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Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Web Resources Translation
17.03.2011 18:53:15
Subject: Testing Grounds\Translation Issues\Translation Assignments\Web Resources Translation\Web Resources Translation
Link on message: #435327

View PostFimp3n, on 17 March 2011 - 05:55 PM, said: The first link doesn't work at all for me, and the texts for the second link wasn't much of an issue. :(
But if we translate them, and you upload them and we get to proof-read them again after to make potential changes to things that turned out wrong it's fine. Is that what you're saying?

Overlord: You need to establish vpn connection to view it.

Side Project / Other Translation
17.03.2011 18:09:45
Subject: Testing Grounds\Translation Issues\Translation Assignments\Side Project / Other Translation\Side Project / Other Translation
Link on message: #435251

Overlord: Attached File(s) Attached File  PP_cz.jpg (146.65K)
Number of downloads: 23 Attached File  PP_it.jpg (126.77K)
Number of downloads: 21 Attached File  PP_pt.jpg (146.41K)
Number of downloads: 15 Attached File  PP_sp.jpg (148.86K)
Number of downloads: 16

Web Resources Translation
17.03.2011 17:34:10
Subject: Testing Grounds\Translation Issues\Translation Assignments\Web Resources Translation\Web Resources Translation
Link on message: #435178

View PostFimp3n, on 17 March 2011 - 02:34 PM, said: Overlord, in the play_registration_02-file there are many words and phrases that need to be put into context. Otherwise I can't be sure they get the correct gender when translated.
How would you like us to deal with that?

Overlord: For now only
http://play.wot.eu.wots.iv/ or http://play.worldoftanks.eu/.
When you have finished your translation, we will upload it there.

Official Release Announcement!
17.03.2011 17:19:18
Subject: Off-Topic Discussion\Off-Topic\Official Release Announcement!
Link on message: #435164

View PostLudMaestro, on 17 March 2011 - 05:16 PM, said: and Overlords blog... Just nothing on the official site or news section here... lol

Overlord: Our guys are slow to act. :)

EU Questions & Answers
17.03.2011 17:08:12
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #435151

View Postjzvc_oc, on 16 March 2011 - 06:56 PM, said: Some time before, you or someone form developer say "you can use this acc after release"
And tech questions:
Use game server GPU/OpenCL ... for game calculations (for spotting ie)?
IPv6 support in future (solve many VoIP problems ...)?

Overlord: Not sure who could say this. Double accounts are planned to be removed.
Negative to both.

View Posteviljezza, on 17 March 2011 - 06:36 PM, said: How would you determine which account is a double or not?

Overlord: Accounts created/copied during the server split and blocked on the non-selected server are considered to be double. Will use login history to determine that.

View PostKrautPanzer, on 17 March 2011 - 07:03 PM, said: additional armor plates:
and one question from me: if the german techtree will be changed, when do we get the information about the new one ? i ask because i want to play e-series and dont want to grind to tanks that i dont need for the e-series.

Overlord: Additional armor plates will include "schürzen", but won't be limited to them.
They might be introduced as a separate module or equipment. Or even in another way. Haven't decided yet.

View PostRAZORLIGHT, on 18 March 2011 - 02:14 PM, said: will you buff the Tiger in the upcoming patch?
becuase T7 heavy is like this atm.
Tiger = T6,5
IS = T7
T29 = T7,5
Tiger has the worst armor worst maneuverability worst gun worst camo(except for penetration which is an advantage and accuracy which isnt a great adavante)

Overlord: Certain adjustment(s) is (are) needed indeed. As for T29, it will be definitely brought back to tier 7.

View PostHamynelypham, on 18 March 2011 - 02:23 PM, said: A question! We all know that we won't get the "final" techtrees @ the release. Merican TDs and E-Series will be added later, there are also rumors about "tweaking" the american techtree a bit. So the question is, will you implement a system that allows players to "reset" their xp when some major are made in a techtree?

Overlord: No, such feature is not planned.

View PostFimp3n, on 18 March 2011 - 02:53 PM, said: A boost to it's speed would not only help balance, but also make it more historically accurate. I'd like to know too if there are any plans for a Tiger-buff.

Overlord: Tiger's hit-box can be reworked so as to reduce the amount of module damage.

View PostFimp3n, on 18 March 2011 - 03:18 PM, said: I'm just speculating here, but don't you think they will do it just as they have with everything else up 'til today? I had an elite Hetzer, then a new engine to be researched was released in the latest patch. My Hetzer was still elite, but I was able to research the new engine too. If you have a T30 I'm convinced they won't take it from you. ;) I too would like to hear something official on how you plan to deal with restructured tech trees.
My question would be rather if I have a T30 and it's changed to be a TD, will I instead have a T30 TD or will I get the tank replacing the T30 in the heavy branch of the tech tree?

Overlord: There is no need to worry in advance. Everything will go smooth for players.

View Postmahu78, on 18 March 2011 - 03:36 PM, said: @overlord:
you said in the american forum that the beta gift Tank will probably a US Tank - but its not decided yet..
can you please please consider a german tank instead - probably only for the EU Server ?
i would be nice to have something to remind the Beta - but a US tank is for me and maybee others here in eu only a occupied garage slot

Overlord: Unfortunately, looks like the choice we have to make is between KV-220 and this "secret" US tank. We don't have any suitable German tank at our disposal that can be used as a gift one.

