Are you guys having fun?
Дата: 17.07.2019 12:20:43
OUe_mistake_not, on 17 July 2019 - 08:20 AM, said: Why do you keep ignoring the disparity between a purple WN8
and a exceptionally low WR? You keep admitting that a high
WN8 should correspond with a high WR but fail to address the
disparity. Clearly you are not going to admit that your MM is
broken and that players are purposefully put on losing streaks, but
you can't even come up with a good excuse for it!
4nt, on 17 July 2019 - 09:02 AM, said: One can get purple wn8 and low WR easily from causality standpoint, but it does require skill in itself: it isn't really for someone who wouldn't get deep blue-light purple even without. The tactic requires understanding of how much a single player can effect the events leading to victory or loss.
Take a support tank, perferably TD (can also be done in few lights with good guns), play redline damage farming. Done. A player who dedicates one's performance for late game damage farming will, with enough aptitude in tanks he plays, get very high wn8s and low WR due to fact that one makes damage far too late to swing the battle.
eekeeboo: The reason i'm not "admitting" it, is there's nothing to
admit. People who are good at the game have good winrates, because
they are good at the game. Despite RNG and law of averages, people
who are better at a game still generally do better than those who
don't. It's not an excuse, it's a simple fact.
4nt, on 17 July 2019 - 09:02 AM, said: One can get purple wn8 and low WR easily from causality standpoint, but it does require skill in itself: it isn't really for someone who wouldn't get deep blue-light purple even without. The tactic requires understanding of how much a single player can effect the events leading to victory or loss.
Take a support tank, perferably TD (can also be done in few lights with good guns), play redline damage farming. Done. A player who dedicates one's performance for late game damage farming will, with enough aptitude in tanks he plays, get very high wn8s and low WR due to fact that one makes damage far too late to swing the battle.
eekeeboo: Another also important note is, it's very difficult to get a
"low" WR by getting high damage games. Overall through increased
damage and optimal and efficient use of your HP vs the enemy, over
time this can lead to a victory unless the enemy concentrates on
capping, which most do not. That's why most good players have good
winrates. If there was rigging, no one would be purple and no one
would have over 50% winrate.
Are you guys having fun?