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Unimpressed complete impression

Дата: 08.10.2010 05:37:57
merig00: Good solid review.
So quick feedback:
1. Interface - will be improved, there are more important issues to fix right now in beta
2. Spotting - yes it's buggy. Still being worked at, should get much better once we get large maps. Right now maps are under 2kmx2km, most are around 1kmx1km so most tanks would see across half of the map without moving from spawn. So again, will be fixed
3. Camo, neon signs, radio - this is arcade so it's here to stay. Plus current radio system when you relay everyone around you I think is the only way for scouts. Can you imaging driving at 70km/h, shooting people and pressing "radio in" button at the same time?
4. Fires happen, makes the game more interesting in my opinion.
5. Camping. Well here we have a draw - noone wins.
6. Matchmaking - still being adjusted. I believe it works best for 10k+ players. Pay attention how many players are in the game, once the number goes over 6k the matchmaking becomes much better.
7. SPG - not touching it :Smile_harp:
8. Grind. After going through Russian Closed Beta, wipe, wipe, Russian Open Beta, wipe, Russian "Release", European Closed Beta, wipe, American Closed Beta I learned just to enjoy my current tanks (plural) and get nice surprises when I have enough experience to upgrade. This is definitely not one of those "must have the top tier or die" games. Each tank is unique and takes some time to get adjusted to. That's what for I love this game. But that's my personal opinion.
9. Tech tree. It is what it is right now because it follows the original designs. Germans used the same bodies for different tanks more frequently than soviets hence all the intersections on the tree. But I really like your idea!
10. Sound and Visual. Visual - devs want to keep specs requirements to a minimum. The textures got much better since 0.3.3, trust me. So if devs manage to optimize the game engine, I'm sure they'll improve the graphics where they can. Sounds - I guess you are right, it's good enough for me but I've seen posts stating the same thing as you did. Some trivia - the sound of ricochet is actually a kitchen knife grinding against a beer can :D
And again, thank you for a good breakdown!
P.S.
0. There is difference between terrain. The most obvious place to test it is the swamp in the middle of Karelia. Though I agree, with you the difference often is too small.
0.0 AFAIK there are plans to redo crew voices. Maybe you've noticed but they've expanded vocabulary with the last patch. Crews suppose to get voices of different countries. Though I'm not sure if each nation will speak in its own language or just for localizations.

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