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Explore the New In-Game Shop

Дата: 19.07.2018 21:41:20
Gnomon: Hey, everyone!    I've got a bit of news for you regarding the Shop.   Our dev team has been working on a new in-game shop for several months, and it's finally available for testing! We plan to change the shop's interface and functionality, so we're starting a separate Common Test specifically for this new feature.   Why have we changed things? Well, the current shop allows you to browse through the list of available vehicles, modules, shells, etc. There are also filtering tools and special offers. However, the design hasn't been updated for a bit, leaving much to be improved.    We have two main goals with the new Shop:   Functionality: We want "Shop 2.0" to become the go-to place for anyone looking to get new in-game content. Due to this, Shop 2.0 will provide extensive information about every item available Convenience: Instead of small consecutive changes, we decided to make a new design from scratch and focus on usability and the overall look   We want to see what should be improved, changed, or even removed, so we'd like to ask everyone to join the test and share their feedback. Please leave your feedback over in my WCFR Shop 2.0 Post.   Also, here is the TEST CLIENT INSTALLER   I'm going to break down the new features in the spoiler below, but be sure to check out our article here: Explore the New In-Game Shop   Here's how the Common Test Will Work:   After joining the test, you’ll be provided with a certain amount of all in-game currencies (Credits, Bonds, and Gold) to buy in-game items. 100,000,000 XP 100,000,000 Silver 20,000 Gold 50,000 Bonds   We’ll be running an emulation of purchasing Gold and Premium Account with real money — to test the full-circle functionality. If you lack the Gold to purchase a Premium Package and decide to buy more of the currency, choose a bundle and click “Purchase”  — doing so takes you to the Premium Shop, where a payment operation will be completed. Upon release, Shop 2.0 will allow linking and remembering preferred payment methods by default, but during this Common Test, the operation will be automatic.   Features  Everything is Close at Hand   The old horizontally aligned three-tab menu has been replaced with a vertical set of icons, which now only contain shop items. The "Depot" tab has changed and taken its place, while special offers are now part of the Shop under "Best"     Two completely new sections, "Gold" and "Premium Account" have moved to the Shop, too, featuring options available for purchase. They could be left in the upper right menu, but we want to test this arrangement in terms of user experience.      The "Vehicles" section now has a cleaner look and a more clear structure. The list of machines is presented in tiles, divided into several categories (reflecting bundles), along with available Premium and regular tanks. The familiar filter is now hidden behind the tank icon to the right of the search field, so as not to frustrate players with excessive visual information. Its functionality remains unchanged: if you want to search a desired nation or vehicle class, click on respective buttons in the filter menu.   Once you click on any vehicle, it is displayed as if parked in your Garage, so you can literally “try it on.” If you choose a bundle containing several machines, you can switch among them by clicking on the desired icon at the bottom of the screen. Every vehicle will feature a historical note, a list of Crew members with their core abilities, and additional bonuses with descriptions (if you’ve chosen a Premium tank).     Equipment, Consumables, Personal Reserves, and Directives are all compiled in the unified “Service” section. Jump between the tabs to reach the type of items you’re looking for. In case you need an item for a certain vehicle, activate the filter in the upper right field and choose the desired machine.     Just like with vehicles, everything is divided into blocks; items available for Bonds are arranged separately. For your convenience, we’ve created a standalone section, “Items for Bonds,” where you can seamlessly access improved Equipment and Directives.     What's after this test?   At this stage, it’s crucial for us to know your opinion about the new Shop. We'll continue holding internal QA sessions to make sure it’s fast and reliable from the technical standpoint, but we also want to be confident Shop 2.0 performs well in terms of user experience, too. Based on your impressions, we’ll introduce necessary changes both prior to and after the release. Please let us know your thoughts!   Thanks, everyone! 

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