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Common Test Patch Notes, Second Iteration

Дата: 24.07.2014 21:16:28
pizzastorm: Here are the notes for the second iteration of the common test!   Don't forget to download the test client and try it out.    ******Please also keep in mind that things are subject to change based on feedback we receive before it goes live****   - A new game mode for clans "fortified area." - The new visual quality redesigned models of tanks: IS, SU-100, StuG III Ausf G, I. Churchill - Fixed small bugs visual models of tanks: T-34-85, Pz.Kpfw. III, Pz.Kpfw. IV Ausf. A, ISU-152, SU-122A, M18 Hellcat, M3 Lee, M8A1, M4A3E2 Sherman Jumbo, Tortoise, Black Prince, Conqueror Gun Carriage, Pz.Kpfw. IV Ausf. D, Sturmpanzer I Bison, Pz.Kpfw. B2 740 (f), Tiger, Type 4 Chi-To. - Fixed minor bugs in the damage model tanks: T32, IS, T54E1, M8A1, Object 430. - Changed display HD models of tanks. Now in the highest quality HD textures are displayed only for the tank player. - Models and textures all HD tanks modified for better display on medium and low settings. - For HD tanks recycled levels of detail for different distances display. - Refined texture some older models of tanks, who began to look worse after the release of version 9.0. - Added altered atmospheric map "Prokhorovka" under the new name "Fire Arc." - Made improvements and corrections on the cards: "Sacred Valley", "Cliff", "Sand River", "Hidden Village", "Erlenberg" (in " Storm ")," El-Halluf "," Airfield "," Komarin. " - Fixed some visual errors and omissions on maps: "Kharkiv", "Winter Himmelsdorf", "Karelia", "Monastery", "Windstorm." - Map "Komarin" removed from the high levels of fighting (not higher than level 8 fights.) - Map "Ruinberg on Fire" has been removed from the team battles. - Map "Winter Himmelsdorf" removed from the low levels of fighting. - Optimized effect snowstorm on the map "Kharkov . - Removed the possibility bailout tank when interacting with some buildings on the map, "Pearl River." - Improved performance on the map "Komarin." - Refined green / red line in the art sight. Now, if the tank blocked the planned trajectory of the projectile, the line will be colored in red. - Fixed tanks jerking when turning on slopes (Large physics Bug fix) - Added 6 new medals to "Team fights." ( Medal information to come.) - Added effect of burnout tank ammunition. - Changes in effect undermine ammunition. - Reworked some of the effects of shells falling at the surface. - In settings the added ability to turn off transparency foliage between the camera and your tank (improves performance on slower configurations.) - reconfigure the volume of shots tanks depending on the distance of the shot. - Different Tank weights will have different explosions.  - Displays a tooltip current average percentage of damage to the Marks of Excellence changed from the current maximum. - Fixed "Exit" and "Close" of the application in some cases. - Fixed turret falling through world in some cases. - Fixed some cases "out of sync" position of the tank on the server and on the client player. - Fixed some memory leaks on exit / entry into battle. (Players won’t be marked as “left battle” if client crashes) - Fixed some bugs in combat replays. - Fixed problem with forking in some cases runs the allied artillery shots. - Fixed glare of all enemies in the close fight. - Fixed a false notification of “tank fire” of an enemy tank in some cases. - Fixed wrong grinding sounds turret for rotation on some tanks. - Fixed red lines at the intersection of landscape texture with the old rendering with anti-aliasing. - Fixed rare crash when downloading the game client battlefield. - The context menu items Tank "carousel" in the hangar are unified mind. - Fixed some performance issues with auto-spotting for different graphics settings. - Fixed bug to switch between allies while spectating in order. - Fixed auto-penetrate which in some cases, taking aim too low under the bottom of the tank. - Fixed some minor interface bugs.

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