Реклама | Adv
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
Сообщения форума
Реклама | Adv

9.1 Public Test Feedback/Polls

Дата: 23.05.2014 00:31:48
pizzastorm: Hello Tankers,   The 9.1 public test is out and we want to hear all about your experiences!   Please take a few seconds to take part in our poll after you have played a few battles.   The changes and additions present in the 9.1 test server are listed below.    New Content New Historical Battles: Bryansk Front (1942, USSR) and the Siege of Tobruk (1942, North Africa) New map: Kharkov For supertesters, the Japanese Type 97 Te-Ke tier II light tank was added Maps Various improvements and corrections to Arctic Region, Tundra, Komarin, Windstorm, and Northwest Reduced the frequency of Ruinberg on Fire showing up Vehicle Characteristics Reduced the upper limit of the range of battles for light tanks tiers IV-VII Aligned (mainly increased) the after-fire visibility factor for all tank destroyers (except Premium) to be more in line with the factor for the same guns on other types of vehicles Damage of the UBR-354KA shell fired by 76mm L-10, L-10U, L-10S, and KT-28 guns changed from 105 to 110 (a bug with Premium shell dealing 5 points more damage than ordinary shells fixed) VK 28.01 Crossing capacity for VK 28.01 suspension on solid terrain increased by 20% Crossing capacity for VK 28.01 suspension on medium terrain increased by 18% Crossing capacity for VK 28.01 suspension on soft terrain increased by 10% Crossing capacity for VK 28.01 verstarkteketten suspension on solid terrain increased by 22% Crossing capacity for VK 28.01 verstarkteketten suspension on medium terrain increased by 20% Crossing capacity for VK 28.01 verstarkteketten suspension on soft terrain increased by 11% Maximum forward speed changed from 60 km/h to 68 km/h M4 Sherman Aiming time for 105mm M4 gun changed from 2.3 sec. to 2.5 sec. Reload time for 105mm M4 gun changed from 8 sec. to 9 sec. A-20 Two upper battle levels removed MT-25 Crossing capacity for MT-25 suspension on solid terrain increased by 12% Crossing capacity for MT-25 suspension on medium terrain increased by 11% Crossing capacity for MT-25 suspension on soft terrain increased by 6% Crossing capacity for MT-25 reinforced suspension on solid terrain increased 14% Crossing capacity for MT-25 reinforced suspension on medium terrain increased by 12% Crossing capacity for MT-25 reinforced suspension on soft terrain increased by 6% V-16 engine (600 h.p.) replaced with V-16M engine (700 h.p.) Gameplay Removed the two previous Historical Battles (Kursk and Battle of the Bulge) Five new awards introduced for SPGs: 
"Rock Solid," "For Counter-Battery Fire," "Gore’s Medal," "Cold-Blooded," and "Stark’s Medal" New awards added in Team Battles: 
"Fire and Steel," "Heavy Fire," "Pyromaniac," "Promising Fighter," "No Man's Land" Clarified conditions for "Billotte's Medal," "Bruno's Medal," and "Tarczay's Medal" The "Operation Nostalgia" award moved from the Commemorative Tokens category to the Special category Conditions for the Armored Fist award changed: it is now granted even if the player’s vehicle was destroyed Fixed the conditions for the "Tactical Genius" achievement that caused a failure for it to be credited when fulfilled Graphics Fixed minor visual problems with textures and patterns in a large number of vehicles Fixed other minor mistakes in the models of the Valentine II and Pz. Kpfw 38(t) Also fixed minor visual problems with textures and patterns for certain objects on maps Effects of exhaust gases for all vehicles reworked Emblem location on certain vehicles fixed Vehicle explosion effects changed Added marks of excellence on guns Functionality of blown-off turret “slipping” from tank hull added Collision of a flown-off tank turret with surface now depends on the surface type Dynamic FoV option added Certain settings in the Graphics tab rearranged Start time for display of tracer effects changed Fixed issue when in certain cases ricochet effect was displayed on penetrating armor Vehicles' burning effects optimized for better performance Fixed “shaking” of tracks when switching between HD vehicles in the Garage  Fixed certain bugs and defects in the Graphics settings window Fixed bug that caused equipment mounted on a vehicle to be displayed in random order in battles Fixed the bug that caused equipment mounted on a vehicle to be displayed in random order in battles Fixed some issues with camera movement in the arcade mode Sound The "reach" of sound effects has increased from 300m to 600m Reworked tracer sounds Reworked the sound of destroyed vehicles, according to player feedback FMOD sound library updated Gunfire sounds completely reworked for testing purposes Sound effect of gun’s resonance when firing added (when firing is observed from the side of the gun) Gunfire sound muting added in Sniper mode (from the turret) Different tonal characteristics added to gunfire sounds, depending on the side from which the firing is heard (front or back of the gun, etc.) Sounds of turret traverse and after-firing shell cartridge ejection added in Sniper mode or at maximum zoom of the camera to the turret For testing purposes, engine and suspension sound patterns for the U.S. M18 Hellcat and M36 Jackson tank destroyers completely reworked Interface In the Summary tab of the Achievements window, the clan icon and the date when the player joined the clan are now displayed Corrections and improvements affecting interface in Team Battles implemented Added a display of the time period in Historical Battles Dialog windows for confirming changes in Graphics settings changed In Tank Company battles, it is no longer possible to start a battle without a Commander Display order of parameters in the Summary tab of the Achievements window changed The Gametrix JetSeat settings section moved from the General tab to a new settings tab License agreement is now displayed after login, before loading the Garage Online/offline status of a friend in the chat will now be displayed correctly regardless of which server the friend is using Maximum number of characters in Garage chat messages increased to 512 Other Fixes and Changes Crew members can be trained for skills and perks even if the vehicle is damaged Quality of basic Emblems for nations improved Certain game client crashes and hang-ups fixed Fixed issue with excessive load on video card when the game client is minimized Certain bugs during battle playback fixed Certain bugs in the missions interface fixed   For those of you who would like to participate, feel free to visit this article for instructions - http://worldoftanks.com/en/news/17/91-public-test/   We would love to know, in detail, how the 9.1 test runs for you. Please let us know if 9.1 has improved any issues you may have encountered in 9.0. Also make sure to report any crashes, bugs, etc. in this thread for us to review.   Thank you and have a blast! 

Реклама | Adv