Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Aggiornamento 9.22 Battaglie classificate / Patch notes del Super Test
Link on message: #15260267
Alcuni cambiamenti importanti Miglioramenti al Matchmaker: Verrà assicurata una distribuzione più equa tra i tipi di battaglia scelti dal giocatore: verrà presa in considerazione la cronologia delle battaglie precedenti. Le Gran Battaglie non si succederanno una dietro l'altra. Cambiamenti alle Battaglie ClassificateAggiunta una nuova funzionalità: lo scudo del rango. Cambiamenti ai veicoliQuesti veicoli sono stati aggiunti alla linea sovietica:IS-M Object 430У (rimpiazza l'Object 430 al livello X) Object 268 Versione 4 (rimpiazza l'Object 263 al livello X) Object 257 (livello IX) Object 263 (livello IX) Object 430 (livello IX) Object 705 (livello IX) Object 705A (livello X)Veicoli rimossi:Object 263 (livello X) Object 430 (livello Х) SU-122-54 (livello IX)
Link on message: #15260267
Alcuni cambiamenti importanti Miglioramenti al Matchmaker: Verrà assicurata una distribuzione più equa tra i tipi di battaglia scelti dal giocatore: verrà presa in considerazione la cronologia delle battaglie precedenti. Le Gran Battaglie non si succederanno una dietro l'altra. Cambiamenti alle Battaglie ClassificateAggiunta una nuova funzionalità: lo scudo del rango. Cambiamenti ai veicoliQuesti veicoli sono stati aggiunti alla linea sovietica:IS-M Object 430У (rimpiazza l'Object 430 al livello X) Object 268 Versione 4 (rimpiazza l'Object 263 al livello X) Object 257 (livello IX) Object 263 (livello IX) Object 430 (livello IX) Object 705 (livello IX) Object 705A (livello X)Veicoli rimossi:Object 263 (livello X) Object 430 (livello Х) SU-122-54 (livello IX)
Sael_: Tenete a mente che tutte le informazioni distribuite
verranno messe alla prova e potranno subire cambiamenti, anche
durante i successivi passaggi al test comune.
Subject: Neuigkeiten vom Supertest - Gewertete Gefechte und andere Änderungen
Link on message: #15260260
Link on message: #15260260
dies_ari: Kommandanten! Wir haben Neuigkeiten vom Supertest für euch!
Schaut doch mal im englischen Forum vorbei, dort stehen die
gesamten Patchnotes - zusammengefasst werden
Verbesserungen des Matchmakers und der Anpassungsmechanik,
Änderungen bei Gewerteten Gefechten, und einige Änderungen an
sowjetischen Jagdpanzern getestet.Wie immer sind diese Angaben
nicht endgültig; es kann immer noch zu Änderungen
kommen. Außerdem gibt es einige interessante Informationen zu
den Gewerteten Gefechten:Wir planen eine neue Saison der gewerteten
Gefechte! Ihr habt uns eine Menge wertvolles Feedback hinterlassen,
wir haben es fertig analysiert und sind bereit, den Supertest der
neuen Saison zu starten.Die neue Saison wird 21 Tage dauern. Sie
wird aus nur einer Phase bestehen; ihr müsst auch also keine Sorge
über das wöchentliche Zurücksetzen eurer Wertungen machen. Ihr
könnt euer Aufsteigen also planen, so wie es euch passt, und werdet
nicht mehr der Limitierung von sieben Tagen unterliegen.In der
neuen Saison gibt es 15 Ränge. Den ersten und letzten Rang kann man
nicht verlieren und einige Ränge sind "geschützt". Geschütze Ränge
werden nicht nach Spielen verloren, nach denen Spieler
normalerweise absteigen würden. Dieser Schutz wird jedoch mit jedem
aufeinanderfolgendem Spiel verringert, in dem ein Spieler einen
Streifen verliert, wobei der erste Sieg ausreicht, um den Schutz
wiederherzustellen.Die besten Spieler des Gewinnerteams bekommen
Streifen, und außerdem der beste Spieler des Verliererteams. Der
beste Spieler unter den Gewinnern bekommt außerdem einen Streifen
extra. Dadurch können die besten Spieler Streifen sammeln, auch
wenn sie ab und zu verlieren; und außerdem sollen sie eine
Extramotivation haben, ihr Bestes zu geben und zu
gewinnen. Diese Änderungen sollen dazu dienen, Siege besser zu
belohnen, die besten Spieler zu entlohnen, und die Wertung mehr auf
das Können der Spieler aufzubauen. Außerdem wollten wir die sehr
intensiven 7-Tage-Perioden loswerden; und trotzdem den Wettbewerb
aufrechterhalten. Was haltet ihr von diesen
Änderungen?
Subject: Noticias del Supertest
Link on message: #15260250
Link on message: #15260250
Delhroh: Comparto imagen en HD del AMX 40. 

Subject: Supertest Information
Link on message: #15260235
Link on message: #15260235
Kandly: Hi guys! I've just posted the Patch Notes for Update 9.22's ST
here. Feel free to check them out and share your feedback in that
topic. 
Subject: Novinky ze Supertestu
Link on message: #15260187
Link on message: #15260187
Ivana_Drago: Ahoj tankisté, Máme pro vás novinky ze super testu – tentokrát
stran změn, které by měla přinést aktualizace 0.9.22. Hlavní
změny: Vylepšení matchmakingu Úprava matchmakingu zajistí
lepší rozložení a vyrovnanější rotaci jednotlivých typů bitev,
které si hráči zvolili (standardní bitva, útok/obrana, střetnutí,
velké bitvy). Za tímto účelem bude při výběru typu bitvy systém
zohledňovat historii bitev každého hráče. The battle type selector
will consider the history of the player's previous battles. Velké
bitvy nebudou hráčům nabízeny v řadě za sebou.
Vylepšení přizpůsobení vozidel Spodní panel rozhraní přizpůsobení
vozidel bude obsahovat značení „Aplikováno/použito“ (Applied) u
prvků, které jsou na daném vozidle použity. Zvětšení plochy pro
umístění emblémů a nápisů – nyní bude jednodušší se „trefit“ myší
do správného pole
Změny v Hodnocených bitvách Vzpomínáte si na zápasy, kdy váš tým skutečně spojí síly a bojuje o vítězství, které dláždí cestu k vytoužené hodnosti? Již brzy budete mít opět možnost vrhnout se do Hodnocených bitev! Během uplynulých dvou beta sezón Hodnocených bitev jste nám poskytli důležitou zpětnou vazbu, kterou jsme vzali v potaz a na základě analýzy vašich komentářů nyní testujeme na supertestu novou verzi Hodnocených bitev a pravidla pro novou sezónu.
Změny v nové sezóně: Nyní bude sezóna trvat 21 dní a nebude rozdělena na jednotlivé fáze, takže už není potřeba se obávat pravidelného týdenního resetu hodností. Navýšení počtu hodností z 5 na 15 – hráči nebudou přicházet o nejnižší ani o nejvyšší hodnost. Přepracované podmínky získávání prýmků: 10 nejlepších hráčů ve vítězném týmu a 1 nejlepší hráč z poraženého týmu dostanou 1 prýmek 3 nejlepší hráči z vítězného týmu dostanou nadto 1 prýmek navíc Hráči, kteří se umístí na 11. - 15. místě ve vítězném týmu, a na 2. – 5. místě v poraženém týmu, si udrží prýmek Hráči, kteří se umístí na 6. – 15. místě v poraženém týmu, přijdou o prýmek Bude přidána nová funkce: „štít hodnosti“ (Shield). Tento „štít hodnosti“ bude znamenat, že poražení hráči si udrží svou hodnost v případě, kdy by v souladu s obecnými pravidly měli o hodnost přijít. Účinnost „štítu“ bude oslabena s každou další bitvou v řadě, v níž hráč přijde o prýmek, ale první vítězství jej plně obnoví. Výše zmíněné změny jsme se snažili nastavit tak, abychom odměnili všechny hráče, kteří jsou v bitvě nejefektivnější a abychom zajistili, že distribuce hodností bude skutečně založena na schopnostech hráče. Chtěli jsme se také vzdát konceptu, kdy byli hráči vystaveni 7 dennímu příliš intenzivnímu hraní, zároveň jsme ale chtěli uchovat kompetitivní charakter Hodnocených bitev. Co si o těchto změnách myslíte? Přepracovali jsme hlavní obrazovku rozhraní Hodnocených bitev tak, aby správně zobrazovala informace o 15 hodnostech Přepracovali jsme rozhraní odměn za hodnosti a rozhraní sezóny. Rozhraní lze spustit z hlavní obrazovky a obsahuje: Informace o odměnách za jednotlivé hodnosti Informace o cenách za sezónu Změnili jsme vizuál hodností vozidel – nahradily je hodnostní body. Princip získávání hodnostních bodů zůstává beze změn. Odstranili jsme ukazatel hodností vozidel a nahradili jej hodnostními body v sekci statistik vozidel. Přepracovali jsme rozhraní hodnosti vozidel: po dosažení maxima hodnosti uvidí hráči v garáži počet získaných hodnostních bodů. Vylepšení a změny v módu Opevnění V Šarvátkách a Ofenzívách může velitel místnosti vybrat hráče, který bude aktivovat zálohy (nálet a dělostřelecký úder); může to být kterýkoli hráč včetně legionářů. Vybraný hráč se pak stává pozorovatelem a je zodpovědný za používání záloh v bitvě.
