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Damage per shot . How is it calculated ?

Дата: 20.08.2010 23:55:40
View PostDistortion, on 20 August 2010 - 10:53 PM, said: so the damagenumbers are just average values? so 122mm is from 195 to 585? And is it always +50/-50 or also something between these?

merig00: It's a normal distribution curve between -50% to 50% so anywhere in that range. Though devs are thinking about changing it to +/- 30%

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