View PostKazomir, on 18 March 2011 - 04:28 PM, said: A stupid one, i might add...
So the choice is
T-14 or Ram II?
Since russians got a tier 5 heavy tank, id go with T-14.
SO annother question is, since we will win an extra slot for the beta tank, will we win extra barracks slots aswell?

Overlord: Possible gift tank is not in the game yet.
Most likely there will be no extra slots for barracks.

View Postarkhell, on 18 March 2011 - 04:28 PM, said: Overlord:
1- Whats your favorite tank to drive?
2- Whats your favorite tank to shoot?
3- Whats your favorite tank to have as backup behind you?
To amke it easyer mine are:
1- King Tiger
2- T54 cause everyone hates on them :)
3- Something carrying a BL10 or 128mm atleast

Overlord: 1. M26 Pershing / Object 212 / Pz. 38H735 (f)
2. T54 (especially with 203mm B-4)/ KV (don't know why)
3. T30 / Object 704

WoT Secrets (english version)
17.03.2011 16:44:52
Subject: Game Discussion\Game Guides and Tutorials\WoT Secrets (english version)
Link on message: #435128

LiannaSilverwind: Very interesting data, did you try SPGs fire against IS-7?

Virus found when instaling from full client
17.03.2011 13:06:39
Subject: Technical Support & Bug Reporting\General Error Reporting\Virus found when instaling from full client
Link on message: #434928

Overlord: Those who are having any issues when any AV software that blocks/removes/quarantines WOTLauncher.exe, please do the following:
1) specify full version of anti-virus software you are using
2) specify what version of AV database you have, i.e. version, date (where possible)
3) screenshot security settings for AV software, ie what level of security you are using (where possible)

WoT Newsletter Volume #16
17.03.2011 00:28:29
Subject: News from the Front\World of Tanks News Letter\WoT Newsletter Volume #16
Link on message: #434605

View Postzmeul, on 16 March 2011 - 03:18 AM, said: ^
ok ... when shall one (WarGaming) dev team be satisfied with the product? how many "unofficial" delays should there be? 5, 10, 100 ...
why these delays? why not set the release date as TBD or TBA untill they actually release the game; why giving hope with a date and then disappoint with a delay
all that with the fact they released the game in RU more than 6 months ago

Overlord: Looking back at version 0.5.2 (release one for RU server),
- no US tanks
- no tier 7 SPGs, tier 9 mediums, tier 9 TDs
- no company battles
- minus 7 maps
- warping / teleporting
- no advanced graphic settings
- obviously worse match-making
- no voice chat
- less achievements and medals
- obviously worse UI
- worse overall performance of the game
one is supposed to receive evidence that we did it right having pushed the initial release date back.
We are on home straight right now.

Apsveciam Tehno ar meitas piedzimsanu!
16.03.2011 23:25:52
Subject: International Forums\Baltic Forums\Latviešu\Spama stūris\Apsveciam Tehno ar meitas piedzimsanu!
Link on message: #434557

OldFox: Tehno, sirsnigi apsvecu tev un avu sievu! Sievai novelu daudz veselibas un izturibas: kamer tu spelesi tancikos, tiesi vina sedes ar bernu :)

16.03.2011 23:21:27
Subject: International Forums\Baltic Forums\Latviešu\Spama stūris\Mūzika
Link on message: #434554

OldFox: Winampa ieksa ir SHOUTcast Radio. Izevlos venu no Smooth Jazz stacijam un aizet. Loti nomierina EU servera randoma kaujas. Jo man gribas dazreiz loti skali blaut uz savu komandu.

!MAPES!Apspriestu taktiku, bet nezinu kur varetu dabut mapu close up
16.03.2011 23:17:51
Subject: International Forums\Baltic Forums\Latviešu\Spēles apspriešana\Pamācības\!MAPES!Apspriestu taktiku, bet nezinu kur varetu dabut mapu close up
Link on message: #434552

OldFox: Paslaik taktikas pilnveidojas Klanu karos. Iedomajoties: katru dienu tev notiek 6-8 speles ar stipram komandam viena taja pati mape. Piemeram, Klints - es vinu jau sapnos redzu :)

Par klaniem
16.03.2011 23:14:09
Subject: International Forums\Baltic Forums\Latviešu\Klanu sadaļa\Par klaniem
Link on message: #434549

View PostLifesource, on 16 March 2011 - 10:33 AM, said: interesanti, pec tournament varbut nakshu uz lat klanu, sobrid no speletajiem reali sanaktu 1(nomrals latvieshu klans) tikai del, aktivitates, pieredzes un Online laika
vispar Eiropas serverii valdiis aktiivi speleetaji, jo servera apmekleetiiba arii nevar lepoties ar aiznemtiibu :(

OldFox: EU serveri ir dibinats vel viens latviesu klans - BaltBat. Es redzeju vinu klanu saraksta. Man nedrikst neko nevienam iesakt un es ari to nedarisu, bet spriezot pec dibinataja nika, man liekas ka tas ir viens no pieredzejosiem speletajiem no RU-servera.

16.03.2011 23:08:56
Subject: International Forums\Baltic Forums\Latviešu\Tehniskā palīdzība\Problēma
Link on message: #434545

OldFox: Te nav ista vieta tehnisko problemu risinasanai. Raksti tehniskaja atbalsta dienestam (support@worldoftanks.eu). Ja neatbild, apraksti savu problemu man privata. Bet obligati pirms raksti saportam, jo man nav korekti parkapt savas kompetences robezas.