Update 9.22 představí 2 ohlášená nová vozidla v technickém Vozidlo X. úrovně, které lze vyzkoumat po T-10 Vozidlo X. úrovně, které lze vyzkoumat po Object 430 verze II V technickém stromě budou tato ohlášen vozidla označena speciálním symbolem, aby hráči viděli, že jde o vozidla, která budou do hry přidána s nejbližší aktualizací. Změny technických parametrů následujících vozidel (informace dostupné v EN) Změny sovětských vozidel: Byla přidána následující vozidla: IS-M Object 430У (replaces the Object 430 at Tier X) Object 268 Version 4 (replaces Object 263 at Tier X) Object 257 (Tier IX) Object 263 (Tier IX) Object 430 (Tier IX) Object 705 (Tier IX) Object 705A (Tier X)
Byla odstraněna následující vozidla: Object 263 (Tier X) Object 430 (Tier Х) SU-122-54 (Tier IX)
Změny technických parametrů provedené na následujících vozidlech:
SU-101 Replaced the 122 mm D-25S mod. 1944 gun (ammo rack capacity of 28 shells) with the 122 mm D-25-SU-101 gun (ammo rack capacity of 28 shells) that features the following parameters:
gun elevation angle: 18.3 deg.
gun depression angle: 3 deg.
dispersion at 100 m: 0.44
reload time: 11.1 s
aiming time: 2.5 s Parameters of the shells are as follows:
UBR-471: damage 390, penetration 210 mm
BR-471D: damage 390, penetration 248 mm
UOF-471: damage 530, penetration 64 mm Decreased dispersion during movement of the SU-101 suspension by 33% Decreased dispersion during movement of the SU-102 suspension by 37% Decreased dispersion on hull traverse of the SU-101 suspension by 33% Decreased dispersion on hull traverse of the SU-102 suspension by 37% Changed the traverse speed of the SU-101 suspension from 34 deg./s to 23 deg./s Changed the traverse speed of the SU-102 suspension from 36 deg./s to 25 deg./s Changed dispersion of the 100 mm D-10S mod. 1944 gun from 0.35 m to 0.4 m Changed dispersion of the 100 mm D-54S gun from 0.35 m to 0.39 m Changed dispersion of the 122 mm M62-C2 gun from 0.37 m to 0.42 m Increased dispersion on gun traverse of the 100 mm D-10S mod. 1944 gun by 25% Increased dispersion on gun traverse of the 100 mm D-54S gun by 25% Decreased dispersion on gun traverse of the 122 mm M62-C2 gun by 25% Changed the reload time of the 100 mm D-10S mod. 1944 gun from 6.2 s to 7.1 s Changed the reload time of the 100 mm D-54S gun from 6.7 s to 9.1 s Changed the reload time of the 122 mm M62-C2 gun from 12 s to 12.6 s Changed the aiming time of the 100 mm D-10S mod. 1944 gun from 1.7 s to 2.3 s Changed the aiming time of the 100 mm D-54S gun from 2.1 s to 2.3 s Changed the aiming time of the 122 mm M62-C2 gun from 3.1 s to 2.5 s Changed the view range from 380 m to 350 m Changed the gun traverse speed from 44 deg./s to 26 deg./s Improved hull armoring Decreased the velocity of the UOF-472 shell for the 122 mm M62-C2 gun by 10% Decreased the velocity of the BR-472 shell for the 122 mm M62-C2 gun by 10% Decreased the velocity of the BK-9 shell for the 122 mm M62-C2 gun by 8% Changed the gun depression angle of the 100 mm D-10S mod. 1944 gun from 2.3 to 3 deg. Changed the gun depression angle of the 100 mm D-54S gun from 2.3 to 3 deg. Changed the gun depression angle of the 122 mm M62-C2 gun from 2.2 to 3 deg. Changed the gun traverse angles of the 100 mm D-10S mod. 1944 and 100 mm D-54S gun guns from -9.3 /9.3 to -10/12 deg. Changed the gun traverse angles of the 122 mm M62-C2 gun from -7.3/7.3 to -10/12 deg. Changed the reverse speed from 16 km/h to 18 km/h Changed the vehicle durability from 990 to 1100 HPs SU-100M1 Decreased dispersion during movement of the SU-100M1 suspension by 30% Decreased dispersion during movement of the SU-100M1 Bis suspension by 33% Decreased dispersion on hull traverse of the SU-100M1 suspension by 30% Decreased dispersion on hull traverse of the SU-100M1 Bis suspension by 33% Changed the traverse speed of the SU-100M1 suspension from 32 deg./s to 23 deg./s Changed the traverse speed of the SU-100M1 Bis suspension from 34 deg./s to 25 deg./s Changed dispersion of the 100 mm D-10S mod. 1944 gun from 0.37 m to 0.42 m Changed dispersion of the 100 mm LB-1C gun from 0.33 m to 0.41 m Increased dispersion on gun traverse of the 100 mm D-10S mod. 1944 gun by 25% Decreased dispersion on gun traverse of the 100 mm LB-1C gun by 25% Changed the reload time of the 100 mm D-10S mod. 1944 gun from 7.3 s to 7.1 s Changed the reload time of the 100 mm LB-1C gun from 5.9 s to 7.1 s Changed the aiming time of the 100 mm D-10S mod. 1944 gun from 2 s to 2.3 s Changed the aiming time of the 100 mm LB-1C gun from 1.7 s to 2.3 s Changed the view range from 360 m to 350 m Changed the gun traverse speed from 44 deg./s to 26 deg./s Improved hull armoring Changed penetration of the UBR-412P shell for the 100 mm LB-1C gun from 235 mm to 258 mm Changed penetration of the UBR-412 shell for the 100 mm LB-1С gun from 183 mm to 212 mm Changed the gun traverse angles of the 100 mm D-10S mod. 1944 and 100 mm LB-1С guns from -8 /8 to -12/12 deg. Changed the top speed from 50 km/h to 54 km/h Changed the reverse speed from 14 km/h to 16 km/h Changed the vehicle durability from 830 to 850 HPs Vozidla přemodelovaná do HD: AMX 40 (lehký FR tank IV úrovně).
Pokud máte k následujícím
změnám nějaký konetář, dejte nám prosím vědět 
Změny v Hodnocených bitvách Vzpomínáte si na zápasy, kdy váš tým skutečně spojí síly a bojuje o vítězství, které dláždí cestu k vytoužené hodnosti? Již brzy budete mít opět možnost vrhnout se do Hodnocených bitev! Během uplynulých dvou beta sezón Hodnocených bitev jste nám poskytli důležitou zpětnou vazbu, kterou jsme vzali v potaz a na základě analýzy vašich komentářů nyní testujeme na supertestu novou verzi Hodnocených bitev a pravidla pro novou sezónu.
Změny v nové sezóně: Nyní bude sezóna trvat 21 dní a nebude rozdělena na jednotlivé fáze, takže už není potřeba se obávat pravidelného týdenního resetu hodností. Navýšení počtu hodností z 5 na 15 – hráči nebudou přicházet o nejnižší ani o nejvyšší hodnost. Přepracované podmínky získávání prýmků: 10 nejlepších hráčů ve vítězném týmu a 1 nejlepší hráč z poraženého týmu dostanou 1 prýmek 3 nejlepší hráči z vítězného týmu dostanou nadto 1 prýmek navíc Hráči, kteří se umístí na 11. - 15. místě ve vítězném týmu, a na 2. – 5. místě v poraženém týmu, si udrží prýmek Hráči, kteří se umístí na 6. – 15. místě v poraženém týmu, přijdou o prýmek Bude přidána nová funkce: „štít hodnosti“ (Shield). Tento „štít hodnosti“ bude znamenat, že poražení hráči si udrží svou hodnost v případě, kdy by v souladu s obecnými pravidly měli o hodnost přijít. Účinnost „štítu“ bude oslabena s každou další bitvou v řadě, v níž hráč přijde o prýmek, ale první vítězství jej plně obnoví. Výše zmíněné změny jsme se snažili nastavit tak, abychom odměnili všechny hráče, kteří jsou v bitvě nejefektivnější a abychom zajistili, že distribuce hodností bude skutečně založena na schopnostech hráče. Chtěli jsme se také vzdát konceptu, kdy byli hráči vystaveni 7 dennímu příliš intenzivnímu hraní, zároveň jsme ale chtěli uchovat kompetitivní charakter Hodnocených bitev. Co si o těchto změnách myslíte? Přepracovali jsme hlavní obrazovku rozhraní Hodnocených bitev tak, aby správně zobrazovala informace o 15 hodnostech Přepracovali jsme rozhraní odměn za hodnosti a rozhraní sezóny. Rozhraní lze spustit z hlavní obrazovky a obsahuje: Informace o odměnách za jednotlivé hodnosti Informace o cenách za sezónu Změnili jsme vizuál hodností vozidel – nahradily je hodnostní body. Princip získávání hodnostních bodů zůstává beze změn. Odstranili jsme ukazatel hodností vozidel a nahradili jej hodnostními body v sekci statistik vozidel. Přepracovali jsme rozhraní hodnosti vozidel: po dosažení maxima hodnosti uvidí hráči v garáži počet získaných hodnostních bodů. Vylepšení a změny v módu Opevnění V Šarvátkách a Ofenzívách může velitel místnosti vybrat hráče, který bude aktivovat zálohy (nálet a dělostřelecký úder); může to být kterýkoli hráč včetně legionářů. Vybraný hráč se pak stává pozorovatelem a je zodpovědný za používání záloh v bitvě.
Update 9.22 představí 2 ohlášená nová vozidla v technickém Vozidlo X. úrovně, které lze vyzkoumat po T-10 Vozidlo X. úrovně, které lze vyzkoumat po Object 430 verze II V technickém stromě budou tato ohlášen vozidla označena speciálním symbolem, aby hráči viděli, že jde o vozidla, která budou do hry přidána s nejbližší aktualizací. Změny technických parametrů následujících vozidel (informace dostupné v EN) Změny sovětských vozidel: Byla přidána následující vozidla: IS-M Object 430У (replaces the Object 430 at Tier X) Object 268 Version 4 (replaces Object 263 at Tier X) Object 257 (Tier IX) Object 263 (Tier IX) Object 430 (Tier IX) Object 705 (Tier IX) Object 705A (Tier X)
Byla odstraněna následující vozidla: Object 263 (Tier X) Object 430 (Tier Х) SU-122-54 (Tier IX)
Změny technických parametrů provedené na následujících vozidlech:
SU-101 Replaced the 122 mm D-25S mod. 1944 gun (ammo rack capacity of 28 shells) with the 122 mm D-25-SU-101 gun (ammo rack capacity of 28 shells) that features the following parameters:
gun elevation angle: 18.3 deg.
gun depression angle: 3 deg.
