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Players Questions and Developers Answers

Дата: 23.01.2012 15:55:16
View PostOrkel2, on Dec 17 2011 - 23:12, said: Q:
I have heard that there is a "module saving throw" in addition to the "critical hit roll" if a module gets hit. Do these have something to do with
1) module absorbing entire shell damage, tank health doesn't go down, resulting for example in a destroyed radio within a 100% tank
and
2) module absorbs some of the damage and gets damaged, tank health goes down resulting for example in a damaged ammo rack and the tank going from 100% to 75%
I made a graph about how the critical system might work. Can you confirm or correct this graph?
Posted Image
That is my speculation.

Vallter: That is my speculation.
There is no any 'module saving throw, AFAI remember.

View PostHLS30, on Dec 19 2011 - 02:00, said: With the decreased ability of HE to do general damage, and with an EFFECTIVE increase in armor relative to AP, are there any plans to tighten up the tier spreads (especially for arty), make lower tiers more useful in higher tier battles, and if neither, why not?

Vallter: Yes, there are such plans.

View PostSnib, on Jan 03 2012 - 15:39, said: Since this data conflicts with the information we were last provided with by mediahead in his Visibility Mechanics in v0.6.4 thread (0.1 to 2.0 seconds) could you provide an update on the visibility mechanics in v0.7.0 please?
edit: I put the same question to Overlord and he said to his knowledge there were no changes, so I assume your post was incorrect. Still going to leave the question here in case you feel it wasn't. Thanks.

Vallter: This checks depend a lot of the map player plating about. I've requested a total check from Q&A regarding the matter.

View PostHanZulu, on Jan 03 2012 - 19:46, said: Hi Vallter,
I would like to see larger maps, are they coming in 2012? I heard the Big World engine is capable of having larger maps, but its hard to convert the old ones in the new system. Is that true?
You would keep old players for way longer, biggest issue, the small maps have a very limiting effect on tactics. Thx still love the game, but waiting for larger maps.

Vallter: We are working on that, but new game modes have much higher priority.

View PostEliminateur, on Jan 04 2012 - 13:23, said: Vallter,
Thanks for the response about multi-turret systems (althought seeign hte french tree, it mostly affects the low tier tanks alone ~2 to 4).
i have a new question regarding skirts in some tank models:
It's very noticeable that the tiger 2 and the jadgtiger(being same hull and all) have the same skirts as the E-series yet AFAIK they don't have it implemented as "skirt armor"(or at least i can't remember seeing any mention of it in the patch notes for 7.0, the tiger 1 new skirts where mentioned though), is this on purpose or it's an accidental ommision in 7.0 to be done on the future?In the IS3 skirt armor was modeled to the mudguard "deck" surrounding the entire tracks, since the IS-4 essentially has the same layout -but even bigger mudguards-, will it have skirt/spaced armor implemented for the front and back mudguards?

Vallter: We will implement update-by-update 'spaced armour' to all vehicles, which had them historically or could have them, if we take in count E-serie, for example
IS-4 will receive some changes because of it's transfer to Tier 10.

View PostFearTheTurtle, on Jan 04 2012 - 17:50, said: I originally asked this here, but think it belongs in this thread instead, my apologies if I am mistaken.
Will players ever be allowed to transfer gold, credits and/or whole tanks between themselves? If yes, when might we see this feature? (please note that I do understand that a "Gift Shop" is coming soon, but that is not what I'm asking about here) Also, is the auctioning off of tanks still planned?

Vallter: We want to increase the security of players account first. Probably connect them to the mobile number.