Lokalizacijas kludas un bagi
16.03.2011 23:04:30
Subject: International Forums\Baltic Forums\Latviešu\Tehniskā palīdzība\Lokalizacijas kludas un bagi
Link on message: #434540

View PostJarro, on 16 March 2011 - 08:42 PM, said: Vēl dažas lietas:
"Uzbruku" => "Uzbrūku", bet cik saprotu tad šīs funkcijas mērķis ir norādīt sabiedrotajiem, kuru tanku "nonet" ir prioritāte, tad vēl pareizāk būtu "Uzbrūkam"

OldFox: Par to, ko nozime si komanda, RU serveri lidz sim speletaji stridas. Piemeram, ja PAI spiez uz T burtu, tas nozime "neteriet savienu, es vinu anulesu". Jo citai artai ir loti liels parlaidesanas laiks, un trapit jau nogalinataja tanka ir diezgan nepatikami. Ta tad tulkosim ta ka rakstits originala - Uzbrūku.

Lokalizacijas kludas un bagi
16.03.2011 22:04:27
Subject: International Forums\Baltic Forums\Latviešu\Tehniskā palīdzība\Lokalizacijas kludas un bagi
Link on message: #434479

OldFox: Paldies visiem! Ta turpinat! Starp citu, latvijas lokalizacijas dalibnieki izcilas ar labu organizesanu un operativu darbibu:)

Steel Wall - American Tank Destroyers!
16.03.2011 20:36:35
Subject: News from the Front\Developers Blog\Steel Wall - American Tank Destroyers!
Link on message: #434396

View PostBallsOFSteel, on 16 March 2011 - 08:03 PM, said: T28 Assult gun had 305mm front armor but low speed, I don't know about its cannon i heard it was made to take out German fortifications all info you need is HERE.

Overlord: 155mm AT-version, similar to the one mounted on T30, but with better accuracy.

Steel Wall - American Tank Destroyers!
16.03.2011 19:12:59
Subject: News from the Front\Developers Blog\Steel Wall - American Tank Destroyers!
Link on message: #434321

View PostSheepmaster, on 16 March 2011 - 06:17 PM, said: Mhm ... T28/95 being Tier 7 and 8??!! Or is there a tier missing in between?

Overlord: Tier 8 and 9 respectively.
tier 4 - T40
tier 5 - M10
tier 6 - M36
tier 7 - T25 (on T23)

Steel Wall - American Tank Destroyers!
16.03.2011 19:08:53
Subject: News from the Front\Developers Blog\Steel Wall - American Tank Destroyers!
Link on message: #434316

View PostAllitair, on 16 March 2011 - 04:19 PM, said: when we will see them in play?

Overlord: They will be added in v.0.7 patch, the one that comes after v.0.6.4.

Релиз когда будет?
16.03.2011 16:26:52
Subject: International Forums\BY, RU, UA Community\Релиз когда будет?
Link on message: #434153

View PostNorthBear, on 16 March 2011 - 08:10 AM, said: <_< На форуме я бета-тестер, в игре появился первый раз 23.02, так я понимаю мне ничего не положенно? Или как?

LiannaSilverwind: Если Твой аккаунт был создан после 27го января, то, боюсь, подарков не будет.

Steel Wall - American Tank Destroyers!
16.03.2011 16:03:02
Subject: News from the Front\Developers Blog\Steel Wall - American Tank Destroyers!
Link on message: #434130