dispersion at 100 m: 0.44
reload time: 11.1 s
aiming time: 2.5 s Parameters of the shells are as follows:
UBR-471: damage 390, penetration 210 mm
BR-471D: damage 390, penetration 248 mm
UOF-471: damage 530, penetration 64 mm Decreased dispersion during movement of the SU-101 suspension by 33% Decreased dispersion during movement of the SU-102 suspension by 37% Decreased dispersion on hull traverse of the SU-101 suspension by 33% Decreased dispersion on hull traverse of the SU-102 suspension by 37% Changed the traverse speed of the SU-101 suspension from 34 deg./s to 23 deg./s Changed the traverse speed of the SU-102 suspension from 36 deg./s to 25 deg./s Changed dispersion of the 100 mm D-10S mod. 1944 gun from 0.35 m to 0.4 m Changed dispersion of the 100 mm D-54S gun from 0.35 m to 0.39 m Changed dispersion of the 122 mm M62-C2 gun from 0.37 m to 0.42 m Increased dispersion on gun traverse of the 100 mm D-10S mod. 1944 gun by 25% Increased dispersion on gun traverse of the 100 mm D-54S gun by 25% Decreased dispersion on gun traverse of the 122 mm M62-C2 gun by 25% Changed the reload time of the 100 mm D-10S mod. 1944 gun from 6.2 s to 7.1 s Changed the reload time of the 100 mm D-54S gun from 6.7 s to 9.1 s Changed the reload time of the 122 mm M62-C2 gun from 12 s to 12.6 s Changed the aiming time of the 100 mm D-10S mod. 1944 gun from 1.7 s to 2.3 s Changed the aiming time of the 100 mm D-54S gun from 2.1 s to 2.3 s Changed the aiming time of the 122 mm M62-C2 gun from 3.1 s to 2.5 s Changed the view range from 380 m to 350 m Changed the gun traverse speed from 44 deg./s to 26 deg./s Improved hull armoring Decreased the velocity of the UOF-472 shell for the 122 mm M62-C2 gun by 10% Decreased the velocity of the BR-472 shell for the 122 mm M62-C2 gun by 10% Decreased the velocity of the BK-9 shell for the 122 mm M62-C2 gun by 8% Changed the gun depression angle of the 100 mm D-10S mod. 1944 gun from 2.3 to 3 deg. Changed the gun depression angle of the 100 mm D-54S gun from 2.3 to 3 deg. Changed the gun depression angle of the 122 mm M62-C2 gun from 2.2 to 3 deg. Changed the gun traverse angles of the 100 mm D-10S mod. 1944 and 100 mm D-54S gun guns from -9.3 /9.3 to -10/12 deg. Changed the gun traverse angles of the 122 mm M62-C2 gun from -7.3/7.3 to -10/12 deg. Changed the reverse speed from 16 km/h to 18 km/h Changed the vehicle durability from 990 to 1100 HPs SU-100M1 Decreased dispersion during movement of the SU-100M1 suspension by 30% Decreased dispersion during movement of the SU-100M1 Bis suspension by 33% Decreased dispersion on hull traverse of the SU-100M1 suspension by 30% Decreased dispersion on hull traverse of the SU-100M1 Bis suspension by 33% Changed the traverse speed of the SU-100M1 suspension from 32 deg./s to 23 deg./s Changed the traverse speed of the SU-100M1 Bis suspension from 34 deg./s to 25 deg./s Changed dispersion of the 100 mm D-10S mod. 1944 gun from 0.37 m to 0.42 m Changed dispersion of the 100 mm LB-1C gun from 0.33 m to 0.41 m Increased dispersion on gun traverse of the 100 mm D-10S mod. 1944 gun by 25% Decreased dispersion on gun traverse of the 100 mm LB-1C gun by 25% Changed the reload time of the 100 mm D-10S mod. 1944 gun from 7.3 s to 7.1 s Changed the reload time of the 100 mm LB-1C gun from 5.9 s to 7.1 s Changed the aiming time of the 100 mm D-10S mod. 1944 gun from 2 s to 2.3 s Changed the aiming time of the 100 mm LB-1C gun from 1.7 s to 2.3 s Changed the view range from 360 m to 350 m Changed the gun traverse speed from 44 deg./s to 26 deg./s Improved hull armoring Changed penetration of the UBR-412P shell for the 100 mm LB-1C gun from 235 mm to 258 mm Changed penetration of the UBR-412 shell for the 100 mm LB-1С gun from 183 mm to 212 mm Changed the gun traverse angles of the 100 mm D-10S mod. 1944 and 100 mm LB-1С guns from -8 /8 to -12/12 deg. Changed the top speed from 50 km/h to 54 km/h Changed the reverse speed from 14 km/h to 16 km/h Changed the vehicle durability from 830 to 850 HPs Vozidla přemodelovaná do HD: AMX 40 (lehký FR tank IV úrovně).
Pokud máte k následujícím
změnám nějaký konetář, dejte nám prosím vědět
Subject: camoya gelen maç adeti süresi genişletilsin
Link on message: #15260020
Sharp1903, on 11 January 2018 - 02:49 PM, said: Daha önce de premium zaman için böyle bir konu açmıştım ama
geri bildirim için pek önemli görmemişsin herhalde
http://forum.worldof...__fromsearch__1
Link on message: #15260020
Sharp1903, on 11 January 2018 - 02:49 PM, said: Daha önce de premium zaman için böyle bir konu açmıştım ama
geri bildirim için pek önemli görmemişsin herhalde vuque: Yok yahu, neden önemli görmeyeyim? Her konuya bu önemli diye
yazacaksak oho
Burada biraz daha nedenler
paylaşılırsa iyi olur diye ekledim. 
Subject: Update 9.22 Super Test Patch Notes
Link on message: #15259771
Link on message: #15259771
Zapfhan: there is a word In German for what WG wants to do wtih the obj.263
line its called "verschlimmbessern" wich means that you try to
improve something but actually make it worse. So please WG
Stop the obj 263 exchange and go back to the soviet archive (Afaik
there wehre some rather good suggestions) or at least make the
"old" obj.263 a reward tank for those who already researched it.
Also altering the whole line from decent snipers with decent camo
to "brawler" with improved armor worse Shell velocity, worse view
range, worse dispersion and worse reload. Those nerfs don´t
add up to the buffs. So As stated before put the changes of
the obj.263 line on halt. #KeepObj263AtTier10
Subject: Supertest Sızıntıları
Link on message: #15259604
Link on message: #15259604
vuque: Merhaba komutanlar! Sıradaki Seviyeye atlamak için
takımınızın gerçekten beraber olduğu ve kazanmak için oynadığı o
maçları hatırladınız mı? Bu deneyimi Sıralamalı Savaşların
yeni sezonunda tekrar yaşayabileceksiniz. İki Beta Sezonunda
bize pek çok faydalı geri bildirimde bulundunuz. Bu geri
bildirimleri incelemeyi bitirdik ve yeni sezonun Supertest'ini
yayınlamaya hazırız - böylelikle yeni kurallar hakkında daha fazla
bilgi alabileceksiniz. Yeni sezon 21 gün sürecek. Tek bir Aşamadan
oluşacak, böylelikle haftalık Seviye sıfırlamaları konusunda
endişelenmenize gerek olmayacak. Seviye yükseltmenizi canınız
istediği gibi planlayabilirsiniz - daha önceki gibi 7 günlük
sıralamalarla sınırlı olmayacaksınız. Yeni Sezon'da, 15 Seviye
olacak. En alt ve en üst Seviyeyi kaybetmeyeceksiniz, buna ek
olarak Seviyeler "kalkan" alacak. "Kalkan" kaybeden oyuncuların
genel kurallarda olduğu gibi seviyelerinin düşmesindense
Seviyelerini korumalarını sağlayacak. "Kalkanın" bütünlüğü,
oyuncunun Şerit kaybettiği arka arkaya her maçla birlikte
düşer, ancak ilk zafer tamamen yeniler. Şeritler kazanan takımın
iyi oyuncularına ve kaybeden takımın en iyi oyuncusuna verilir.
Kazananlar arasındaki en iyi oyuncular ekstradan Şerit alır. Bu en
iyi savaşçıların kayıplara rağmen Seviyelerini ilerletmesini
sağlayacaktır ve onlara kazanmak için bir sebep daha verecektir. Bu
değişiklikleri galibiyetler daha bereketli olsun, en etkili
tankçıları ödüllendirelim ve Seviye dağıtımı daha çok yetenek
bazlı olsun diye dizayn etmekteyiz. Ayrıca aşırı hassas 7 günlük
aşamalardan kurtularak rekabetçilik ateşini canlı tutmak istedik.
Ne düşünüyorsunuz?
Subject: Update 9.22 Super Test Patch Notes
Link on message: #15259542
Link on message: #15259542
Ph3lan: Hey guys!
We also have some additional info for you about the Ranked Season: Hello tankers! Remember those matches when your team really gets together and plays to win so you are able to break through to a coveted Rank? You’ll be able to re-live the experience—in a new season of Ranked Battles. You have provided us with tons of valuable feedback based on two Beta Seasons. We’re done analyzing it and we’re ready to launch the Supertest of the new season. The new season will last 21 days. It will consist of a single Stage so you need not worry about weekly Rank resets. Plan your Rank ascension as it suits you—you won’t be limited by 7-day brackets as before. In the new Season, there will be 15 Ranks. You’ll never lose the bottom and the top Rank, plus some Ranks will get “shields”. “Shields” will let defeated players keep their Rank when they should be stripped of it by the general rules. The integrity of the “shield” will fall with each successive match where the player loses a Chevron, but the first victory with fully restore it. Chevrons will be given to the best players of the winning team and to the single best tanker on the losing side. The best among the winners will get an extra Chevron each. This will allow the best fighters to advance in Rank even through losses, and will also give them an extra incentive to win. We’ve designed these changes to make victories more fruitful, to reward the most efficient tankers, and to make the Rank distribution of players even more skill-based. We also wanted to get rid of hyper-intensive 7-day runs while keeping the competitive flame alive. What do you think?
We also have some additional info for you about the Ranked Season: Hello tankers! Remember those matches when your team really gets together and plays to win so you are able to break through to a coveted Rank? You’ll be able to re-live the experience—in a new season of Ranked Battles. You have provided us with tons of valuable feedback based on two Beta Seasons. We’re done analyzing it and we’re ready to launch the Supertest of the new season. The new season will last 21 days. It will consist of a single Stage so you need not worry about weekly Rank resets. Plan your Rank ascension as it suits you—you won’t be limited by 7-day brackets as before. In the new Season, there will be 15 Ranks. You’ll never lose the bottom and the top Rank, plus some Ranks will get “shields”. “Shields” will let defeated players keep their Rank when they should be stripped of it by the general rules. The integrity of the “shield” will fall with each successive match where the player loses a Chevron, but the first victory with fully restore it. Chevrons will be given to the best players of the winning team and to the single best tanker on the losing side. The best among the winners will get an extra Chevron each. This will allow the best fighters to advance in Rank even through losses, and will also give them an extra incentive to win. We’ve designed these changes to make victories more fruitful, to reward the most efficient tankers, and to make the Rank distribution of players even more skill-based. We also wanted to get rid of hyper-intensive 7-day runs while keeping the competitive flame alive. What do you think?
Subject: Noticias del Supertest
Link on message: #15259525
Link on message: #15259525
Delhroh: Saludos, comandantes, He añadido información importante que
vuelvo a compartir con vosotros aquí también: Saludos,
tanquistas, ¿Recordáis aquellas partidas cuando vuestro
equipo permanecía junto y jugaba para ganar, y avanzar de rango?
Ahora podréis revivir aquella experiencia, con una
nueva temporada de las Batallas de Clasificación. Hemos
recibido muchos comentarios vuestros de gran valor basados en la
dos temporadas betas anteriores. Hemos estado analizando todos los
datos y estamos listos para lanzar una nueva temporada en el
Supertest para probar así las nuevas reglas en el supertest. Esta
nueva temporada durará 21 días. Consistirá en una única pantalla y
no tendréis que preocuparos del reseteo de rango semanal. El
plan es ascender de rango como mejor te convenga, no tendrás que
preguntarte por los 7 días que había antes. El na nueva sesión,
habrá 15 rangos. Nunca perderás el último y el primer rango, y
habrá recompensas que te darás "escudos". Estos escudos permitirán
a los jugadores derrotados en una partida no perder su rango tras
una derrota. La integridad del "escudo" se verá afectadba cada vez
que perdáis una batalla que os haga perder un galón, pero la
primera victoria lo restaurará por completo. Los galones se
entregarán a los mejores jugadores del equipo ganador y al mejor
jugador del equipo perdedor. El mejor entre todos los jugadores
obtendrá además un galón adicional. Esto permitirá a los mejores
lucharadores avanzar de rango incluso perdiendo lo que les dará un
incentivo mayor para ganar. Hemos diseñado estos cambios para
que las victorias sean más fructíferas, y recompensar a los
tanquistas más efectivos, y hacer que la distribución de rangos en
los jugadores esté basada más en habilidad. Además queremos
eliminar esos 7 días super intenfivos que arruinó la competición
mientras estaba aún activa. ¿Qué opináis?