View PostKAOS2U, on Jan 04 2012 - 21:37, said: Hello Valter, Happy New Years. 1st off, you guys did a great job with 7.0. Love the graphics, horn when capping, new tank companies! My concern or advice is that no one is joining the Absolute company. It's empty most of the time. I was in one for 45 minutes 1 night and had to get off. 1 of the guys made a good point. They should make Absolute like the company was before 7.0. What I mean is that the points should be brought down to a more realistic level such as 90 so the wait is less and games could start quicker. Don't take my word for it, look for yourselves and you will see that Absolute rarely has any companies in it or barely enough to even get a game going. Other than this I think you guys did a hell of a job. 1 more thing, I would recommend seeing 5 company categories so that tier 7s can get into them. Tier 7s arent able to get into mediums and they are not wanted in champion because they want tier 8s. How about ex: Junior, Medium, Heavy, Champion, Absolute? I think this would be great. Just my 2 cents. Love the game, keep it up! Oh, P.S.S. M103 & T110 soon!

Vallter: Please, next time submit suggestions to another thread.
We are currently discussing the possibility to re-introduce some previous mechanics for the TC.

View PostQuake897, on Jan 05 2012 - 00:31, said: Hello,
Any plans on introducing side skirts for tanks as purchasable equipment? I'd love to see an IS-3 or an IS-4 with some skirts :)
Thanks!

Vallter: No, there are no such plans

View PostSpectreHD, on Jan 05 2012 - 08:20, said: Thanks for the answer. Now for another question regarding that has been brought to my attention.
Why does the T32 require 6 crew members when in real life, it had 5 and even its hit models only have 5 crew members?

Vallter: First, hit models are our Intellectual Property and something we don't want neither published nor being spread throughout the Internet. Because this may cause a lot of problems with so called 'hit-box skins' and some other features, which will force us to encode the entire client.
Secondly, it was done to make a simpler the crew transaction from tank to tank. In future there are plans to remove it.

View Postdambo150, on Jan 06 2012 - 01:23, said: I just came up with this question... when the new physics engine comes out, a tank going downhill will move faster than it's top speed??? (right now it just moves at top speed)
And if that's the case, will it suffer any transmission breaks (like engine recieving damage)???

Vallter: Nope, it won't accelerate more than his Tip Speed is.

View PostBelgarethoz, on Jan 06 2012 - 12:05, said: Hi,
Can you give a definate answer to when the russian heavy tiers will be upgraded. I have found several streams in forums saying upgrade 7.2 or 7.3, what one is it..please.
Also if you have the IS-7 do you get the Object 252 (IS-8).
Thanks heaps

Vallter: The Russian tree will receive some changes in 7.3 (Roughly - March-April 2012)

View PostHoleinthehead, on Jan 06 2012 - 17:46, said: http://www.youtube.c...h?v=qjrcccTN-HQ
Can you explain for those who purchased the pre-order packs why their one of unique tanks are no longer going to be unique plz .

Vallter: They will still be unique, since they were removed from the gift shop.

View PostTELEFORCE, on Jan 06 2012 - 22:03, said: A question about the the T34 being swapped for the M103:
From what I understand, when this swap happens, the M103 will get all comparable modules to the T34 unlocked. I also understand that the M103 will be able to use the 105mm gun prominent in the US heavy line, as well as have two 120mm guns. So if the T34 already has a 90mm and 105mm gun unlocked, does that mean that the M103 will start stock with the 105 and will also have the first 120mm gun unlocked?
There's been talk about this in the US heavy tank forum and none of us are exactly sure what will happen.
Thank you.

Vallter: You will have to research all new modules, which M103 and T110 will have in comparison with T34 and T30

View Postbikebudha1, on Jan 07 2012 - 02:51, said: Vallter,
In the sugggestions forum section I had requested WOT update the tankopedia to show where the hit boxes are. This would allow players to study each tanks and 'up their game' a bit. I have found, what with the random nature of accuracy and the heat of battle, it is very hard to discover all the hit boxes. Not to mention WOT just added a French line. Any chance this might happen? Thank you.

Vallter: See the answer above

View PostHLS30, on Jan 07 2012 - 06:36, said: Is there any change planned to the way camo is purchased? I and other players are leary of buying camo now and being locked into that specific scheme if something nicer looking comes down the road. Maybe instead of purchasing camo itself, make it so that you just buy "3 color camo" and then can choose any of the available options at will.

