive


Asklepi0s
I ask Wargaming team to make different match making for players that have mor...
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11.01.2018 12:16:15
 
Subject: I ask Wargaming team to make different match making for players that have mor...
Link on message: #15258907

Asklepi0s: Due to the high number of Match Making, we want discussions to take place in the main pinned thread here.


Jahpero
Opée des fêtes
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11.01.2018 12:12:36
 
Subject: Opée des fêtes
Link on message: #15258892

Jahpero: Bonjour, merci d'utiliser ce topic pour échanger sur le Guide des Opés des fêtes 2018.

Jahpero


Asklepi0s
TIGER P NOOB UNINSTALL THE GAME
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11.01.2018 12:10:15
 
Subject: TIGER P NOOB UNINSTALL THE GAME
Link on message: #15258885

Asklepi0s: This thread has been closed by moderation team due to rule violation in the opening post.


Jahpero
[PEGI7]
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11.01.2018 12:05:51
 
Subject: [PEGI7]
Link on message: #15258873

View PostCerviKaL, on 11 January 2018 - 09:28 AM, said: Ah zut désolé Mr le modo. Le but de wg est aussi de tirer le jeu vers le haut, ce qui n'est plus le cas depuis des années. Donc tes leçons tu te les gardes.

Jahpero:   C'est une drôle de façon pour répondre.. Si tu l'as mal pris, c'est dommage ce n'était pas dans mon intention. 
Cependant ce type d'image n'a en aucun cas sa place sur le forum.

Je reste à ta disposition pour toute communication via MP si tu le souhaites.
Bonne journée à toi.
Jahpero


Sael_
Patriot e amici
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11.01.2018 12:04:03
 
Subject: Patriot e amici
Link on message: #15258864

View PostSael_, on 08 January 2018 - 04:58 PM, said: Siete off-topic e quasi ogni post scritto è pieno di provocazioni e volgarità. Se avete ancora da discutere su quest'argomento, aprite una discussione in Gameplay, magari mantenendo un tono pacifico, per favore. :)

Sael_:   Ancora off-topic, vedo. Ve lo aprirei io un topic in gameplay a questo punto, ma onestamente mi sembra una discussione poco costruttiva. Prima di tutto, questo forum è uno spazio ufficiale Wargaming aperto a tutti i giocatori di World of Tanks, indipendentemente dal loro winrate - il minimo per scrivere è 50 battaglie, non far parte degli unicum, tutti possono esprimere le proprie opinioni indipendentemente da quanto sono bravi e tutti hanno il diritto di offrire feedback sulla propria esperienza di gioco. Quanto al dare e ricevere consigli, sta al singolo scegliere quali seguire e quali no in base ai vostri criteri personali, lo Staff non osserva il forum per stabilire chi è bravo abbastanza per parlare e chi no ma per raccogliere feedback, distribuire informazioni e assicurarsi che tutti seguano il regolamento. Ricordatevi che tutti hanno cominciato da zero e tutti hanno il diritto di divertirsi a modo proprio finchè non violano le regole, perciò magari evitate di invitare gli altri al silenzio.


Asklepi0s
And this is why the Mauerbrecher is considered a BAD tank
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11.01.2018 11:48:20
 
Subject: And this is why the Mauerbrecher is considered a BAD tank
Link on message: #15258807

Asklepi0s: This thread has been closed by the moderation team due to not being constructive.


Asklepi0s
TD meta is starting to give me Edited
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11.01.2018 11:36:36
 
Subject: TD meta is starting to give me Edited
Link on message: #15258766

Asklepi0s: This thread has been closed by the moderation team due to not being constructive 


Asklepi0s
is this kind of behaviour starting to become the norm ?
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11.01.2018 11:25:53
 
Subject: is this kind of behaviour starting to become the norm ?
Link on message: #15258735

Asklepi0s: This thread has been closed by moderation team due to rule violation in the opening post.


Asklepi0s
Why do people play this game ?
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11.01.2018 11:22:37
 
Subject: Why do people play this game ?
Link on message: #15258719

Asklepi0s: This thread has been closed by the moderation team due to not being constructive.


Jbnn
KA0S (Hilo oficial del clan KA0S)
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11.01.2018 10:46:44
 
Subject: KA0S (Hilo oficial del clan KA0S)
Link on message: #15258589

Jbnn: Eliminados varios comentarios fuera de lugar. 
 


Jahpero
[ARMYS] - La Main Rouge
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11.01.2018 10:34:14
 
Subject: [ARMYS] - La Main Rouge
Link on message: #15258548

View Postbobratm, on 11 January 2018 - 08:28 AM, said: Bonjour, merci de bien vouloir fermer ce poste de recrutement.

Jahpero:   Le topic est donc maintant verrouillé.
Jahpero


Jahpero
[PEGI7]
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11.01.2018 09:58:44
 
Subject: [PEGI7]
Link on message: #15258458

Jahpero: Le forum possède un point commun avec votre clan, il est  PEGI7 donc merci d'être respectueux et d'utiliser tes compétences en Photoshop à des fins plus matures.

Jahpero


Falathi
VK 16.02 Leopard
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10.01.2018 19:28:18
 
Subject: VK 16.02 Leopard
Link on message: #15256745

Falathi: Prawdę mówiąc, przed zmianą MM dla lekkich jeździłem na magazynku, ponieważ oferował większą szansę na zaskoczenie wroga i zadanie mu uszkodzeń, tym bardziej że wówczas 50mm miała o ile pamiętam znacząco niższą penetrację. 

Obecnie wygląda to tak, że magazynek jest dla graczy zaawansowanych a dla takich jak ja pozostaje 50mm - z uwagi na czas przeładowania, penetrację i celność nie jest to złe działo. 


Actinid
Offre spéciale : échange de char
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10.01.2018 19:18:33
 
Subject: Offre spéciale : échange de char
Link on message: #15256702

View PostYsuiPala, on 09 January 2018 - 11:45 PM, said: Déjà deux fois qu'elle est apparue depuis Mars 2017, donc compte a peu près tout les 6 mois, ou alors pour une grosse occasion.

Actinid:   Pour le moment je n'ai pas plus d'informations à ce sujet.   J'ai envoyé un mail afin d'en savoir plus, je reviendrais vers vous dès que j'en saurai plus =).   Bonne soirée à tous !


Tanatoy
Mod légal ou illégal ?
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10.01.2018 19:06:58
 
Subject: Mod légal ou illégal ?
Link on message: #15256651

Tanatoy: Bonjour,   C'est autorisé en garage, mais pas en bataille comme expliqué ici-même (en fin de l'article).


Sael_
0.9.21_2 Micro-aggiornamento
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10.01.2018 19:01:08
 
Subject: 0.9.21_2 Micro-aggiornamento
Link on message: #15256629

Sael_: Carristi! Domani, giovedì 11 gennaio 2018, rilasceremo un micro-aggiornamento riparatore. Per questo motivo, il server non sarà disponibile dalle 05:00 alle 05:45 ora italiana. Dettagli dell'aggiornamento:Sistemato il problema di visualizzazione dell'interfaccia vuota dei regali a seguito di un'interruzione di connessione internet. Sistemato il problema dell'inabilità ad effettuare il login di alcuni account registrati dopo il 21.12.2017. Sistemati alcuni problemi relativi al doppiaggio del campo d'addestramento. Sistemato il problema della Marcia delle Nazioni: la stringa “Non ti sei piazzato in questa classifica” è visualizzata ai partecipanti all'evento nella sezione Risultati Migliori. Sistemati alcuni problemi tecnici. 


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