Subject: Bu Sadece Bizim İnsanımıza mı Özel ?
Link on message: #15259467
Link on message: #15259467
vuque: Arty oynamak bir kabahat değil. Oyun kuralları dahilinde oyununuzu
oynarken size küfür/hakaret eden oyuncular olursa raporlamaya
çekinmeyin lütfen.
Subject: WG'nin Botları var mı ?
Link on message: #15259446
Link on message: #15259446
vuque: Ciddi ciddi oyuna bot monte ettiğimize ve size söylemediğimize mi
inanıyorsunuz? Öyle bir şey yok arkadaşlar, ne yazık ki herkes
oyunu Unicum seviyesinde oynayamıyor. Ayrıca unutulmamalı ki
birileri kaybedecek ki, diğerleri kazanabilsin. 
Subject: camoya gelen maç adeti süresi genişletilsin
Link on message: #15259437
Link on message: #15259437
vuque: Mantıklı nedenleriyle beraber detaylı bir şekilde verdiğiniz oyu
açıklarsanız faydalı bir geri bildirim olduğunu ve
iletebileceğimizi düşünüyorum. 
Subject: amistad77 haklı
Link on message: #15259423
Link on message: #15259423
vuque: Hangi konuda haklı? Bu başlıktan pek bir şey anlayamadım ondan
soruyorum.
Subject: Notes de mise à jour du supertest 9.22
Link on message: #15259422
Link on message: #15259422
Tanatoy: Bonjour à tous, Dans ce post (en anglais) vous pourrez trouver
la liste complète des changements actuels
sur le supertest 9.22. N'oubliez pas s'il vous plaît que ces
données peuvent changer avant l'arrivée de cette mise à jour
sur le serveur de test public. N'hésitez pas à nous dire ce
que vous en pensez,
Subject: Supertest Sızıntıları
Link on message: #15259418
Link on message: #15259418
vuque: 9.22 Super Test yama notlarını ekte bulabilirsiniz (İngilizcedir).
Main Changes: Improvements to the Matchmaker The
improvements to the matchmaker will ensure more even distribution
among the battle types enabled by players (Standard Battle,
Attack/Defense, Encounter Battle, Grand Battle). The battle type
selector will consider the history of the player's previous
battles. The Grand Battles will not come in a succession.
Improvements to the Vehicle Customization The lower panel of the
customization interface will contain the Applied sign for
elements that are applied to the vehicle. Increased the clickable
spots for the Emblems and Inscriptions. Changes to the Ranked
Battles Changes in the new season: Now a season will last 21 days
and is not divided into stages Increased the number of ranks from 5
to 15 Reworked the conditions of earning chevrons: The top 10
players on the winning team and the top player on the losing team
will receive 1 chevron The top 3 players on the winning team will
receive 1 additional chevron Players who took places 11-15 on the
winning team and places 2-5 on the losing team will retain a
chevron Players who took places 6-15 on the losing team will lose a
chevron Added new functionality: rank shield. Some ranks will be
"shielded". The shield will have a particular number of durability
points that will be deducted after a defeat or victory (if the
player enters the prize zone). Reworked the interface of the main
screen in the Ranked Battles for proper display of information
about 15 ranks Reworked the interface of the rewards for the ranks
and season. It can be entered from the main screen and includes:
Information about the rewards for each rank Information about the
rewards for the season Changed the art of the vehicle ranks: they
were replaced with the rank points. The principle of earning rank
points remained unchanged. Removed the display of the vehicle ranks
from the vehicle panel; the vehicle ranks were replaced with rank
points in the vehicle statistics. Reworked the progress interface
of vehicle ranks: upon reaching the maximum rank players will be
able to see the number of the earned rank points in the Garage.
Improvements to the Stronghold Mode In Skirmishes and Advances, the
battle room commander can select a player who will use the Combat
Reserves (Airstrike and Artillery Strike); it can be any player of
the detachment, including the legionnaires. The player becomes the
Forward Observer and uses the reserves in battle. Update 9.22 Will
Introduce Two Announced Vehicles in the Tech Tree Tier X vehicle
that is researched after the T-10 Tier X vehicle that is researched
after the Object 430 Version II In the Tech Tree, the announced
vehicles will be marked with a special symbol in order to inform
players that corresponding vehicles will be added in the nearest
updates. Changes to the technical characteristics of the following
vehicles Changes to the U.S.S.R. vehicles: The following vehicles
were added: IS-M Object 430У (replaces the Object 430 at Tier X)
Object 268 Version 4 (replaces Object 263 at Tier X) Object 257
(Tier IX) Object 263 (Tier IX) Object 430 (Tier IX) Object 705
(Tier IX) Object 705A (Tier X) Removed vehicles: Object 263 (Tier
X) Object 430 (Tier Х) SU-122-54 (Tier IX) Changes to the technical
characteristics of the following vehicles: SU-101 Replaced the 122
mm D-25S mod. 1944 gun (ammo rack capacity of 28 shells) with the
122 mm D-25-SU-101 gun (ammo rack capacity of 28 shells) that
features the following parameters:
gun elevation angle: 18.3 deg.
gun depression angle: 3 deg.
dispersion at 100 m: 0.44
reload time: 11.1 s
aiming time: 2.5 s Parameters of the shells are as follows:
UBR-471: damage 390, penetration 210 mm
BR-471D: damage 390, penetration 248 mm
UOF-471: damage 530, penetration 64 mm Decreased dispersion during movement of the SU-101 suspension by 33% Decreased dispersion during movement of the SU-102 suspension by 37% Decreased dispersion on hull traverse of the SU-101 suspension by 33% Decreased dispersion on hull traverse of the SU-102 suspension by 37% Changed the traverse speed of the SU-101 suspension from 34 deg./s to 23 deg./s Changed the traverse speed of the SU-102 suspension from 36 deg./s to 25 deg./s Changed dispersion of the 100 mm D-10S mod. 1944 gun from 0.35 m to 0.4 m Changed dispersion of the 100 mm D-54S gun from 0.35 m to 0.39 m Changed dispersion of the 122 mm M62-C2 gun from 0.37 m to 0.42 m Increased dispersion on gun traverse of the 100 mm D-10S mod. 1944 gun by 25% Increased dispersion on gun traverse of the 100 mm D-54S gun by 25% Decreased dispersion on gun traverse of the 122 mm M62-C2 gun by 25% Changed the reload time of the 100 mm D-10S mod. 1944 gun from 6.2 s to 7.1 s Changed the reload time of the 100 mm D-54S gun from 6.7 s to 9.1 s Changed the reload time of the 122 mm M62-C2 gun from 12 s to 12.6 s Changed the aiming time of the 100 mm D-10S mod. 1944 gun from 1.7 s to 2.3 s Changed the aiming time of the 100 mm D-54S gun from 2.1 s to 2.3 s Changed the aiming time of the 122 mm M62-C2 gun from 3.1 s to 2.5 s Changed the view range from 380 m to 350 m Changed the gun traverse speed from 44 deg./s to 26 deg./s Improved hull armoring Decreased the velocity of the UOF-472 shell for the 122 mm M62-C2 gun by 10% Decreased the velocity of the BR-472 shell for the 122 mm M62-C2 gun by 10% Decreased the velocity of the BK-9 shell for the 122 mm M62-C2 gun by 8% Changed the gun depression angle of the 100 mm D-10S mod. 1944 gun from 2.3 to 3 deg. Changed the gun depression angle of the 100 mm D-54S gun from 2.3 to 3 deg. Changed the gun depression angle of the 122 mm M62-C2 gun from 2.2 to 3 deg. Changed the gun traverse angles of the 100 mm D-10S mod. 1944 and 100 mm D-54S gun guns from -9.3 /9.3 to -10/12 deg. Changed the gun traverse angles of the 122 mm M62-C2 gun from -7.3/7.3 to -10/12 deg. Changed the reverse speed from 16 km/h to 18 km/h Changed the vehicle durability from 990 to 1100 HPs SU-100M1 Decreased dispersion during movement of the SU-100M1 suspension by 30% Decreased dispersion during movement of the SU-100M1 Bis suspension by 33% Decreased dispersion on hull traverse of the SU-100M1 suspension by 30% Decreased dispersion on hull traverse of the SU-100M1 Bis suspension by 33% Changed the traverse speed of the SU-100M1 suspension from 32 deg./s to 23 deg./s Changed the traverse speed of the SU-100M1 Bis suspension from 34 deg./s to 25 deg./s Changed dispersion of the 100 mm D-10S mod. 1944 gun from 0.37 m to 0.42 m Changed dispersion of the 100 mm LB-1C gun from 0.33 m to 0.41 m Increased dispersion on gun traverse of the 100 mm D-10S mod. 1944 gun by 25% Decreased dispersion on gun traverse of the 100 mm LB-1C gun by 25% Changed the reload time of the 100 mm D-10S mod. 1944 gun from 7.3 s to 7.1 s Changed the reload time of the 100 mm LB-1C gun from 5.9 s to 7.1 s Changed the aiming time of the 100 mm D-10S mod. 1944 gun from 2 s to 2.3 s Changed the aiming time of the 100 mm LB-1C gun from 1.7 s to 2.3 s Changed the view range from 360 m to 350 m Changed the gun traverse speed from 44 deg./s to 26 deg./s Improved hull armoring Changed penetration of the UBR-412P shell for the 100 mm LB-1C gun from 235 mm to 258 mm Changed penetration of the UBR-412 shell for the 100 mm LB-1С gun from 183 mm to 212 mm Changed the gun traverse angles of the 100 mm D-10S mod. 1944 and 100 mm LB-1С guns from -8 /8 to -12/12 deg. Changed the top speed from 50 km/h to 54 km/h Changed the reverse speed from 14 km/h to 16 km/h Changed the vehicle durability from 830 to 850 HPs Vehicles that have been remodeled in HD: AMX 40 (French Tier IV ligth tanks).
gun elevation angle: 18.3 deg.
gun depression angle: 3 deg.