admin: Battle actions on the fields of Europe in the beginning of the WWII, so-called “Blitzkrieg” period, and really tremendous success of the German tank troops clearly demonstrated to the U.S. military command that the role of tanks was underestimated in the pre-war period.  Moreover, the fact that U.S. Army had no tanks and anti-tank weaponry was evident. No, I don’t want to say that there was no antitank weapon at all, U.S. Army was armed with antitank guns (and these guns were not worse than in other countries). But the quantity was really insufficient and they were dispersed to infantry units. There were no specialized anti-tank units in the U.S. Army at that time.
The building of the first experimental anti-tank forces launched in 1941. Based on ideas of general McNair (it is strange that it was based on his ideas – such forces were formed in European armies and proved their effectiveness in the first period of WWII), who considered that creating of a highly-mobile and well armor-protected self-propelled artillery was preferable for antitank actions than tanks themselves. And it was not for nothing that the phrase “Seek-Strike-Destroy” became unofficial motto of tank destroyers. General McNair’s doctrine also had certain advantages – it did not require changes in the structure, tactics and equipping of the existing Army (I’d say bright-n-cheap idea). Anti-tank units supposed to be deployed to the most dangerous armored approach routes, prevent tank breakthrough, creating a powerful anti-tank defense by concentration of anti-tank weapons. Considering the German strategy of mobile armored attacks, this tactics was more effective than traditional anti-tank defenses.
But this had raised the question of appropriate vehicles creation. These vehicles supposed to have powerful weapons, capable to destroy all types of enemy tanks, and have proper strategic and tactical mobility. The works had been deployed in several directions. World of Tanks new American tank destroyers (TD) tree represents the projects of tank destroyers developed on base of track chassis.
From October 1941 till May 1942 the works on creation of tank destroyers on the chassis of M3 “Stuart” light tank and M3 ”Lee” medium tank were carried out. The projects were given the resignation T18 and T24.
T18 was originally designed as a self-propelled gun of infantry support. It was armed with 75-mm Howitzer installed in a spacious, fully enclosed armored hull. The development was started in October 1941 and finished in May 1942. The project was abandoned because of the emergence of more advanced M8. While speaking about battle service on the fields of World of Tanks we should mention that T18 will be a worthy representative of the second level tank destroyers, despite it was developed on the chassis of M3 “Stuart”. First of all, T18 is a closed-type tank destroyer and its armor plating will make it really hard nut to crack. But, as it always happens, everything has the opposite side of the coin – the weight of the armor plating will affect the speed characteristics and maneuverability of this tank destroyer. The types of the mounted weapon will also be an important factor in choosing the tactics used in battles.
Posted Image
As for T24, it was an anti-aircraft gun M3 mounted in a hull with open top. For this purpose was used the chassis of medium tank M3 “Lee”. After the construction of several prototypes (including the prototype with anti-aircraft gun M1918) the project was closed in April 1942. The reasons for the project closure were unsatisfactory characteristics of mobility and, in addition to that, the project had no rotating turret (although standard tank destroyers of this period has no rotating turret at all).
Right after these two projects the development of two more was started: T82 and T40. These projects were, in fact, a continuation of its predecessors.
T82 was designed on the base of M5A1 tank chassis (the development of M3 “Stuart”). It was armed with 105-mm light Howitzer M3A1 mounted in lightly armored hull with open top.
By August 15, 1944 two prototypes of T82 were complete, but the lack of interest on the part of the U.S. Army led to the cancellation of the project on June 21, 1945 (the best time to lose interest is the end of war). And now about T82 in World of Tanks - this self-propelled anti-tank vehicle of the third level is direct opposite of his predecessor. The hull with open top will significally increase the view range. Developed on base of M5A1 and lightly armored (what should sound like a death sentence), this vehicle will have high speed characteristics and a chance to get out of enemy fire. The type of weapon mounted on vehicle will determine the tactics of battle and vice versa. The use of heavy weaponry in conjunction with speed characteristics will allow you to appear in right place in appropriate moment and seriously damage the enemy with close-in fire – this tactics is very risky due to lack of armor protection, but very effective, as it will allow you to destroy the enemy combat unit with a single shot. If you’re not a “DESPERADO” and not used to risky actions attacking the enemy at short range and advantageous angle, while enemy shells whistling near – “bush-ambush” tactics is your choice. Yes, this tank destroyer can be used in this role too. You just need to mount anti-tank gun of small caliber, but high armor-piercing capacity. The damage is not as significant, but this tactics is more secure. So, shoot from long distances, if our position was spotted – quickly change the position. But remember the main thing – this tank destroyer is incredibly allergic to the pieces of metal flying at high speed, so you’d better avoid a meeting with them in all possible ways.
Posted Image
T40, in its turn, was a kind of follow-on version of its predecessor. The gun was mounted in the hull with open top, as in T24, but set lower (deeper in hull), thus improved the protection of the crew (but the word “improved” is not exactly the match – this improvement allowed to protect the crew somehow). However, we cannot speak categorically about its battle qualities and participation of these vehicles in the game. This tank destroyers have no obvious advantages over the same level vehicles of other nations but better view range and a bit better armor plating (particularly the bottom of the front armor plating became legendary among our players).But the open top of the hull makes the crew almost unprotected from artillery shots, and high silhouette makes the vehicle more visible. This aspect is really big disadvantage while using the tactics of ambushing. Not OUTSTANDING characteristics of maneuverability and speed minimize the chances to leave the battle “ASAP “, if the situation not in your favor. Types of weaponry available for mounting will allow it to destroy all the types of targets (all those crawling “metal-boxes” with guns) as for the tank destroyers of USSR and Germany of the same level. Preferable types of tactics to use are ambushing and conduction of distant battles from cover positions, as for the tank destroyers of other nations. However, you must also remember that the stealth characteristics are much to be desired, and speed-and-maneuverability characteristics of your vehicle will not let you leave the battlefield in a convenient moment.
Posted Image
The experience of the successful 105-mm howitzer mounting on tank chassis in April 1942 (our old friend “General Lee”) persuaded the top of the U.S. Army of the need for placement the gun with high muzzle velocity on the same chassis. It was decided to use the chassis of M4A2 medium tank of the early series. 76-mm cannon on the basis of anti-aircraft gun of the same caliber mounted in a turret, which in its turn borrowed from a heavy tank T1 (also known as M6), and the whole project was designated T35 (here we can compare it with LEGO). But U.S. Army commission decided to go the other way – at its request the height of the hull was reduced and armor plating was mounted at higher angles of inclination. After new faceted turret was mounted the name of the vehicle was completely changed into T35E1 and after it passed into service it was designated into T10. According to the documents, serial production of M10 “Wolverine” began in September 1942. The M10 vehicles you will face on the battlefields of World of Tanks will have high mobility characteristics and armor plating for the vehicles of its level (for example, its German opponent StuG III has significantly thicker armor plating). Rotating turret will be a great advantage as if your trucks are torn that will not mean that you turn into a helpless target and the enemy can shoot with impunity in your sides or your back. Another big advantage of this vehicle is really powerful top cannon that can pierce the armor of armored vehicles of higher levels. This cannon requires the mounting of the turret with a larger counterweight. In fact, Wolverine will get the cannon at level higher than its opponents – tank destroyers of other nations. And again – larger range of view as an advantage of the turret with open top. As for disadvantages, here we can mention the turret with its open top once again, that makes the crew more vulnerable and the height of the vehicle that significally reduces the stealth characteristics. However, we think that the advantages of this tank destroyer reduce all its disadvantages in full amount. All the types of combat tactics fit this tank destroyer: direct support of tanks on the battlefield, using it as an offensive weapon apart from tanks, firing from cover at long range, as well as the tactics of tank ambushes, taking into account the stealth characteristics. Rotating turret is quite indispensible in urban battles. We can speak with all confidence about the universality of this vehicle.
Posted Image
It should be mentioned that in October 1942 when it was decided to redesign the 90-mm anti-aircraft gun in an anti-tank gun (following the Germans experience of their 88-mm remakes). And somewhere in the beginning of 1943, M10 “Wolverine” tank destroyer was equipped with this cannon as an experimental vehicle. But it was too long and too heavy for the existing turret (a small miscalculation). In the spring of 1943 a modified version of the T71 with a new turret was presented. The demonstration was so successful that soon was signed up a contract for 500 units. In June 1944 it was accepted into service under the designation M36 “Slugger” or “Jackson”. While speaking about in-game characteristics of this tank destroyer we can compare it with M10 “Wolverine” with ease. The same advantages along with more powerful armor plating and weaponry able to hit almost all types of armored targets, makes this tank destroyer a very dangerous opponent. One of the worth noting innovations is the possibility to mount a turret with closed top. It will allow to gain better protection of the crew. Of course it will reduce the view range. If we compare “Slugger” with the tanks of the same level, we can point out a bit worse armor plating, but better stealth characteristics. Methods of the tactical deployment are also flexible as for his predecessor. That makes this battle vehicle indispensable in tank support, and quite viable in a single-use and in fight one on one.
Posted Image
T28 and its improved version T95 - both vehicles are prototypes of super heavy self-propelled artillery systems. They belong to the class of tank destroyers armed with 105-mm T1 cannon and frontal 305-mm armor plating.  This vehicle is quite often referred to super-heavy tanks. Works on this project were conducted from September 1943, but had not been completed by the end of the WWII. As a result – its production was limited to two prototypes completed in December 1945 and January 1946. T28/T95 is the second vehicle in weight after super-heavy “Maus” tank. It could be a very long story if we start to talk about its creation, you’d better see it with your own eyes – you will understand everything without technical descriptions (well, it is REALLY HEAVY vehicle). T28 and T29 are vehicles of the VIII and IX level as well. First of all, a few words about T28. This vehicle will have incredibly powerful front armor plating. It is almost invulnerable to frontal attacks. Moreover, in comparison with vehicles of the same class it will have well armored sides too. This tank destroyer will be really “tough nut to crack”. But everything has its price – T28 will have low characteristics of mobility and passing ability. As you understand, there is no reason to talk about its maneuverability characteristics, as we have nothing to discuss. Various types of weaponry available for mounting on this steel giant will be able to destroy almost all types of armored vehicles represented in game. Its characteristics will influence the tactics of playing. T28 will be the perfect vehicle for direct heavy tank support on the battlefield and for operating in battle formations. But do not think that this vehicle is invulnerable – a single T28 or left without support becomes an easy target for “big guns” of the enemy tanks and tank destroyers due to its size. And this is a real “PRESENT” for the enemy artillery units. Shoot down the tracks, immobilize it and do not get into the fire area of T28 gun – main methods to destroy this steel monster. But before that you should cut it off from the main forces or destroy its covering vehicles.
Posted Image

