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WGLNA Qualifier #2 - Beginning 9/19

Дата: 29.08.2013 00:07:58
Yoott: Posted Image
General RulesEach battle will last 10 minutes max.
The standard battle mode will be used.Consult WGLNA.com for all offiicial details including rules, schedules and further information.
Only one team advances to WGLNA Season 2 from this qualifier.
Brackets will be randomly seeded.
All matches will follow a best of 5 format. In the event of a draw, teams will move on to the next  map.
If after 5 maps, teams are still tied, they will continue playing any unplayed maps. Every battle after the 5th battle should be considered Sudden Death (the first team to win a map wins the match). If all maps have been exhausted, teams may reset the map pool and continue Sudden Death play. During the Qualifiers only for any Broadcast matches if after battle 5 there is no winner the match will go to a sudden death shootout.
Vehicle Limit: Tier VIIITier points: 42 tier points (-1 for each player less than 7)
Teams may choose to play without a complete 7 players. Teams cannot play with less than 5 players.
No reschedules- matches must be played at designated times. Those times will be explicitly stated at www.wglna.com
MAP SELECTION
The team located at the top of each matchup on the official bracket page vetoes the first map from the map pool. The other team vetoes the next map. This continues until one map is left. The team that does the final veto also
chooses the spawn position, and picks the first two tanks. From this point on, the team that lost the last game will pick both the next map and spawn position.
The following maps may be used:Mines
Himmelsdorf
Prokhorovka
Ensk
Ruinberg
Abbey
Steppes
Cliffs
TANK SELECTIONThe team that chooses the map (or that makes the last veto) picks the first 2 tanks. The other team then picks 2 tanks. This process continues until everyone has picked their tanks. At this point, tank selection may not be changed. Once everyone has chosen their tanks, gameplay may commence.
Every member of a team must record replays and take screenshots of battle results and rule violations.
Upon completion of a match, the winning team should report their victory by clicking victory on the bracket listed at www.wglna.com. (this will require a www.battlefy.com account)
Teams found to be using players that are not part of their rosters may be disqualified at the discretion of the league admins.
In the event of a dispute, players should contact an available WGLNA_Admin in the WGLNAQual chat channel in the World of Tanks client.
Getting Into Your MatchesUnlike other World of Tanks competitions, the matches for this event are not automated.
Brackets & match schedule will be released on Wednesday, September 18th.
The first round of qualifier 2 play begins Thursday, September 19th at 5PM PST. Teams should be aware of their start times and their first round opponents by checking the bracket listed at www.wglna.com
Teams should appoint at least 1 member to join World of Tanks chat channel “WGLNAQual” to coordinate matches and to contact league admins if necessary.
Matches will take place in “Team Training” rooms, and should follow the format listed above.
Teams will  be responsible for contacting their opponents and starting their matches on time. Each round of play will have a designated start time, and matches must not be played ahead of their scheduled start times. (ex: If your team is scheduled to play at 8 PM PST, that match should not be played any earlier than 8 PM PST.
In the event of a team NOT being able to connect with an opponent, a WGLNA_Admin should be contacted. If that admin deems it necessary, the available team may be awarded a walkover victory.
Qualification will take place over several days, and teams should be aware of the schedule which will be posted and updated at www.wglna.com
Any questions or disputes should be settled by contact an WGLNA_Admin in the WGLNAQual chat channel.
Consult WGLNA.com for all offiicial details including rules, schedules and further information. Tournament Page

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