dispersion at 100 m: 0.44
reload time: 11.1 s
aiming time: 2.5 s Parameters of the shells are as follows:
UBR-471: damage 390, penetration 210 mm
BR-471D: damage 390, penetration 248 mm
UOF-471: damage 530, penetration 64 mm Decreased dispersion during movement of the SU-101 suspension by 33% Decreased dispersion during movement of the SU-102 suspension by 37% Decreased dispersion on hull traverse of the SU-101 suspension by 33% Decreased dispersion on hull traverse of the SU-102 suspension by 37% Changed the traverse speed of the SU-101 suspension from 34 deg./s to 23 deg./s Changed the traverse speed of the SU-102 suspension from 36 deg./s to 25 deg./s Changed dispersion of the 100 mm D-10S mod. 1944 gun from 0.35 m to 0.4 m Changed dispersion of the 100 mm D-54S gun from 0.35 m to 0.39 m Changed dispersion of the 122 mm M62-C2 gun from 0.37 m to 0.42 m Increased dispersion on gun traverse of the 100 mm D-10S mod. 1944 gun by 25% Increased dispersion on gun traverse of the 100 mm D-54S gun by 25% Decreased dispersion on gun traverse of the 122 mm M62-C2 gun by 25% Changed the reload time of the 100 mm D-10S mod. 1944 gun from 6.2 s to 7.1 s Changed the reload time of the 100 mm D-54S gun from 6.7 s to 9.1 s Changed the reload time of the 122 mm M62-C2 gun from 12 s to 12.6 s Changed the aiming time of the 100 mm D-10S mod. 1944 gun from 1.7 s to 2.3 s Changed the aiming time of the 100 mm D-54S gun from 2.1 s to 2.3 s Changed the aiming time of the 122 mm M62-C2 gun from 3.1 s to 2.5 s Changed the view range from 380 m to 350 m Changed the gun traverse speed from 44 deg./s to 26 deg./s Improved hull armoring Decreased the velocity of the UOF-472 shell for the 122 mm M62-C2 gun by 10% Decreased the velocity of the BR-472 shell for the 122 mm M62-C2 gun by 10% Decreased the velocity of the BK-9 shell for the 122 mm M62-C2 gun by 8% Changed the gun depression angle of the 100 mm D-10S mod. 1944 gun from 2.3 to 3 deg. Changed the gun depression angle of the 100 mm D-54S gun from 2.3 to 3 deg. Changed the gun depression angle of the 122 mm M62-C2 gun from 2.2 to 3 deg. Changed the gun traverse angles of the 100 mm D-10S mod. 1944 and 100 mm D-54S gun guns from -9.3 /9.3 to -10/12 deg. Changed the gun traverse angles of the 122 mm M62-C2 gun from -7.3/7.3 to -10/12 deg. Changed the reverse speed from 16 km/h to 18 km/h Changed the vehicle durability from 990 to 1100 HPs SU-100M1 Decreased dispersion during movement of the SU-100M1 suspension by 30% Decreased dispersion during movement of the SU-100M1 Bis suspension by 33% Decreased dispersion on hull traverse of the SU-100M1 suspension by 30% Decreased dispersion on hull traverse of the SU-100M1 Bis suspension by 33% Changed the traverse speed of the SU-100M1 suspension from 32 deg./s to 23 deg./s Changed the traverse speed of the SU-100M1 Bis suspension from 34 deg./s to 25 deg./s Changed dispersion of the 100 mm D-10S mod. 1944 gun from 0.37 m to 0.42 m Changed dispersion of the 100 mm LB-1C gun from 0.33 m to 0.41 m Increased dispersion on gun traverse of the 100 mm D-10S mod. 1944 gun by 25% Decreased dispersion on gun traverse of the 100 mm LB-1C gun by 25% Changed the reload time of the 100 mm D-10S mod. 1944 gun from 7.3 s to 7.1 s Changed the reload time of the 100 mm LB-1C gun from 5.9 s to 7.1 s Changed the aiming time of the 100 mm D-10S mod. 1944 gun from 2 s to 2.3 s Changed the aiming time of the 100 mm LB-1C gun from 1.7 s to 2.3 s Changed the view range from 360 m to 350 m Changed the gun traverse speed from 44 deg./s to 26 deg./s Improved hull armoring Changed penetration of the UBR-412P shell for the 100 mm LB-1C gun from 235 mm to 258 mm Changed penetration of the UBR-412 shell for the 100 mm LB-1С gun from 183 mm to 212 mm Changed the gun traverse angles of the 100 mm D-10S mod. 1944 and 100 mm LB-1С guns from -8 /8 to -12/12 deg. Changed the top speed from 50 km/h to 54 km/h Changed the reverse speed from 14 km/h to 16 km/h Changed the vehicle durability from 830 to 850 HPs Vehicles that have been remodeled in HD: AMX 40 (French Tier IV ligth tanks).
Subject: Noticias del Supertest
Link on message: #15259339
Link on message: #15259339
Delhroh: Saludos, Comparto con vosotros las notas del parche del
Super Test, Versión 0.9.22 (OJO, texto en inglés).
ATENCIÓN: TENED EN CUENTA QUE EL CONTENIDO DEL PARCHE AÚN
ESTÁ SUJETO A CAMBIOS DADO QUE TIENE QUE PASAR EL SUPER TEST Y
LUEGO MÚLTIPLES PASES DEL TEST PÚBLICO ANTES DE QUE ESTÉ DISPONIBLE
EN EL SERVIDOR. ¿Qué os parecen los cambios,
comandantes? Main Changes: Improvements to the Matchmaker
The improvements to the matchmaker will ensure more even
distribution among the battle types enabled by players (Standard
Battle, Attack/Defense, Encounter Battle, Grand Battle). The battle
type selector will consider the history of the player's previous
battles. The Grand Battles will not come in a succession.
Improvements to the Vehicle Customization The lower panel of the
customization interface will contain the Applied sign for elements
that are applied to the vehicle. Increased the clickable spots for
the Emblems and Inscriptions. Changes to the Ranked Battles Changes
in the new season: Now a season will last 21 days and is not
divided into stages Increased the number of ranks from 5 to 15
Reworked the conditions of earning chevrons: The top 10 players on
the winning team and the top player on the losing team will receive
1 chevron The top 3 players on the winning team will receive 1
additional chevron Players who took places 11-15 on the winning
team and places 2-5 on the losing team will retain a chevron
Players who took places 6-15 on the losing team will lose a chevron
Added new functionality: rank shield. Some ranks will be
"shielded". The shield will have a particular number of durability
points. Reworked the interface of the main screen in the Ranked
Battles for proper display of information about 15 ranks Reworked
the interface of the rewards for the ranks and season. It can be
entered from the main screen and includes: Information about the
rewards for each rank Information about the rewards for the season
Changed the art of the vehicle ranks: they were replaced with the
rank points. The principle of earning rank points remained
unchanged. Removed the display of the vehicle ranks from the
vehicle panel; the vehicle ranks were replaced with rank points in
the vehicle statistics. Reworked the progress interface of vehicle
ranks: upon reaching the maximum rank players will be able to see
the number of the earned rank points in the Garage. Improvements to
the Stronghold Mode In Skirmishes and Advances, the battle room
commander can select a player who will use the Combat Reserves
(Airstrike and Artillery Strike); it can be any player of the
detachment, including the legionnaires. The player becomes the
Forward Observer and uses the reserves in battle. Update 9.22 Will
Introduce Two Announced Vehicles in the Tech Tree Tier X vehicle
that is researched after the T-10 Tier X vehicle that is researched
after the Object 430 Version II In the Tech Tree, the announced
vehicles will be marked with a special symbol in order to inform
players that corresponding vehicles will be added in the nearest
updates. Changes to the technical characteristics of the following
vehicles Changes to the U.S.S.R. vehicles: The following vehicles
were added: IS-M Object 430У (replaces the Object 430 at Tier X)
Object 268 Version 4 (replaces Object 263 at Tier X) Object 257
(Tier IX) Object 263 (Tier IX) Object 430 (Tier IX) Object 705
(Tier IX) Object 705A (Tier X) Removed vehicles: Object 263 (Tier
X) Object 430 (Tier Х) SU-122-54 (Tier IX) Changes to the technical
characteristics of the following vehicles: SU-101 Replaced the 122
mm D-25S mod. 1944 gun (ammo rack capacity of 28 shells) with the
122 mm D-25-SU-101 gun (ammo rack capacity of 28 shells) that
features the following parameters:
gun elevation angle: 18.3 deg.
gun depression angle: 3 deg.