And all mentioned above is applied to T95 in the same way. Doubled tracks will provide it with the best passing ability in comparison with T28, but T28 will be more convenient to shoot at (and its tracks too). Additional armor plating of the T95 sides and its large angles will make the difficult task of hitting the side of T95 even more difficult if not impossible at all. Mounted top level gun will not leave a chance to rescue to no “lucky” armored vehicle who get into the crosshairs of T95. This steel monster can be compared only with the legendary “Maus” and arouse fear with its presence on the battlefield.
Posted Image
To sum up all the information described above one can say that the forthcoming American tank destroyer tree will bring a lot of new tactical, balance and fun features in the game. Considered to be the only true for tank destroyers the tactics of tank ambushes and long range fire from cover will retain its relevance. But American tank destroyers will bring new tactics such as direct support of tanks in combat (or at least will make this tactics more popular). Rotating turrets will allow players to use them apart from combat orders and as offensive weapon. It is also hard to overestimate the positive qualities of rotating turrets along with deadly anti-tank guns in urban battles, where tank destroyers of classical layout face great difficulties in taking the fire-position and maneuvering. High silhouettes of American armed vehicles will force all players to use “in-cover” tactics less than before that. That will make World of Tanks more dynamic and entertaining.
By Gustav Fuchs

World of Tanks clan registration
16.03.2011 13:14:37
Subject: News from the Front\Discussion of News Articles\World of Tanks clan registration
Link on message: #433897

View PostoLTechno, on 16 March 2011 - 12:30 PM, said: is it possible to Edit the rank of a member?
there is no button for this function or am i wrong ?
Such as make co leader or something else

Overlord: This functionality is ready but will be availalble later.

