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Facepalms incoming: WGs last Q&A.

Дата: 14.12.2017 13:53:21
View Posttajj7, on 14 December 2017 - 12:15 PM, said:   How?   Going to quote myself here -     I just cannot understand how you can possibly say that, when you consider it's impact on gameplay -   From the data we have available it is objectively OP.   By your (the devs) own comments on the high alpha HE of artillery and their one shot ability in the Sandbox developer diaries where this ability is described pretty much as game breaking, the Type 4/5 derp guns are just the same and have the same impact on players facing them. How can you justify that it is not fine and not good for the game to get one shot by artillery, but it is fine to get one shot by a super heavy that many tanks cannot pen?    Any objective look at how heavy tanks interact in game would see that a Type 5 vs another heavy engagement is objectively a broken engagement because many of the game mechanics/tactics (armour penetration, armour angling, sidscraping etc.) that you yourselves often advertise in tutorial videos are basically nuliffied and made pointless by this tank.    The tank is game breaking, high alpha one shots are already confirmed game breaking and a heavy tank that takes almost ALL SKILL out of heavy v heavy tank engagements is clearly game breaking as well.   

Kayi4ek:   I completely get your point, but you are focusing on really small part of the scope. I have couple of questions for you.   How many of these interactions are happening in your opinion? What is the percentage compared to overall percentage of the interactions heavy vs heavy? What is the percentage of interactions compared to all interactions? Not only heavy vs heavy. What is skill? Is this game skill based? How many players are playing for numbers? What is the percentage of one shots with this tank? Why are you comparing SPG with heavy tank? Why are you comparing indirect gameplay with heavy gameplay?   And I want to say one thing one more time. We are monitoring the game all the time. If there's something breaking our game, we will fix it.  

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