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EXP nerf

Дата: 17.11.2010 01:38:08
Tanitha: As an example I had a fun/interesting game a little while ago. I ended up scouting in my vk4502 mini mouse.
Well, im a slow tank, and i cant tell other players what to do and were to go. So i went off one way. And no-one followed. I wasn't going to turn around, the tanks too slow for that, So I kept going..
I ended up driving into the town on the new desert map, the one made of clay buildings, the only friendly tank in sight. And I walked into a enemy vk4502 and 4-5-6 other large tanks, and I mean walked into they were right on top of me... I shot them a few times. while arty pounded the area. Enemy arty pounded me, and our arty pounded them, while I shot them as well. I didnt get hit too much, I think there was too many of them in a small area that they couldn't get a shot in, and a lot of confusion. Anyway very shortly afterward I was surprised that I was the only tank standing in a field of enemy red icons.
After that battle which took out almost 1/2 the enemy team, the game finished shortly afterwards. I was surprised to find out at the end of the game. that I had only fired 4 shots, for 4 hits, and earned 45k credits. Quite a hefty pay rate for a Vk4502 especially for only 4 shots fired.
The high pay IMO was from spotting for the arty, "support", lots of tanks getting killed by my scouting. Being around enemy fire, enemy arty fire, even all the shots that missed and landed around me, and a decent amount of damage done to the high tanks with the 4 shots that landed. Etc Etc..
Like also if you are in a leopard, and dodging enemy artillery that is missing and landing around you, I believe you will clock up the exp by not getting hit, just being under fire.
I'm not saying exp doesn't need tweaking, I'm sure it will be tweaked 100 times before release. But I don't see anything wrong with earning exp from being close to (in) combat, under-fire, spotting etc..

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