Earning Bonds for Awards
Дата: 22.09.2017 19:57:13
WunderWurst, on 22 September 2017 - 05:40 PM, said: That leaves one question to be asked? Why implementing them in the first place if everyone has access to them in the future? Where is the point of them? For me it seems like a "Lets do §$%§Something$%&§" idea. There is no point in them any more. Please dont misunderstand me here. I am heavily against bonds or more the rewards you can buy for them as they are just plain stupid. I dont want and need another advantage over worse players. This entire "idea" seems to turn into the typical WG failure. Lets see what dies faster... ranked or bonds!? Bets are welcome. PS: Also another question how are the glorious "Grand battles" going? Seems like they are dead. Nice to see them killed the very patch they were released! Heppi plejas DA DA DA Comrade? Some more Vodka?
Ph3lan: Come on WunderWurst, no need to be this passive-aggressive about this, let's keep an open mind here The point of them, as I said, is that it is a new form of currency. Initially we introduced them in Ranked battles only and people thought that only the best players will be able to use them and the improved equipment you could buy with them will give them an advantage over everyone else. This happened because we didn't communicate properly about our plans with bonds and that there will be other ways to earn them. That was our bad. As our devs explained (in the tankfest/gamescom streams for example) we went with the Ranked implementation first because of several mostly technical/development reasons. Since then we have introduced another way of earning them (Tier X only battles and Grand battles) and now we are testing earning them on medals as well. Once all the ways are implemented and the bond economy is balanced it should work just like credits and XP, where everyone can earn them but at a rate which depends on their battle performance. Grand battles: I have seen a lot of feedback about them and people definitely seem interested. It is a completely new game mode and we might polish it more with upcoming patches, but I don't see any reason why you would think that they are dead. Our devs have access to all the data about the mode and if changes are needed based on that data and your feedback than we will make them, however at this point it is I think too early to tell.