Super Test - New info on the modified Kharkov map
Дата: 16.03.2018 19:19:11
Kandly: Commanders, Based on the previous testing rounds, we’ve
decided to introduce some tweaks with the purpose of improving the
map's gameplay aspect. •The central blocks of the city (Zone 1) have now
been further simplified to decrease the number of possible flanking
routes and make it a bit easier to read and predict the flow of a
battle. •The passages between the central blocks (Zone 2) are now a
designated place for defensive play using heavies. •The open part
of the map (Zone 3) is going to keep most of the changes introduced
in the previous version, but with a more pronounced attack
direction for TDs, medium tanks, and light tanks that choose to
play mobile. •We’ve decided not to block the central city square
(Zone 4) and keep a few of the access points. Please note how some
of them will be one-way only (Zone 5), meaning that you will be
able to enter the square, but not to leave it. •We’ve also added
some firing positions for TDs with weak armor in the open space
(Zone 6). Depending on the Super Test outcome and your
reaction, we’ll make decisions regarding the future of this
prototype. Stay tuned—and best of luck in all your future battles!
Roll Out
Super Test - New info on the modified Kharkov map