Реклама | Adv
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
Сообщения форума
Реклама | Adv

Matchmaker Tweaks: Next Steps

Дата: 11.02.2019 20:22:24
View Post_Zenon, on 11 February 2019 - 02:12 PM, said: Firs part is wrong - in fact the game design must consider the fun you achieve playing that game and when you are slaughter is no fun or when you slaughter.
Second part is ok and with fun that we should get when we play the game i consider it will take us to that necessary skilled balanced MM.
I can give you a example- diablo 3 has died after hard core players ask blizz to shut down AH. They have listen those and they have been only 25% from all d3 players- now they remained with them because almost all players quit..
The same mistakes will be here too - WG will listen pro players that they dont want skilled ballance and they will remain with them because all occasional players all medium weak players will leave day by day and i dont think more than 30% players have more than 50% Wr.
I can give you another example - Poe - they earn money not like WG because players became frustrated and buy p2w items to get better but contrary they pay GG because they have done a great job with that game. In a perfect world with smart developers WOT should the POE road not D3 road, they should listen all those zillion thread where people ask them to ballance players regarding skill at the end of template.
Anyway i have seen many games buried by the fact that devs dont listen community and i meant the big part of comunity not hard core players, and it wont be the last one.

Someone has a point here -in 8 years they could not understand what is about with this mm why they will do it now , if they don't implement this now , later will be impossible since game bleed players and they will not have this big pool of players to try that,
My advice is to try to try a skilled balance - if they screwed up and i,m sure that they wont , - they can blame us because we ask that.They should implement that at list a month and see the feedback what they have to loose?
 

eekeeboo:   Exactly. Where's the fun in being in the queue?    It's not about not understanding what's wrong with MM, understanding what's wrong and finding the solution, testing it and deploying it are very different. Skilled balance is not the solution many people think it is, this is as a player, not WG. I've played A LOT of skill-based mm games and only in a few circumstances has it worked, while introducing a whole new level of issues. 

Реклама | Adv