E-series E-50, E-75
16.03.2011 12:31:25
Subject: Archives\Beta\Questions\E-series E-50, E-75
Link on message: #433847

Overlord: Some points we can share at this time.
Turrets - 1) Rheinmetall (Panther II stock one) 2) Standard turret planned for E50 according to the schemes.
Possible guns - 8,8cm KwK 43 L/71, 7,5cm KwK 45 L/100, 8,8cm KwK L/100.
Turrets - 1) Henschel (Pz.Kpfw.VI Ausf. top one) 2) Standard turret planned for E75 according to the schemes.
Possible guns - 8,8cm KwK 43 L/71, 10,5cm KwK 45 L/52, 10,5cm KwK 46 L/68, 10,5cm KwK 46 L/68, 12,8cm KwK 44 L/55.
The models are currently in development.

World of Tanks v.0.6.4 update: Discussion of preliminary patch notes
16.03.2011 12:06:12
Subject: Game Discussion\Gameplay Discussion\World of Tanks v.0.6.4 update: Discussion of preliminary patch notes
Link on message: #433815

View Postziogualty, on 16 March 2011 - 11:31 AM, said: We are so close to release, yet no news about improving platoon's units to 4 or 5.
I guess if the devs thinks about the lack of teamplay as a necessary thing to keep the game balanced in random battles.
Because sometimes it happens: seems like thanx to a psi-power, one team act like there are one thing, and the match finish like 15-3 or so.
But teamplay is a keyrole in almost al MMO.
I just hope that clan wars and companies will be so much common and easy to make to make all this "random team-deathmatch" battles just a memory.

Overlord: Such increase is currently not possible. Platoons may be increased when larger teams are implemented (30vs30 or 45vs45).

World of Tanks clan registration
16.03.2011 12:01:46
Subject: News from the Front\Discussion of News Articles\World of Tanks clan registration
Link on message: #433810

View PostMaXwellewXaM, on 16 March 2011 - 11:43 AM, said: Hello,
If i register a clan now - will this still be valid in the release?
Thanks a lot.

Overlord: Yes, it will.

EU Questions & Answers
16.03.2011 11:44:57
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #433792

View PostChaos123, on 16 March 2011 - 01:12 AM, said: Question:I hear rumors that the T30 is going to be added to the TD tree because it has such a low hull armor. Can you confirm this?

Overlord: Sorry can't comment on this one, until the final decision is taken.

View PostFimp3n, on 16 March 2011 - 02:12 AM, said: In the rules it states that you're not allowed to have more than one account. However I spoke to a player who claimed that he had been told by admin that it was allowed to own more than one account as long as you registered them with different email adresses.
Is this true?

Overlord: The rules define this pretty clearly
"... are allowed only one account registered per server."

View PostSturmtiger_304, on 16 March 2011 - 09:04 AM, said: I got a question that hasn't been asked before.
Can Moderators / Developers take control of your tank while in battle? F.eks move your tank and so on?

Overlord: Of course, no. Moreover the majority of developers don't have any in-game powers at all.
Moderators can issue chat bans.
Administrators can issue chat and game bans.
That's it.

View PostMahnsikir, on 16 March 2011 - 04:43 AM, said: Sorry I may be miss understanding here, but are you saying that people registered before the split who then went EU will/should be able to now log in to the US with the same details? (different garage, stats etc of course)
If I attempt to log in to the US server I got the expected 'this account has been suspended as you chose another server' message and my username is still showing on the US server's player page with its pre split stats. I can still log into the US / .com forums with it, which was handy as I had a few pm's which I had completely missed as US players/forum people had sent them and they don't carry over the to .eu inbox.
Also if split US accounts are still supposed to be suspended right now, will they be unsuspended (or at least available for registration again) come release, as there's a chance I may be split between the US and EU servers and having the same username for consistency would be helpful. If not, having two accounts 1 EU and 1 US is fine isn't it?

Overlord: Players, registered prior to the split, who went to EU (or US, doesn't matter) currently are suspended on the server they haven't chosen. There is some minor lag with auto-ban script, it allows to log into the non-selected server once.
Forums accounts are still active, no auto-banning was planned for them.
Double accounts created during the server-split procedure are very likely to be deleted some time before the release.
1 account per server is ok.

View PostStubentiger, on 16 March 2011 - 12:00 PM, said: Well, if I have two accounts due to the fact that my wife sometimes tries to play, how can I delete the second account in order to avoid a ban?

Overlord: Please bring this issue to Support Service.

View Postdnarag1m, on 16 March 2011 - 12:55 PM, said: By prohibiting second (or third) accounts Wargaming does realize that it will be blocking a major source of income as well as frustrate a _very_ large group of ex-EVE and other MMORPG players?
In EVE-online having multiple accounts was not only allowed, it was normal and encouraged. It has proven to be the major driving force behind interesting metagaming (politics, alliances etc). Also it allows players to have flexibility - to have different tanks on each account for variation. Besides this, having people run two Gold accounts just means increased income from the same player base - I know a few in my clan who would be willing to do this for sure.
Can Wargaming shed some light on the reason to prohibit multiple accounts ?

Overlord: Mostly because twink accounts are regularly misused (bots, ckickers, excessive TKs). The rate of EULA/other rules breaches is normally higher for such accounts.
Personally I don't have anything against users having multiple accounts as long as there is no violations from their side.

