Official Q&A Thread: 7.5 Era
Дата: 15.08.2012 21:16:30
Incinr8tor, on Aug 15 2012 - 01:45, said: My first question, what has happened to the gun on the IS4 and IS8?
Both vehicles seem to be underperforming since the last patch. IS8
less so its true. But IS4 is a big lossmaker now.Secondly, I cannot see an answer to this anywhere and I am certain it has been asked. But since v7 matches are very rarely tight. Most are overruns 15 -2 3 4 etc. I cannot remember the last time I had a draw and I used to have them about 4 to 5% of the time at least. Why is this?
Vallter: Both IS-4 and IS-8 were buffed in 7.5. Currently we are satisfied
with their performance and do not plan to buff or nerf them.
We have not made any speicific changes to that. Though we are really glad that amount of draws has decreased.
We have not made any speicific changes to that. Though we are really glad that amount of draws has decreased.
t42592, on Aug 15 2012 - 01:56, said: The simple fact is the CREDIT scheme in World of Tanks is robbing
players of their desire to play the game. If it is not
in our best interests to PLAY-FOR-FREE, then what value does it
have for those of us that PAY-TO-PLAY??Vallter: High Tier vehicles are not intended to be profitable. Good playing
could better your credit income. Otherwise I would suggest to have
a Tier 5-7 vehicle as a credit earner.
WarStore, on Aug 15 2012 - 03:13, said: But do you have any plans for the future? 8.1/8.2 etc.?Vallter: Yes, we do have plans more or less clear for the updates you've
mentioned (at least makor feature we want to include in them). But
basing on feedback or Development time they may change. That's why
we do not normally talk about any plans further than next update
prior to the close text.
Maus123, on Aug 15 2012 - 03:37, said: 1.What is it with these "Captured" Premium vehicles on the bottom
right-hand corner of the tech trees? When will they be released?
How will you get them?2.What happened to the AMX Tractuer C on the French tech tree?
Vallter: 1)Captured Premiums are analogues of stock or a bit upgraded
vehicles from another nation Tech Tree, which will have symbolics
of the nation, who 'captured' the vehicle. Currently we do not see
a necessity to introduce them since there a vast number of tanks we
want to add first.
2)It won't be implemented any time soon, so was removed temprorary. Probably it will come back, but no guaranty on that.
2)It won't be implemented any time soon, so was removed temprorary. Probably it will come back, but no guaranty on that.
Strato, on Aug 15 2012 - 03:40, said: 1. Will we see changes in the different game modes? (Encounter and
Assault) Changes like getting in an Encounter or Assault battle
less then we do now, because a lot of people (including myself) are
already tired of both of them. Or will we be able to choose which
kind of game we want to do.Or will the maps that hold those modes be modified so the matches can be more balanced?
2.When can we expect the British tech tree to come out?
3. Quick information: I heard there will be adaptable camouflage that will change depending on the map. For the ones that have permanent camos (Paid with gold) Will we have to pay again for that new camo? Will we be able to choose another one for free? Or will the camo be changed automaticly when the patch applies?
Vallter: 1)You will be able to select game modes in 8.0. We also plan to
give player a possibility to 'veto' certain map (or 2 with PA), but
this is a distant future perspective.
2)Later this year. But it will come in 2012. We will do our best to introduce fisrt branches this Autumn.
3)All camouflages currently purchased, both credit and gold, will be compensated. There won't be any free camouflages. Afte the update you will be able to purchase up to 3 patterns. It's described in details here
2)Later this year. But it will come in 2012. We will do our best to introduce fisrt branches this Autumn.
3)All camouflages currently purchased, both credit and gold, will be compensated. There won't be any free camouflages. Afte the update you will be able to purchase up to 3 patterns. It's described in details here
DeadlyTreadly, on Aug 15 2012 - 04:26, said: My questions regard an existing in game tank;Tier IV, VK1602 'Leopard' (Light Tank)
- Question 1
Is this tank considered to be currently operating at efficient levels? (Is the win/loss ratio at the norm?) Anecdotally it seems to under-perform.
- Question 2
Are you considering adding the 7,5 cm KwK 41 L/58 konisch gun as per the historical design parameters? (I understand the VK1602 is a Tier IV and the Konisch is rated as a Tier VIII gun).
- Question 3
If not the Konisch, is a better performing gun such as any of the other German low-recoil weapons considered?