dispersion at 100 m: 0.44
reload time: 11.1 s
aiming time: 2.5 s Parameters of the shells are as follows:
UBR-471: damage 390, penetration 210 mm
BR-471D: damage 390, penetration 248 mm
UOF-471: damage 530, penetration 64 mm Decreased dispersion during movement of the SU-101 suspension by 33% Decreased dispersion during movement of the SU-102 suspension by 37% Decreased dispersion on hull traverse of the SU-101 suspension by 33% Decreased dispersion on hull traverse of the SU-102 suspension by 37% Changed the traverse speed of the SU-101 suspension from 34 deg./s to 23 deg./s Changed the traverse speed of the SU-102 suspension from 36 deg./s to 25 deg./s Changed dispersion of the 100 mm D-10S mod. 1944 gun from 0.35 m to 0.4 m Changed dispersion of the 100 mm D-54S gun from 0.35 m to 0.39 m Changed dispersion of the 122 mm M62-C2 gun from 0.37 m to 0.42 m Increased dispersion on gun traverse of the 100 mm D-10S mod. 1944 gun by 25% Increased dispersion on gun traverse of the 100 mm D-54S gun by 25% Decreased dispersion on gun traverse of the 122 mm M62-C2 gun by 25% Changed the reload time of the 100 mm D-10S mod. 1944 gun from 6.2 s to 7.1 s Changed the reload time of the 100 mm D-54S gun from 6.7 s to 9.1 s Changed the reload time of the 122 mm M62-C2 gun from 12 s to 12.6 s Changed the aiming time of the 100 mm D-10S mod. 1944 gun from 1.7 s to 2.3 s Changed the aiming time of the 100 mm D-54S gun from 2.1 s to 2.3 s Changed the aiming time of the 122 mm M62-C2 gun from 3.1 s to 2.5 s Changed the view range from 380 m to 350 m Changed the gun traverse speed from 44 deg./s to 26 deg./s Improved hull armoring Decreased the velocity of the UOF-472 shell for the 122 mm M62-C2 gun by 10% Decreased the velocity of the BR-472 shell for the 122 mm M62-C2 gun by 10% Decreased the velocity of the BK-9 shell for the 122 mm M62-C2 gun by 8% Changed the gun depression angle of the 100 mm D-10S mod. 1944 gun from 2.3 to 3 deg. Changed the gun depression angle of the 100 mm D-54S gun from 2.3 to 3 deg. Changed the gun depression angle of the 122 mm M62-C2 gun from 2.2 to 3 deg. Changed the gun traverse angles of the 100 mm D-10S mod. 1944 and 100 mm D-54S gun guns from -9.3 /9.3 to -10/12 deg. Changed the gun traverse angles of the 122 mm M62-C2 gun from -7.3/7.3 to -10/12 deg. Changed the reverse speed from 16 km/h to 18 km/h Changed the vehicle durability from 990 to 1100 HPs SU-100M1 Decreased dispersion during movement of the SU-100M1 suspension by 30% Decreased dispersion during movement of the SU-100M1 Bis suspension by 33% Decreased dispersion on hull traverse of the SU-100M1 suspension by 30% Decreased dispersion on hull traverse of the SU-100M1 Bis suspension by 33% Changed the traverse speed of the SU-100M1 suspension from 32 deg./s to 23 deg./s Changed the traverse speed of the SU-100M1 Bis suspension from 34 deg./s to 25 deg./s Changed dispersion of the 100 mm D-10S mod. 1944 gun from 0.37 m to 0.42 m Changed dispersion of the 100 mm LB-1C gun from 0.33 m to 0.41 m Increased dispersion on gun traverse of the 100 mm D-10S mod. 1944 gun by 25% Decreased dispersion on gun traverse of the 100 mm LB-1C gun by 25% Changed the reload time of the 100 mm D-10S mod. 1944 gun from 7.3 s to 7.1 s Changed the reload time of the 100 mm LB-1C gun from 5.9 s to 7.1 s Changed the aiming time of the 100 mm D-10S mod. 1944 gun from 2 s to 2.3 s Changed the aiming time of the 100 mm LB-1C gun from 1.7 s to 2.3 s Changed the view range from 360 m to 350 m Changed the gun traverse speed from 44 deg./s to 26 deg./s Improved hull armoring Changed penetration of the UBR-412P shell for the 100 mm LB-1C gun from 235 mm to 258 mm Changed penetration of the UBR-412 shell for the 100 mm LB-1С gun from 183 mm to 212 mm Changed the gun traverse angles of the 100 mm D-10S mod. 1944 and 100 mm LB-1С guns from -8 /8 to -12/12 deg. Changed the top speed from 50 km/h to 54 km/h Changed the reverse speed from 14 km/h to 16 km/h Changed the vehicle durability from 830 to 850 HPs Vehicles that have been remodeled in HD: AMX 40 (French Tier IV ligth tanks). INFORMACIÓN ADICIONAL: Saludos, tanquistas, ¿Recordáis aquellas partidas cuando vuestro equipo permanecía junto y jugaba para ganar, y avanzar de rango? Ahora podréis revivir aquella experiencia, con una uneva temporada de las Batallas de Clasificación. Hemos recibido muchos comentarios vuestros de gran valor basados en la dos temporadas betas anteriores. Hemos estado analizando todos los datos y estamos listos para lanzar una nueva temporada en el Supertest para probar así las nuevas reglas. Esta nueva temporada durará 21 días. Consistirá en una única pantalla y no tendréis que preocuparos por la pérdida de rango. El plan es ascender de rango como mejor te convenga, no tendrás que preguntarte por los 7 días que había antes. El na nueva sesión, habrá 15 rangos. Nunca perderás el último y el primer rango, y habrá recompensas que te darás "escudos". Estos escudos permitirán a los jugadores derrotados en una partida no perder su rango tras una derrota. La integridad del "escudo" se verá afectadba cada vez que perdáis una batalla que os haga perder un galón, pero la primera victoria lo restaurará por completo. Los galones se entregarán a los mejores jugadores del equipo ganador y al mejor jugador del equipo perdedor. El mejor entre todos los jugadores obtendrá además un galón adicional. Esto permitirá a los mejores lucharadores avanzar de rango incluso perdiendo lo que les dará un incentivo mayor para ganar. Hemos diseñado estos cambios para que las victorias sean más fructíferas, y recompensar a los tanquistas más efectivos, y hacer que la distribución de rangos en los jugadores esté basada más en habilidad. Además queremos eliminar esos 7 días super intenfivos que arruinó la competición mientras estaba aún activa. ¿Qué opináis?
gun elevation angle: 18.3 deg.
gun depression angle: 3 deg.
dispersion at 100 m: 0.44
reload time: 11.1 s
aiming time: 2.5 s Parameters of the shells are as follows:
UBR-471: damage 390, penetration 210 mm
BR-471D: damage 390, penetration 248 mm
UOF-471: damage 530, penetration 64 mm Decreased dispersion during movement of the SU-101 suspension by 33% Decreased dispersion during movement of the SU-102 suspension by 37% Decreased dispersion on hull traverse of the SU-101 suspension by 33% Decreased dispersion on hull traverse of the SU-102 suspension by 37% Changed the traverse speed of the SU-101 suspension from 34 deg./s to 23 deg./s Changed the traverse speed of the SU-102 suspension from 36 deg./s to 25 deg./s Changed dispersion of the 100 mm D-10S mod. 1944 gun from 0.35 m to 0.4 m Changed dispersion of the 100 mm D-54S gun from 0.35 m to 0.39 m Changed dispersion of the 122 mm M62-C2 gun from 0.37 m to 0.42 m Increased dispersion on gun traverse of the 100 mm D-10S mod. 1944 gun by 25% Increased dispersion on gun traverse of the 100 mm D-54S gun by 25% Decreased dispersion on gun traverse of the 122 mm M62-C2 gun by 25% Changed the reload time of the 100 mm D-10S mod. 1944 gun from 6.2 s to 7.1 s Changed the reload time of the 100 mm D-54S gun from 6.7 s to 9.1 s Changed the reload time of the 122 mm M62-C2 gun from 12 s to 12.6 s Changed the aiming time of the 100 mm D-10S mod. 1944 gun from 1.7 s to 2.3 s Changed the aiming time of the 100 mm D-54S gun from 2.1 s to 2.3 s Changed the aiming time of the 122 mm M62-C2 gun from 3.1 s to 2.5 s Changed the view range from 380 m to 350 m Changed the gun traverse speed from 44 deg./s to 26 deg./s Improved hull armoring Decreased the velocity of the UOF-472 shell for the 122 mm M62-C2 gun by 10% Decreased the velocity of the BR-472 shell for the 122 mm M62-C2 gun by 10% Decreased the velocity of the BK-9 shell for the 122 mm M62-C2 gun by 8% Changed the gun depression angle of the 100 mm D-10S mod. 1944 gun from 2.3 to 3 deg. Changed the gun depression angle of the 100 mm D-54S gun from 2.3 to 3 deg. Changed the gun depression angle of the 122 mm M62-C2 gun from 2.2 to 3 deg. Changed the gun traverse angles of the 100 mm D-10S mod. 1944 and 100 mm D-54S gun guns from -9.3 /9.3 to -10/12 deg. Changed the gun traverse angles of the 122 mm M62-C2 gun from -7.3/7.3 to -10/12 deg. Changed the reverse speed from 16 km/h to 18 km/h Changed the vehicle durability from 990 to 1100 HPs SU-100M1 Decreased dispersion during movement of the SU-100M1 suspension by 30% Decreased dispersion during movement of the SU-100M1 Bis suspension by 33% Decreased dispersion on hull traverse of the SU-100M1 suspension by 30% Decreased dispersion on hull traverse of the SU-100M1 Bis suspension by 33% Changed the traverse speed of the SU-100M1 suspension from 32 deg./s to 23 deg./s Changed the traverse speed of the SU-100M1 Bis suspension from 34 deg./s to 25 deg./s Changed dispersion of the 100 mm D-10S mod. 1944 gun from 0.37 m to 0.42 m Changed dispersion of the 100 mm LB-1C gun from 0.33 m to 0.41 m Increased dispersion on gun traverse of the 100 mm D-10S mod. 1944 gun by 25% Decreased dispersion on gun traverse of the 100 mm LB-1C gun by 25% Changed the reload time of the 100 mm D-10S mod. 1944 gun from 7.3 s to 7.1 s Changed the reload time of the 100 mm LB-1C gun from 5.9 s to 7.1 s Changed the aiming time of the 100 mm D-10S mod. 1944 gun from 2 s to 2.3 s Changed the aiming time of the 100 mm LB-1C gun from 1.7 s to 2.3 s Changed the view range from 360 m to 350 m Changed the gun traverse speed from 44 deg./s to 26 deg./s Improved hull armoring Changed penetration of the UBR-412P shell for the 100 mm LB-1C gun from 235 mm to 258 mm Changed penetration of the UBR-412 shell for the 100 mm LB-1С gun from 183 mm to 212 mm Changed the gun traverse angles of the 100 mm D-10S mod. 1944 and 100 mm LB-1С guns from -8 /8 to -12/12 deg. Changed the top speed from 50 km/h to 54 km/h Changed the reverse speed from 14 km/h to 16 km/h Changed the vehicle durability from 830 to 850 HPs Vehicles that have been remodeled in HD: AMX 40 (French Tier IV ligth tanks). INFORMACIÓN ADICIONAL: Saludos, tanquistas, ¿Recordáis aquellas partidas cuando vuestro equipo permanecía junto y jugaba para ganar, y avanzar de rango? Ahora podréis revivir aquella experiencia, con una uneva temporada de las Batallas de Clasificación. Hemos recibido muchos comentarios vuestros de gran valor basados en la dos temporadas betas anteriores. Hemos estado analizando todos los datos y estamos listos para lanzar una nueva temporada en el Supertest para probar así las nuevas reglas. Esta nueva temporada durará 21 días. Consistirá en una única pantalla y no tendréis que preocuparos por la pérdida de rango. El plan es ascender de rango como mejor te convenga, no tendrás que preguntarte por los 7 días que había antes. El na nueva sesión, habrá 15 rangos. Nunca perderás el último y el primer rango, y habrá recompensas que te darás "escudos". Estos escudos permitirán a los jugadores derrotados en una partida no perder su rango tras una derrota. La integridad del "escudo" se verá afectadba cada vez que perdáis una batalla que os haga perder un galón, pero la primera victoria lo restaurará por completo. Los galones se entregarán a los mejores jugadores del equipo ganador y al mejor jugador del equipo perdedor. El mejor entre todos los jugadores obtendrá además un galón adicional. Esto permitirá a los mejores lucharadores avanzar de rango incluso perdiendo lo que les dará un incentivo mayor para ganar. Hemos diseñado estos cambios para que las victorias sean más fructíferas, y recompensar a los tanquistas más efectivos, y hacer que la distribución de rangos en los jugadores esté basada más en habilidad. Además queremos eliminar esos 7 días super intenfivos que arruinó la competición mientras estaba aún activa. ¿Qué opináis?
