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Arms Race: Rules & Regulations

Дата: 23.05.2018 18:03:12
View PostMazhar_1980, on 22 May 2018 - 09:41 AM, said: In the trailer it says something like effect of clan success on your personal score is reduced which means players from low rank clans will have higher chance to win the reward tanks but I couldnt understand how this works.   I did side by side comparison of operation gambit and arms race regulations but it looks like all formulations, coefficients (calculation of clan fame points and personel fame points) look all same:   https://worldoftanks...e-regulations/  https://worldoftanks...bit-rules-regs/   Anyone understand this time how tankers in low rank clans have better chance to win reward tanks? 

voulezvous: The trailer talks about reducing the attractiveness of those bonuses meaning the stronger clans might want to ignore then and thus allow lesser clans to take advantage of them. You need to remember that, just as with Gambit, your clan leader will have to make some strategic choices during the event. It will be a balancing act between how much Fame points to invest and how many battles he can squeeze out of your clan mates. Not every action will help you advance in the most optimal way. This is basically what we wanted to achieve with lowering the attractiveness of some of the bonuses - stronger clans might want to use their Fame points in different ways fighting for the top positions while weaker clans might want to use those to secure some lower but still rewarding postion in the ranking.    

View PostMariuxszas, on 23 May 2018 - 09:04 AM, said: I dont understand why all the hate. I am very happy that WG decided to make small campaign this year. I love cw and the only reason i'm still playing this game is clan activity.  I see only one questionable decision. Why small campaign rewards include the same tanks as big (december) campaign. I feel that tier 8 premium would be enough for this small campain. Of course my greedy self feels happy to be able to get tier10 reward tank much easier. Also i'd like to suggest for future to make smaller landing teams if possible. I mean if we atack a province, it takes 3-4 hours to reach owner and finish all battles. For me it is too long. I'd prefer more shorter landings. But overall i'm satisfied with this campaign and all rules and regulations.

voulezvous: I'm glad to hear that CW is so important to you :) The operation is indeed a scaled down version of last year's Gambit and as such offers similar rewards. We did want to differentiate between the big Winter one and this Spring event and this is why this time you only have 3 tanks to choose from.   Thanks for your feedback on landing team size. You're making a valid point. I'll make sure the devs hear about it.

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