- Question 4
Is a buff for the acceleration or turning considered? As it stands at the moment the vehicle does not seem to be able to count mobility as an outstanding facet, a strange feature in a 'light' tank (at 20+ tons)
Thank you for your consideration
Vallter: VK 1602 'Leopard' is performing well enough per our perspective and
no changes will be done to it in the next update.
Hitty40, on Aug 15 2012 - 04:57, said: When all 3 World Of games are released in integrated into CW, how
will it work? Will it be for a standard 15v15 match, 5
tanks/BS'/WP's? Or will it be just whatever players choose?Vallter: It will be standart 15vs15 matches. But clans, owning same
provinces on the different Global Maps, will be able to trade
special 'commander consumables' beetween them. This includes
out-map Air Stirke, Recon, additional AA fortifications etc.
Blizzard36, on Aug 15 2012 - 04:58, said: Is there any thoughts on being able to select maps to exclude
within a mode?For example I actually like Karelia Assault, and am not bothered by Erlenberg. But I will have to forgo them in the process of avoiding the others. I'm quite willing to do so, because loading into a match, seeing the map and mode, and knowing right away you're going to chalk up a boring, no-fun loss that match is oh so fun. But I would prefer to be able to keep those two if I can. At least I still at least still have fun in the process of losing as the attacker on them.
While we're on the new game modes, what are the chances of removed maps being reworked or new maps added? When Encounter was first announced I immediately envisioned Malinovka with Standard spawns and the base on the top of the hill. A true King of the Hill match. I still want to play that. Pagorki I thought was another good candidate. You could obviously put it on the hill there, but the western island or center of the north east village would also work pretty well I think.
Vallter: Answered in this post a bit above.
alveoli, on Aug 15 2012 - 05:53, said: Is the full soviet tech tree on the main site accurate in regards
to the transition to the second TD branch? (SU-100 -> SU-100M
specifically) Will the XP requirement be proportionally similar to
other lateral tank unlocks or will it require an amount closer to
the SU-152's research cost? Any word on shared modules between the
two branches?Vallter: Unfortunately, no details for now. We will release some information
soon enough. Stay tuned.
another505, on Aug 15 2012 - 06:16, said: can you explain why t54's top gun rounds are so expensive, its more
expensive than other tier 9 med top gun's round, but deal
considerably less dmg(70 less) and has poor accuracy.and aim time
,can you explain whyalso, the ammo is the same as LB-1 except a "b" in the back of the name, is it historical real?
Vallter: About first part of question. T-54 earns enough dealing damage with
the shells you've mentioned to pay the cost of the shell. So it's
balanced.
About the second part better ask The_Chieftain
About the second part better ask The_Chieftain
Montykoro, on Aug 15 2012 - 06:32, said: Any chance to have this series of videos: "Tank Academy WGTV" in
english? at least subs?Thank You!
Vallter: Yes, we are currently working on localizing them. Later, if videos
will be required and well-received by Community, we will try to
make simultaneous releases in NA and RU.
WarStore, on Aug 15 2012 - 07:03, said: Do you honestly think that Assault is fine as it is, or do you
think it needs to be rebalanced?Vallter: We think that every person has the right to choose the Game Mode,
since in Random they proved to be difficult for team cooperation.
Becton, on Aug 15 2012 - 07:45, said: Hello General.I was curious, what is the progress on this? Secondly, and most important, will this be retroactive?
(Will the game calculate Experience for each crew member, and allocate the correct number of additional skills, or will linear progression simply begin from the current precentage of your current skill?)
Becton
Vallter: It's currently put on hold.
Beratu, on Aug 15 2012 - 09:28, said: How can I change my account name?Vallter: There is no way to do it for now, but we will introduce nickname
change feature shortly.
Timberwolf84, on Aug 15 2012 - 16:01, said: Thanks for the reply. What are the planned buffs for the E-100, or
at least what areas are being looked at to be buffed?Why is the penn on the Maus so much lower than on other tier 10 heavies (and especially the mediums)? It is already slow, and large and an arty magnet. Other tier 10's can circle it with ease.......so that being said why is its gun so weak?
On the E-50 M why is the ROF a full 50% slower than on its Russian counterpart? Should the ROF not be increased to allow equal DPM for all tier 10 mediums?
I am not trying to be a pain here. But I am not able to see the logic in the E 50 M, doing far less DPM than the US and Russian tanks.
Can you please explain how that is even remotely balanced???
Vallter: Both E-100 and JagdPz E-100 will probably receive a buff in 8.0. We
are currently testing different variants and have no firm decision
on this.
Official Q&A Thread: 7.5 Era














