Skirmish Rules v2
Дата: 11.05.2014 22:49:00
dance210: General Skirmish Rules & Regulations: By participating in
any World of Tanks Skirmish tournament, you agree to abide by all
rule sets, tournament regulations and administrative rulings.
Team captains are responsible for their team’s conduct and
their team’s full understanding of the rules. Team names
Team names must adhere to game and forum rules. Team names
violating game or forum rules may result in tournament
disqualification and include game bans. Tournament administration
reserves the right to edit team names. Participation
Requirements All participants must log in to World of Tanks at
least once before being able to register for any Skirmish. There is
no maximum number of teams; all teams that fit the registration
criteria may participate. A team must have at least the minimum
number of players, and no more than the maximum, to be eligible for
acceptance in the Skirmish. Disputes A dispute is a claim
against an illegitimate result by an opponent’s violation of a
written Skirmish rule. Disputes must adhere to the protocol
detailed below or risk having the dispute dropped by tournament
administration. Disputes must be submitted immediately after the
round has concluded. Disputes must be emailed to
tournaments@wargamingamerica.com The email subject/title must
include the word “Dispute:” followed by the name of the event for
which you are filing a dispute. Disputes may only be filed by the
team captain or any team member listed under team’s contact
details. Disputes must include the following in the body of
the email or risk having the dispute dropped by tournament
administration: In-game name of the player submitting the dispute
Name of the Skirmish Your team’s name with a link to your team’s
page created for you during registration Your opponent’s team name
and a link to your opponent’s team page created during registration
Reason for dispute: e.g. “I would like to report the team for using
a tank that was not allowed, the StuG III.” An attached replay of
the disputed battle(s) Additional notes: Opposing team
captains will be alerted of the dispute by forum PM after the
dispute is processed. Captains are responsible for monitoring their
PM inbox. Three upheld disputes during a group stage reverses all
scores from the offending team for that round. One upheld dispute
during playoffs disqualifies the offending team from that round.
Publicizing disputes prior to resolution is subject to penalties at
tournament admin's discretion, not limited to: Disregarding the
dispute Immediate team disqualification Removal of offending player
from the event Remakes & Server Issues A server issue is any
instance where the server is unable to correctly deliver the
tournament battle impeding tournament progress for all teams. If
server issues cause a missed battle, the battle will be rescheduled
by tournament admins to reproduce the missing match. Visit the
Skirmish forums for the latest information. Teams must allow up to
30 minutes for a scheduled round to initiate. If the match remains
missing after 30 minutes, the match will be rescheduled another
day. Map settings cannot be adjusted once a special battle is
initiated. Map settings become valid as they stand once a special
battle initiates and are valid toward point accumulation.
Other Warnings and Disqualifications All penalties may take into
account the severity of the violation, resulting in greater
consequences. Teams can be disqualified from future Skirmishes and
Wargaming tournaments for unsportsmanlike conduct including, but
not limited to, foul language, racism, profanity, disrespect of an
official, streamer or caster. Teams can be disqualified for
intentionally using any prohibited bugs, exploits, hacks or are
found to be utilizing unfair methods of competition by the
tournament administration. All warnings are final. A second warning
for any other infraction of the rule-set is grounds for immediate
removal pending an investigation by the tournament administration.
Skirmish Settings Standard Skirmish Settings Game Mode:
Conditional Team Size: Conditional Substitutions: Players may be
substituted freely between battles within a round, but must be on
the roster at the start of the competition Battle duration: Each
battle will last a maximum of 10 minutes; if there is not a winner
within the time limit, the battle will be considered a draw
Schedule: The Skirmish schedule will be finalized at the close of
registration, once the final team count has been determined
Restrictions: There are no restrictions placed on equipment,
consumables, crew or ammo. Variable Skirmish Settings The
below settings may change with each individual Skirmish and will be
announced with the start of registration. Team Size Game Mode
Map(s) Tier limits Tank restrictions Prizes Victory Conditions
Schedule Before the Round Players are recommended to be
online at least 15 minutes before the start of the round. Reserve
players are an available option to replace team members that do not
show up for the Skirmish. A team automatically forfeits the battle
if not correctly readied by the scheduled time. If a team cannot
provide the minimum number of players for the battle, they may
still battle with available players, unless otherwise stated on the
tournament page. If a team cannot provide the maximum number of
tier points for the battle, they may bring fewer tier points,
unless otherwise stated on the tournament page. Every player is
responsible for understanding all material in our FAQ. Team
captains are responsible for ensuring all tier rules are understood
and followed. During the Round Ensure that replays are being
saved to your replays folder for documenting your battles. Use
screenshots as supporting documentation when necessary. Send a
forum PM to the Skirmish OP for any immediate concerns. Gold
Payments Gold is credited to player accounts as quickly as
possible. Gold payments could take up to 7 days after the Skirmish
has finished to be credited. There may be a delay in crediting the
gold if a player changes his/her name during or immediately after
the Skirmish concludes.
Skirmish Rules v2














