Explore the New In-Game Shop
Дата: 19.07.2018 21:41:20
Gnomon: Hey, everyone! I've got a bit of news for you
regarding the Shop. Our dev team has been working on a new
in-game shop for several months, and it's finally available for
testing! We plan to change the shop's interface and functionality,
so we're starting a separate Common Test specifically for this new
feature. Why have we changed things? Well, the current shop
allows you to browse through the list of available vehicles,
modules, shells, etc. There are also filtering tools and special
offers. However, the design hasn't been updated for a bit, leaving
much to be improved. We have two main goals with the
new Shop: Functionality: We want "Shop 2.0" to become the
go-to place for anyone looking to get new in-game content. Due to
this, Shop 2.0 will provide extensive information about every item
available Convenience: Instead of small consecutive changes, we
decided to make a new design from scratch and focus on usability
and the overall look We want to see what should be improved,
changed, or even removed, so we'd like to ask everyone to join the
test and share their feedback. Please leave your feedback over in
my WCFR Shop 2.0 Post. Also, here is the
TEST CLIENT INSTALLER I'm going to break
down the new features in the spoiler below, but be sure to check
out our article here: Explore the New In-Game Shop Here's how
the Common Test Will Work: After joining the test, you’ll be
provided with a certain amount of all in-game currencies (Credits,
Bonds, and Gold) to buy in-game items. 100,000,000 XP 100,000,000
Silver 20,000 Gold 50,000 Bonds We’ll be running an
emulation of purchasing Gold and Premium Account with real money —
to test the full-circle functionality. If you lack the Gold to
purchase a Premium Package and decide to buy more of the currency,
choose a bundle and click “Purchase” — doing so takes you to
the Premium Shop, where a payment operation will be completed. Upon
release, Shop 2.0 will allow linking and remembering preferred
payment methods by default, but during this Common Test, the
operation will be automatic. Features Everything is
Close at Hand The old horizontally aligned three-tab menu
has been replaced with a vertical set of icons, which now only
contain shop items. The "Depot" tab has changed and taken its
place, while special offers are now part of the Shop under "Best"
Two completely new sections, "Gold" and "Premium Account"
have moved to the Shop, too, featuring options available for
purchase. They could be left in the upper right menu, but we want
to test this arrangement in terms of user experience.
The "Vehicles" section now has a cleaner look and a more
clear structure. The list of machines is presented in tiles,
divided into several categories (reflecting bundles), along with
available Premium and regular tanks. The familiar filter is now
hidden behind the tank icon to the right of the search field, so as
not to frustrate players with excessive visual information. Its
functionality remains unchanged: if you want to search a desired
nation or vehicle class, click on respective buttons in the filter
menu. Once you click on any vehicle, it is displayed as if
parked in your Garage, so you can literally “try it on.” If you
choose a bundle containing several machines, you can switch among
them by clicking on the desired icon at the bottom of the screen.
Every vehicle will feature a historical note, a list of Crew
members with their core abilities, and additional bonuses with
descriptions (if you’ve chosen a Premium tank).
Equipment, Consumables, Personal Reserves, and Directives
are all compiled in the unified “Service” section. Jump between the
tabs to reach the type of items you’re looking for. In case you
need an item for a certain vehicle, activate the filter in the
upper right field and choose the desired machine.
Just like with vehicles, everything is divided into blocks;
items available for Bonds are arranged separately. For your
convenience, we’ve created a standalone section, “Items for Bonds,”
where you can seamlessly access improved Equipment and Directives.
What's after this test? At this stage, it’s
crucial for us to know your opinion about the new Shop. We'll
continue holding internal QA sessions to make sure it’s fast and
reliable from the technical standpoint, but we also want to be
confident Shop 2.0 performs well in terms of user experience, too.
Based on your impressions, we’ll introduce necessary changes both
prior to and after the release. Please let us know your thoughts!
Thanks, everyone!
Explore the New In-Game Shop