View PostCostarring, on 16 March 2011 - 01:20 PM, said: Havn't gotten a clear answer on my not so clear question.
Will there be a "garage package" so I can own all the regular tanks at the same time?
If I would be forced to buy all the garage slots needed, for current tanks, I would need to spend +/- 27k gold (€110,-) which is a bit steep.
So to be clear once more. I want all the tanks in my garage.

Overlord: Personally I doubt we would introduce such "package" given constantly increasing number of vehicles in-game.
It definitely won't be available along with the current pre-orders, but we will take it into account for future plans.

View Postcedars, on 16 March 2011 - 03:35 PM, said: Dear Overlord,
Thanks for new clan feature, providing a lot excitement in our clan last night.
Please could you give us as much details as possible what roles will be available within the clan.
It looks from the link you posted: http://challenge.wor...nge/clans/1739/ that there are at least 4 different categories of member within the clan in Russian servers.
So, for eg, how many clan leaders are allowed? is there any ranking system within clan? If so, what will different ranks be able to do (that other ranks cannot)?
Pls also can you explain how goodies that clan earns from owning territory are dished out - automatically based on rank, automatically based on participation in battle, or manuallly by clan leader and senior rank/s?
Thanks :)

Overlord: In the example given, there are following ranks:
- commander (clan leader). Can do everything.
- deputy commander (up to 4 as far as I remember). Can use clan treasury, invite/remove members, take actions on global map.
- officer (can take actions on global map)
- soldier
- recruit
Apart from the above, treasurer, diplomat and recruiter positions are going to be introduced.

View PostSlohero, on 16 March 2011 - 04:01 PM, said: Will the german tech tree that we have on the site maybe change? Like the tree in this topic: CliCk

Overlord: There will be some changes, perhaps less significant in comparison with US tree. VK2801 (Leo path) is going to be added and E50-E75-E100 path is likely to be relinked to another vehicle, i.e. Tiger I -> E50 link will be removed.

View PostFimp3n, on 17 March 2011 - 12:31 AM, said: Is it ok to use registered trademarks in a clan motto?

Overlord: Game Rules:
2.21. The use of copyrighted, trademarked, patented, classified, or restricted material or information and the violation of any rights of any party, including rights of privacy or publicity is prohibited.
Though it's better to review this case by case via support service.

View PostArmorShark7, on 16 March 2011 - 07:14 PM, said: I know it's not urgent, but when will we have news on the Tiger (P) and the VK4502 (P) Ausf. A? When can we expect them?

Overlord: These vehicles haven't got their ETAs even in our internal plans, so might not be added this year.

View PostWarMaster, on 17 March 2011 - 01:25 AM, said: Overlord, is it possible for the "clan commander" to give his position to another player? Or is his position permanent? lets say that a player have to quit the game, or reduce his playing hours and he's the clan commander.

Overlord: Currently it's not possible, but this functionality will be added prior to the can wars beta.

Web Resources Translation
16.03.2011 11:36:46
Subject: Testing Grounds\Translation Issues\Translation Assignments\Web Resources Translation\Web Resources Translation
Link on message: #433780

Overlord: Attached File(s) Attached File  staging.rar (2.6K)
Number of downloads: 24

Calling for help v.2.0
16.03.2011 11:08:36
Subject: Off-Topic Discussion\Off-Topic\Calling for help v.2.0
Link on message: #433752

Overlord: The recruitment is done.
Thanks everybody.

Kuras nacionalitātes artilēriju izvēlēties?
16.03.2011 08:35:14
Subject: International Forums\Baltic Forums\Latviešu\Tehnika\Tehnikas salīdzinājums\Kuras nacionalitātes artilēriju izvēlēties?
Link on message: #433622

OldFox: Un tomer, tomer... PSRS artilerija ir speletaju hits, bet istie profesionali izvelas USA. Ja, cels lidz M40/M43 un T92 ir gruts, bet tas attaisnojas. M40/M43 ir viennozimigi labaka un ar lielu parsvaru 7 lvl, bet T92 bus ari labaka 8 lvl.

Server problem
16.03.2011 06:03:34
Subject: Technical Support & Bug Reporting\General Error Reporting\Server problem
Link on message: #433597

Vallter: It is possible, that for some technical issue you are connecting to the wrong server. Please submit a ticket and contact us.

Sudden program-quit after todays patch
16.03.2011 06:01:44
Subject: Technical Support & Bug Reporting\General Error Reporting\Sudden program-quit after todays patch
Link on message: #433596

Vallter: Make sure your antivirus software or firewall do not block the client connection with the server. During the first game start bring the game application in the trusting list.
Please open the following ports in the net settings:
• UDP range 3478, 3479, 5060, 5062, 12000-29999 and 32800-32901
Allow WorldOfTanks.exe to use UDP and TCP protocols.
If you use Proxifier, please open the following ports:
3128,80,8080,20000-25000,32801,32803, and crucially - 443.
Please open the directory "C:\WINDOWS\system32\drivers\etc" (Windows XP) or open the directory "c:\Windows\winsxs\" and search for "hosts" (Windows Vista/7), choose the "hosts" file, open it with the notepad and type manually: login-master.worldoftanks.eu
All the in-game settings and hosts, used by the game, can be traced in the "preferences.xml" file - "C:\Documents and Settings\(USER NAME)\Application Data\W"\

I cant find my friends in "Find contacts"
16.03.2011 05:59:28
Subject: Technical Support & Bug Reporting\General Error Reporting\I cant find my friends in "Find contacts"
Link on message: #433595

Vallter: Your account was suspended automatically as per the last-battle-on-server principle. There is a possibility that you could also connect to the wrong server because of some technical issues.
We can switch you to the desired server, but the transfer from server to server is accomplished only once. Moreover, you should understand that it's impossible to transfer resources between the servers, because all credits and XP earned on each server are added discretely to the respective account, regarding the server you've chosen, therefore cannot be compensated. It means that the blocked account's achievements are that of the server split date. If you want this switch, please contact us submitting a ticket, because we will need some private information from you.