Subject: Update 9.22 Super Test Patch Notes
Link on message: #15259321
Link on message: #15259321
Kandly: Commanders, We're glad to share the Patch Notes for
Update 9.22's ST. Please keep in mind that all the info below is
subject to change and that the patch has to first pass super
testing, as well as multiple Common test stages in order to
make it to the live server. What do you think about
the changes? Please share your thoughts. Main
Changes:Improvements to the MatchmakerThe improvements to the
matchmaker will ensure more even distribution among the battle
types enabled by players (Standard Battle, Attack/Defense,
Encounter Battle, Grand Battle). The battle type selector will
consider the history of the player's previous battles. The Grand
Battles will not come in a succession.Improvements to the Vehicle
CustomizationThe lower panel of the customization interface will
contain the Applied sign for elements that are applied to
the vehicle. Increased the clickable spots for the Emblems and
Inscriptions.Changes to the Ranked BattlesChanges in the new
season:Now a season will last 21 days and is not divided into
stagesIncreased the number of ranks from 5 to 15 Reworked the
conditions of earning chevrons: The top 10 players on the winning
team and the top player on the losing team will receive 1 chevron
The top 3 players on the winning team will receive 1 additional
chevron Players who took places 11-15 on the winning team and
places 2-5 on the losing team will retain a chevron Players who
took places 6-15 on the losing team will lose a chevron Added new
functionality: rank shield. Some ranks will be "shielded". The
shield will have a particular number of durability points that will
be deducted after a defeat or victory (if the player enters the
prize zone).Reworked the interface of the main screen in the Ranked
Battles for proper display of information about 15 ranksReworked
the interface of the rewards for the ranks and season. It can be
entered from the main screen and includes: Information about the
rewards for each rank Information about the rewards for the season
Changed the art of the vehicle ranks: they were replaced with the
rank points. The principle of earning rank points remained
unchanged. Removed the display of the vehicle ranks from the
vehicle panel; the vehicle ranks were replaced with rank points in
the vehicle statistics.Reworked the progress interface of vehicle
ranks: upon reaching the maximum rank players will be able to see
the number of the earned rank points in the Garage.Improvements to
the Stronghold ModeIn Skirmishes and Advances, the battle room
commander can select a player who will use the Combat Reserves
(Airstrike and Artillery Strike); it can be any player of the
detachment, including the legionnaires. The player becomes the
Forward Observer and uses the reserves in battle.Update 9.22 Will
Introduce Two Announced Vehicles in the Tech TreeTier X vehicle
that is researched after the T-10 Tier X vehicle that is researched
after the Object 430 Version IIIn the Tech Tree, the announced
vehicles will be marked with a special symbol in order to inform
players that corresponding vehicles will be added in the nearest
updates.Changes to the technical characteristics of the following
vehiclesChanges to the U.S.S.R. vehicles:The following vehicles
were added:IS-M Object 430У (replaces the Object 430 at Tier X)
Object 268 Version 4 (replaces Object 263 at Tier X) Object 257
(Tier IX) Object 263 (Tier IX) Object 430 (Tier IX) Object 705
(Tier IX) Object 705A (Tier X)Removed vehicles:Object 263 (Tier X)
Object 430 (Tier Х) SU-122-54 (Tier IX)Changes to the technical
characteristics of the following vehicles:SU-101Replaced the 122 mm
D-25S mod. 1944 gun (ammo rack capacity of 28 shells) with the 122
mm D-25-SU-101 gun (ammo rack capacity of 28 shells) that features
the following parameters:
gun elevation angle: 18.3 deg.
gun depression angle: 3 deg.
dispersion at 100 m: 0.44
reload time: 11.1 s
aiming time: 2.5 s Parameters of the shells are as follows:
UBR-471: damage 390, penetration 210 mm
BR-471D: damage 390, penetration 248 mm
UOF-471: damage 530, penetration 64 mm Decreased dispersion during movement of the SU-101 suspension by 33% Decreased dispersion during movement of the SU-102 suspension by 37% Decreased dispersion on hull traverse of the SU-101 suspension by 33% Decreased dispersion on hull traverse of the SU-102 suspension by 37% Changed the traverse speed of the SU-101 suspension from 34 deg./s to 23 deg./s Changed the traverse speed of the SU-102 suspension from 36 deg./s to 25 deg./s Changed dispersion of the 100 mm D-10S mod. 1944 gun from 0.35 m to 0.4 m Changed dispersion of the 100 mm D-54S gun from 0.35 m to 0.39 m Changed dispersion of the 122 mm M62-C2 gun from 0.37 m to 0.42 m Increased dispersion on gun traverse of the 100 mm D-10S mod. 1944 gun by 25% Increased dispersion on gun traverse of the 100 mm D-54S gun by 25% Decreased dispersion on gun traverse of the 122 mm M62-C2 gun by 25% Changed the reload time of the 100 mm D-10S mod. 1944 gun from 6.2 s to 7.1 s Changed the reload time of the 100 mm D-54S gun from 6.7 s to 9.1 s Changed the reload time of the 122 mm M62-C2 gun from 12 s to 12.6 s Changed the aiming time of the 100 mm D-10S mod. 1944 gun from 1.7 s to 2.3 s Changed the aiming time of the 100 mm D-54S gun from 2.1 s to 2.3 s Changed the aiming time of the 122 mm M62-C2 gun from 3.1 s to 2.5 s Changed the view range from 380 m to 350 m Changed the gun traverse speed from 44 deg./s to 26 deg./s Improved hull armoring Decreased the velocity of the UOF-472 shell for the 122 mm M62-C2 gun by 10% Decreased the velocity of the BR-472 shell for the 122 mm M62-C2 gun by 10% Decreased the velocity of the BK-9 shell for the 122 mm M62-C2 gun by 8% Changed the gun depression angle of the 100 mm D-10S mod. 1944 gun from 2.3 to 3 deg. Changed the gun depression angle of the 100 mm D-54S gun from 2.3 to 3 deg. Changed the gun depression angle of the 122 mm M62-C2 gun from 2.2 to 3 deg. Changed the gun traverse angles of the 100 mm D-10S mod. 1944 and 100 mm D-54S gun guns from -9.3 /9.3 to -10/12 deg. Changed the gun traverse angles of the 122 mm M62-C2 gun from -7.3/7.3 to -10/12 deg. Changed the reverse speed from 16 km/h to 18 km/h Changed the vehicle durability from 990 to 1100 HPs SU-100M1Decreased dispersion during movement of the SU-100M1 suspension by 30% Decreased dispersion during movement of the SU-100M1 Bis suspension by 33% Decreased dispersion on hull traverse of the SU-100M1 suspension by 30% Decreased dispersion on hull traverse of the SU-100M1 Bis suspension by 33% Changed the traverse speed of the SU-100M1 suspension from 32 deg./s to 23 deg./s Changed the traverse speed of the SU-100M1 Bis suspension from 34 deg./s to 25 deg./s Changed dispersion of the 100 mm D-10S mod. 1944 gun from 0.37 m to 0.42 m Changed dispersion of the 100 mm LB-1C gun from 0.33 m to 0.41 m Increased dispersion on gun traverse of the 100 mm D-10S mod. 1944 gun by 25% Decreased dispersion on gun traverse of the 100 mm LB-1C gun by 25% Changed the reload time of the 100 mm D-10S mod. 1944 gun from 7.3 s to 7.1 s Changed the reload time of the 100 mm LB-1C gun from 5.9 s to 7.1 s Changed the aiming time of the 100 mm D-10S mod. 1944 gun from 2 s to 2.3 s Changed the aiming time of the 100 mm LB-1C gun from 1.7 s to 2.3 s Changed the view range from 360 m to 350 m Changed the gun traverse speed from 44 deg./s to 26 deg./s Improved hull armoring Changed penetration of the UBR-412P shell for the 100 mm LB-1C gun from 235 mm to 258 mm Changed penetration of the UBR-412 shell for the 100 mm LB-1С gun from 183 mm to 212 mm Changed the gun traverse angles of the 100 mm D-10S mod. 1944 and 100 mm LB-1С guns from -8 /8 to -12/12 deg. Changed the top speed from 50 km/h to 54 km/h Changed the reverse speed from 14 km/h to 16 km/h Changed the vehicle durability from 830 to 850 HPs Vehicles that have been remodeled in HD:AMX 40 (French Tier IV light tanks). Let us know what you think!
Kandly
gun elevation angle: 18.3 deg.
gun depression angle: 3 deg.
dispersion at 100 m: 0.44
reload time: 11.1 s
aiming time: 2.5 s Parameters of the shells are as follows:
UBR-471: damage 390, penetration 210 mm
BR-471D: damage 390, penetration 248 mm
UOF-471: damage 530, penetration 64 mm Decreased dispersion during movement of the SU-101 suspension by 33% Decreased dispersion during movement of the SU-102 suspension by 37% Decreased dispersion on hull traverse of the SU-101 suspension by 33% Decreased dispersion on hull traverse of the SU-102 suspension by 37% Changed the traverse speed of the SU-101 suspension from 34 deg./s to 23 deg./s Changed the traverse speed of the SU-102 suspension from 36 deg./s to 25 deg./s Changed dispersion of the 100 mm D-10S mod. 1944 gun from 0.35 m to 0.4 m Changed dispersion of the 100 mm D-54S gun from 0.35 m to 0.39 m Changed dispersion of the 122 mm M62-C2 gun from 0.37 m to 0.42 m Increased dispersion on gun traverse of the 100 mm D-10S mod. 1944 gun by 25% Increased dispersion on gun traverse of the 100 mm D-54S gun by 25% Decreased dispersion on gun traverse of the 122 mm M62-C2 gun by 25% Changed the reload time of the 100 mm D-10S mod. 1944 gun from 6.2 s to 7.1 s Changed the reload time of the 100 mm D-54S gun from 6.7 s to 9.1 s Changed the reload time of the 122 mm M62-C2 gun from 12 s to 12.6 s Changed the aiming time of the 100 mm D-10S mod. 1944 gun from 1.7 s to 2.3 s Changed the aiming time of the 100 mm D-54S gun from 2.1 s to 2.3 s Changed the aiming time of the 122 mm M62-C2 gun from 3.1 s to 2.5 s Changed the view range from 380 m to 350 m Changed the gun traverse speed from 44 deg./s to 26 deg./s Improved hull armoring Decreased the velocity of the UOF-472 shell for the 122 mm M62-C2 gun by 10% Decreased the velocity of the BR-472 shell for the 122 mm M62-C2 gun by 10% Decreased the velocity of the BK-9 shell for the 122 mm M62-C2 gun by 8% Changed the gun depression angle of the 100 mm D-10S mod. 1944 gun from 2.3 to 3 deg. Changed the gun depression angle of the 100 mm D-54S gun from 2.3 to 3 deg. Changed the gun depression angle of the 122 mm M62-C2 gun from 2.2 to 3 deg. Changed the gun traverse angles of the 100 mm D-10S mod. 1944 and 100 mm D-54S gun guns from -9.3 /9.3 to -10/12 deg. Changed the gun traverse angles of the 122 mm M62-C2 gun from -7.3/7.3 to -10/12 deg. Changed the reverse speed from 16 km/h to 18 km/h Changed the vehicle durability from 990 to 1100 HPs SU-100M1Decreased dispersion during movement of the SU-100M1 suspension by 30% Decreased dispersion during movement of the SU-100M1 Bis suspension by 33% Decreased dispersion on hull traverse of the SU-100M1 suspension by 30% Decreased dispersion on hull traverse of the SU-100M1 Bis suspension by 33% Changed the traverse speed of the SU-100M1 suspension from 32 deg./s to 23 deg./s Changed the traverse speed of the SU-100M1 Bis suspension from 34 deg./s to 25 deg./s Changed dispersion of the 100 mm D-10S mod. 1944 gun from 0.37 m to 0.42 m Changed dispersion of the 100 mm LB-1C gun from 0.33 m to 0.41 m Increased dispersion on gun traverse of the 100 mm D-10S mod. 1944 gun by 25% Decreased dispersion on gun traverse of the 100 mm LB-1C gun by 25% Changed the reload time of the 100 mm D-10S mod. 1944 gun from 7.3 s to 7.1 s Changed the reload time of the 100 mm LB-1C gun from 5.9 s to 7.1 s Changed the aiming time of the 100 mm D-10S mod. 1944 gun from 2 s to 2.3 s Changed the aiming time of the 100 mm LB-1C gun from 1.7 s to 2.3 s Changed the view range from 360 m to 350 m Changed the gun traverse speed from 44 deg./s to 26 deg./s Improved hull armoring Changed penetration of the UBR-412P shell for the 100 mm LB-1C gun from 235 mm to 258 mm Changed penetration of the UBR-412 shell for the 100 mm LB-1С gun from 183 mm to 212 mm Changed the gun traverse angles of the 100 mm D-10S mod. 1944 and 100 mm LB-1С guns from -8 /8 to -12/12 deg. Changed the top speed from 50 km/h to 54 km/h Changed the reverse speed from 14 km/h to 16 km/h Changed the vehicle durability from 830 to 850 HPs Vehicles that have been remodeled in HD:AMX 40 (French Tier IV light tanks). Let us know what you think!