Vallter: There a lot of discussion about that, but no changes will be implemented in 7.2 for sure. In future - probably the system will change or probably not.

View PostEnaris, on Jan 07 2012 - 19:20, said: When the T34/M103 switchout occurs, what will happen to "partially researched" T34? For instance, say I have the tracks researched on the T34, but not the turret. Those are both parts unique to that tank. Will I have those parts likewise researched on the M103? Or will I be back at the beginning?

Vallter: The full transaction process will be described in details prior to 7.2 release. Please, follow the news

View Postcaptking, on Jan 08 2012 - 03:44, said: Are there plans to Give the B1 a Better gun. Right now a TIERIV Heavy is out classed by a TIERIV Light...
B1 vs AMX40
Speed AMX-40
Gun AMX-40
Armor AMX-40
As per the what the Devs have said in the past, Game balance trumps Historical accuracy. So are there plans to give a Boost to something on the B1 to bring it on par with a LIGHT TANK???
Thanks

Vallter: For now there are no changes planned. But once we will have enough statistics (end of January), we will look closely on all vehicles again, since the French were added. Probably vehicles will receive some rebalance.

View Posthazywater, on Jan 08 2012 - 03:53, said: Can you tell overlord to update his blog with something? If he's sick, tell him to take his vitamins.

Vallter: This was answered in YAWR. Please, take a closer look to it passing by the link!

View PostRidder, on Jan 08 2012 - 23:40, said: My question has to do with the latest patch 7.1.
According to the patch notes the side armor of the T95 was supposed to be increased... this has not happened at all. Can you guys please shed some light on why this was not done and if it was done, indicate what the exact increase was from prior to current?
Thx
Ridder

Vallter: It was slightly increased. If you found any issues with it, please, send a detailed report to our Customer Support. They will investigate the issue and report it as a bug, if necessary.

View PostSypher9, on Jan 09 2012 - 00:09, said: Dear WG,
Is the AMX 40 missing a gun upgrade? Both the garage picture and in-game score card show the tank with the default "duck" turret sporting a weapon that is comparable in length to the T-34's 57mm. Was this gun upgrade cut at the last moment and the picture never changed?

Vallter: At testing phase we had incorrect historical data about the gun. Once we received new information from our Paris colleagues, the gun on the tank was redesigned. Though the old picture remained. It will be fixed in upcoming updates.

View PostMizar_Panzer, on Jan 09 2012 - 00:46, said: Dear Vallter,
Last year, Overlord mentioned a planned Matchmaker Overhaul this year. Any news on that?

Vallter: We are currently working on it. Probably, we will announce some information soon.

View Postblade12444, on Jan 09 2012 - 01:48, said: why do all the french tanks have low hitpoints? They have no amour should they not all basically get a 10% hit point increase to compensate. They are glass canons And they dont even get them to the higher tiers

Vallter: This is their payment for good guns.

View Postjo2special, on Jan 09 2012 - 06:20, said: Can you tell us, when is the exact date when those tanks that were pulled out of the gift shop will be coming back? will there be more premium tanks available at the gift shop?

Vallter: There are no plans to introduce the 'pulled out' tanks, besides the Type 59 and the KV-5. Yes, the gift shop will be developed for sure and include more premium tanks in future.

View Postjo2special, on Jan 10 2012 - 02:16, said: Is it possible for us NA server player to purchase or accept gift from a RU server?

Vallter: Nope, the gifts are server connected.

View PostTarlafic, on Jan 10 2012 - 13:53, said: The KongZhong.com said that there will be Type-62 in 7.1 wot,I want to know if it is true and only for Chinese game?

Vallter: In 7.2 and probably it will available for the Chinese server only, since there is still an issue with the amount of High Tier premium vehicles.

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