Cannot Download Patch
16.03.2011 05:34:37
Subject: Technical Support & Bug Reporting\General Error Reporting\Cannot Download Patch
Link on message: #433592

Vallter: Topic has drown in flooding. Also the issue was only a planned server downtime. Closed.

the game luncher doesn' work
16.03.2011 05:31:32
Subject: Technical Support & Bug Reporting\General Error Reporting\the game luncher doesn' work
Link on message: #433591

Vallter: Every satisfied user with a fixed issue is a gladness for me.

launcher problem since yesterday
16.03.2011 05:28:30
Subject: Technical Support & Bug Reporting\General Error Reporting\launcher problem since yesterday
Link on message: #433590

Vallter: Please, follow these instructions. First click the right mouse button on the installed WoT application desktop shortcut Then select a “Run as Administrator” option in the pop-up menu.
If that doesn’t help, you may try to run the game when in a “Safe Mode”. To enter it you need restart your PC. Some computers may actually offer an option to enter a safe mode and instruct on the process. Otherwise you will have to do it manually by pressing “F8” key right after the restart as soon as you see a flashing cursor upon a black screen before your OS starts loading. When you succeed you’ll get into a relevant menu with a ”Safe Mod” or similar option available which you are to choose.
Run the game and let us know of the outcome.

big lag
16.03.2011 05:26:59
Subject: Technical Support & Bug Reporting\General Error Reporting\big lag
Link on message: #433589

Vallter: Please, specify, what type of the internet connection do you have.

Slight crash when exiting WoT
16.03.2011 05:25:02
Subject: Technical Support & Bug Reporting\General Error Reporting\Slight crash when exiting WoT
Link on message: #433587

Vallter: We will to our best to fix your issue, but first we have to get a clear picture of your computer characteristics.
Please do the following steps:
- Click «Start»
- Select and press «Run»
- Type "dxdiag" and press "OK"
- In the appeared window choose "Save all information"
After you've saved the file attach to the next post.

Web Resources Translation
15.03.2011 23:23:33
Subject: Testing Grounds\Translation Issues\Translation Assignments\Web Resources Translation\Web Resources Translation
Link on message: #433443

Overlord: Attached File(s) Attached File  Play!.rar (177.14K)
Number of downloads: 39

Side Project / Other Translation
15.03.2011 23:19:32
Subject: Testing Grounds\Translation Issues\Translation Assignments\Side Project / Other Translation\Side Project / Other Translation
Link on message: #433437

Overlord: Attached File(s) Attached File  Languages.rar (8.35K)
Number of downloads: 28

World of Tanks clan registration
15.03.2011 22:57:17
Subject: News from the Front\Discussion of News Articles\World of Tanks clan registration
Link on message: #433410

View PostReavenant, on 15 March 2011 - 10:41 PM, said: Sir Mediahead!Posted Image
It is mentioned in the official info that the Clan Leader has to pay a fee of 2500 gold units.
Here's my question: if He doesn't have such an amount in the momentPosted Image, is there any option for GM's to transfer gold from the clan member's account to the CL's account?Posted Image
For e.g.: let's say 10 players send a message to one of Dev's stating that they would like to transfer XXX of their gold to the player XYZ, so He would be able to apply his clan to clan wars?. Is there an option like the one in my proposal?
CL Reavenant of PMHC

Overlord: Currently gold transfers are not availble. My advice would be to save your daily gold.

World of Tanks v.0.6.4 update: Discussion of preliminary patch notes
15.03.2011 22:32:48
Subject: Game Discussion\Gameplay Discussion\World of Tanks v.0.6.4 update: Discussion of preliminary patch notes
Link on message: #433380

View PostZinn, on 15 March 2011 - 10:29 PM, said: @Overlord:
While I think the patch notes look great, there is a rather easy fix I hope you could put on there: The M12 has a horribly broken credit intake (topic), which makes it very difficult to earn credits, even with premium. It's rather annoying that my friend in his SU-14 and SU-8 can make up to 70k or more for a great match, whereas I'm stuck on max 40k for the greatest match possible. Maybe it doesn't register I'm on premium or something but it seems to make 30-40% less in battles than Russian or German arties. As far as I understand, it's not a problem with the next arty and neither was it a problem with the M41. It's ONLY this specific arty.
Please cry me a river. It's a time saver and that's it. I strongly suggest taking some economy 101 or something, so you know how stuff works. Likewise, you ARE paying to play with your friends in WoW and the likes: If your friends do not pay the monthly fee, they won't be able to play with you, will they? In WoT, it's quite easy to play with your friends, even on a non-premium account. All you have to do is start the battle at the same time (ie. count down using Skype or something). It's not guaranteed to succeed but it works at least 8/10 times and while you're not always on the same team, it can be kinda fun to play against eachother, which is currently NOT an option in random battles.

Overlord: Zinn, the problem with M12 is known and will be addressed in the upcoming patch.

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