Subject: Va Wargaming a implementar la opción de múltiples cañones en wot?
Link on message: #15259301
Link on message: #15259301
Delhroh: Justo iba a traer a colación el tanque ligero de tier III, pero veo
que se me han adelantado.... una rareza con doble cañón.
.
Subject: WİN8 GİZLEME
Link on message: #15259251
Link on message: #15259251
VMX: Merhaba, Bu başlık, OP'nin talebi üzerine kapatıldı ve
kaldırılacak. Teşekkür ederim, VMX
Subject: 0.9.21_2 Micropatch - 11/01
Link on message: #15259071
MickShagger, on 11 January 2018 - 10:41 AM, said: Nice micropatch, having constant lag because my ping is changing
all the **** time since this patch.
Link on message: #15259071
MickShagger, on 11 January 2018 - 10:41 AM, said: Nice micropatch, having constant lag because my ping is changing
all the **** time since this patch.Kandly: Hey, can you please take a look here? They're instructions for providing a
PingPlotter report, which will help us figure out what's wrong.
We're not supposed to have any issues like this after the
micropatch, so if you could send the report to CS, they'll be happy to help. 
Subject: Does anyone want to give some gifts
Link on message: #15258940
Link on message: #15258940
Asklepi0s: This thread has been closed by moderation team due to rule
violation in the opening post.
Subject: Arty snapshoting
Link on message: #15258935
Link on message: #15258935
Asklepi0s: Due to the high number of Artillery threads, we want discussions to
take place in the main pinned thread here.
Subject: 41% winrate in the last 4 days
Link on message: #15258930
Link on message: #15258930
Asklepi0s: This thread has been closed by the moderation team due to not being
constructive
Asklepi0s
I ask Wargaming team to make different match making for players that have mor...
11.01.2018 12:16:15
Subject: I ask Wargaming team to make different match making for players that have mor...
Link on message: #15258907
Link on message: #15258907
Asklepi0s: Due to the high number of Match Making, we want discussions to take
place in the main pinned thread here.
Subject: Opée des fêtes
Link on message: #15258892
Link on message: #15258892
Jahpero: Bonjour, merci d'utiliser ce topic pour échanger sur
le Guide des Opés des fêtes 2018.
Jahpero
Jahpero
Subject: TIGER P NOOB UNINSTALL THE GAME
Link on message: #15258885
Link on message: #15258885
Asklepi0s: This thread has been closed by moderation team due to rule
violation in the opening post.
Subject: [PEGI7]
Link on message: #15258873
CerviKaL, on 11 January 2018 - 09:28 AM, said: Ah zut désolé Mr le modo. Le but de wg est aussi de tirer le jeu
vers le haut, ce qui n'est plus le cas depuis des années. Donc tes
leçons tu te les gardes.
Link on message: #15258873
CerviKaL, on 11 January 2018 - 09:28 AM, said: Ah zut désolé Mr le modo. Le but de wg est aussi de tirer le jeu
vers le haut, ce qui n'est plus le cas depuis des années. Donc tes
leçons tu te les gardes.Jahpero: C'est une drôle de façon pour répondre.. Si tu l'as mal
pris, c'est dommage ce n'était pas dans mon intention.
Cependant ce type d'image n'a en aucun cas sa place sur le forum.
Je reste à ta disposition pour toute communication via MP si tu le souhaites.
Bonne journée à toi.
Jahpero
Cependant ce type d'image n'a en aucun cas sa place sur le forum.
Je reste à ta disposition pour toute communication via MP si tu le souhaites.
Bonne journée à toi.
Jahpero
Subject: Patriot e amici
Link on message: #15258864
Sael_, on 08 January 2018 - 04:58 PM, said: Siete off-topic e quasi ogni post scritto è pieno di provocazioni e
volgarità. Se avete ancora da discutere su quest'argomento, aprite
una discussione in Gameplay, magari mantenendo un tono pacifico,
per favore. 
Link on message: #15258864
Sael_, on 08 January 2018 - 04:58 PM, said: Siete off-topic e quasi ogni post scritto è pieno di provocazioni e
volgarità. Se avete ancora da discutere su quest'argomento, aprite
una discussione in Gameplay, magari mantenendo un tono pacifico,
per favore. Sael_: Ancora off-topic, vedo. Ve lo aprirei io un topic in
gameplay a questo punto, ma onestamente mi sembra una discussione
poco costruttiva. Prima di tutto, questo forum è uno spazio
ufficiale Wargaming aperto a tutti i giocatori di World of Tanks,
indipendentemente dal loro winrate - il minimo per scrivere è 50
battaglie, non far parte degli unicum, tutti possono esprimere le
proprie opinioni indipendentemente da quanto sono bravi e tutti
hanno il diritto di offrire feedback sulla propria esperienza di
gioco. Quanto al dare e ricevere consigli, sta al singolo scegliere
quali seguire e quali no in base ai vostri criteri personali, lo
Staff non osserva il forum per stabilire chi è bravo abbastanza per
parlare e chi no ma per raccogliere feedback, distribuire
informazioni e assicurarsi che tutti seguano il regolamento.
Ricordatevi che tutti hanno cominciato da zero e tutti hanno il
diritto di divertirsi a modo proprio finchè non violano le regole,
perciò magari evitate di invitare gli altri al silenzio.
Subject: And this is why the Mauerbrecher is considered a BAD tank
Link on message: #15258807
Link on message: #15258807
Asklepi0s: This thread has been closed by the moderation team due to not being
constructive.
Subject: TD meta is starting to give me Edited
Link on message: #15258766
Link on message: #15258766
Asklepi0s: This thread has been closed by the moderation team due to not being
constructive
Subject: is this kind of behaviour starting to become the norm ?
Link on message: #15258735
Link on message: #15258735
Asklepi0s: This thread has been closed by moderation team due to rule
violation in the opening post.
Subject: Why do people play this game ?
Link on message: #15258719
Link on message: #15258719
Asklepi0s: This thread has been closed by the moderation team due to not being
constructive.
Subject: KA0S (Hilo oficial del clan KA0S)
Link on message: #15258589
Link on message: #15258589
Jbnn: Eliminados varios comentarios fuera de lugar.
Subject: [ARMYS] - La Main Rouge
Link on message: #15258548
bobratm, on 11 January 2018 - 08:28 AM, said: Bonjour, merci de bien vouloir fermer ce poste de recrutement.
Link on message: #15258548
bobratm, on 11 January 2018 - 08:28 AM, said: Bonjour, merci de bien vouloir fermer ce poste de recrutement.Jahpero: Le topic est donc maintant verrouillé.
Jahpero
Jahpero
Subject: VK 16.02 Leopard
Link on message: #15256745
Link on message: #15256745
Falathi: Prawdę mówiąc, przed zmianą MM dla lekkich jeździłem na magazynku,
ponieważ oferował większą szansę na zaskoczenie wroga i zadanie mu
uszkodzeń, tym bardziej że wówczas 50mm miała o ile pamiętam
znacząco niższą penetrację.
Obecnie wygląda to tak, że magazynek jest dla graczy zaawansowanych a dla takich jak ja pozostaje 50mm - z uwagi na czas przeładowania, penetrację i celność nie jest to złe działo.
Obecnie wygląda to tak, że magazynek jest dla graczy zaawansowanych a dla takich jak ja pozostaje 50mm - z uwagi na czas przeładowania, penetrację i celność nie jest to złe działo.
Subject: Offre spéciale : échange de char
Link on message: #15256702
YsuiPala, on 09 January 2018 - 11:45 PM, said: Déjà deux fois qu'elle est apparue depuis Mars 2017, donc compte a
peu près tout les 6 mois, ou alors pour une grosse occasion.
Link on message: #15256702
YsuiPala, on 09 January 2018 - 11:45 PM, said: Déjà deux fois qu'elle est apparue depuis Mars 2017, donc compte a
peu près tout les 6 mois, ou alors pour une grosse occasion.Actinid: Pour le moment je n'ai pas plus d'informations à ce sujet.
J'ai envoyé un mail afin d'en savoir plus, je reviendrais
vers vous dès que j'en saurai plus =). Bonne soirée à tous !
Subject: Mod légal ou illégal ?
Link on message: #15256651
Link on message: #15256651
Tanatoy: Bonjour, C'est autorisé en garage, mais pas en bataille
comme expliqué ici-même (en fin de l'article).
Subject: 0.9.21_2 Micro-aggiornamento
Link on message: #15256629
Link on message: #15256629
Sael_: Carristi! Domani, giovedì 11 gennaio 2018, rilasceremo un
micro-aggiornamento riparatore. Per questo motivo, il server non
sarà disponibile dalle 05:00 alle 05:45 ora italiana. Dettagli
dell'aggiornamento:Sistemato il problema di visualizzazione
dell'interfaccia vuota dei regali a seguito di un'interruzione di
connessione internet. Sistemato il problema dell'inabilità ad
effettuare il login di alcuni account registrati dopo il
21.12.2017. Sistemati alcuni problemi relativi al doppiaggio del
campo d'addestramento. Sistemato il problema della Marcia delle
Nazioni: la stringa “Non ti sei piazzato in questa classifica” è
visualizzata ai partecipanti all'evento nella sezione Risultati
Migliori. Sistemati alcuni problemi tecnici.
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