Rigged games again
Дата: 15.05.2021 15:45:32
TheJeep1, on May 15 2021 - 07:35, said:
Then you didn't understand what I wrote or I explained it wrong. The adjustments are pro player more then the other way around. KV2 is a very popular tank among new players, if WG adjusts it's survivabilty does it piss off players? Maybe a few here and there, but no, generally a new player will be pleased at his ability to play. The KV2 is one that I noticed this the most on, I'm not even saying they are hard to kill, what I'm saying is that they live longer then they should. I would say 60%-70% of the time I have one lined up, some weirdness starts to happen..... From 200-300 meters, clear shot on 60%+ of its mass. 1st shot- Hit Dirt 2nd shot- riccochette 3rd shot- Hit 4th shot- Hit Dirt 5th shot- Hit 6th shot- bounce 7th shot- Hit 8th shot- Hit Dirt 9th shot- Hit 10th shot- bounce 11th shot- miss 12th shot- Hit 13th shot (kill shot) Hits but it somehow survives with 1hp. This is a common sequence I have noticed specifically when I'm using the VK30m VK30d or Panther. I don't have the patience to monitor various match-ups when I play, but this one has caught my eye....about 2 years ago. Now it is routine for me to take note, and the KV2 survives way more often then it should. Not saying there isn't times where I just totally kill it off, I'm saying it happens less then it ought to. I also think it snap shots about 20% better then it should.
Then you didn't understand what I wrote or I explained it wrong. The adjustments are pro player more then the other way around. KV2 is a very popular tank among new players, if WG adjusts it's survivabilty does it piss off players? Maybe a few here and there, but no, generally a new player will be pleased at his ability to play. The KV2 is one that I noticed this the most on, I'm not even saying they are hard to kill, what I'm saying is that they live longer then they should. I would say 60%-70% of the time I have one lined up, some weirdness starts to happen..... From 200-300 meters, clear shot on 60%+ of its mass. 1st shot- Hit Dirt 2nd shot- riccochette 3rd shot- Hit 4th shot- Hit Dirt 5th shot- Hit 6th shot- bounce 7th shot- Hit 8th shot- Hit Dirt 9th shot- Hit 10th shot- bounce 11th shot- miss 12th shot- Hit 13th shot (kill shot) Hits but it somehow survives with 1hp. This is a common sequence I have noticed specifically when I'm using the VK30m VK30d or Panther. I don't have the patience to monitor various match-ups when I play, but this one has caught my eye....about 2 years ago. Now it is routine for me to take note, and the KV2 survives way more often then it should. Not saying there isn't times where I just totally kill it off, I'm saying it happens less then it ought to. I also think it snap shots about 20% better then it should.
_BobaFett: I still think it's just random. I really don't think WG would
adjust the RNG of a tank to dissuade players from playing it. If
they really wanted to do that they would nerf it. They've done so
in the past. Also, the KV-2 is the most inaccurate non-SPG
tank in the game so I wouldn't use it as a basis for how accurate a
tank is.
Rigged games again