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9.1 Patch Notes

Дата: 17.06.2014 17:45:27
Trevzor:       New Content   New Map: Kharkov New Historical Battles
Maps   Improvements and corrections added to the following maps: Arctic Region, Tundra, Komarin, Windstorm and Northwest Chances of getting the Ruinberg on Fire map reduced Minor defects on certain maps fixed
Changes to Vehicle Characteristics   Upper limit for the range of battles for tier IV VII light tanks reduced Post-fire visibility factor for all tank destroyers (except Premium vehicles) brought in line (mainly increased) with the factors for the same guns on other types of vehicles Damage with UBR-354KA shell fired by 76mm L-10, L-10U, L-10S, and KT-28 guns changed from 105 to 110 (bug with Premium shell dealing 5 more points of damage than the standard shell fixed) VK 28.01: Crossing capacity for VK 28.01 suspension on solid terrain increased by 20% Crossing capacity for VK 28.01 suspension on medium terrain increased by 18% Crossing capacity for VK 28.01 suspension on soft terrain increased by 10% Crossing capacity for VK 28.01 verstärkteketten suspension on solid terrain increased by 22% Crossing capacity for VK 28.01 verstärkteketten suspension on medium terrain increased by 20% Crossing capacity for VK 28.01 verstärkteketten suspension on soft terrain increased by 11% Maximum forward speed changed from 60 km/h to 68 km/h M4 Sherman: Aiming time for 105 mm M4 gun changed from 2.3 secs to 2.5 secs Reload time for 105 mm M4 gun changed from 8 secs to 9 secs A-20: Two upper battle levels removed MT-25: Crossing capacity for MT-25 suspension on solid terrain increased by 12% Crossing capacity for MT-25 suspension on medium terrain increased by 11% Crossing capacity for MT-25 suspension on soft terrain increased by 6% Crossing capacity for MT-25 reinforced suspension on solid terrain increased by 14% Crossing capacity for MT-25 reinforced suspension on medium terrain increased by 12% Crossing capacity for MT-25 reinforced suspension on soft terrain increased by 6% V-16 engine (600 h.p.) replaced with V-16M engine (700 h.p.)
Gameplay   The Battle of Kursk and Battle of the Bulge Historical Battles have been removed Five new awards introduced for Artillery: Rock Solid, Counter-Battery Fire, Gore's Medal, Cold-Blooded, and Stark's Medal New awards added in Team Battles: Fire and Steel, Heavy Fire, Pyromaniac, Promising Fighter, No Man's Land Conditions for Billotte's Medal, Bruno's Medal, and Tarczay's Medal clarified The Operation Nostalgia (Karl) award moved from the Commemorative Tokens category to the Special category Conditions for the Armored Fist award changed: it is now granted even if the player's vehicle was destroyed Conditions for the Tactical Genius award changed: it is now always granted if the conditions are fulfilled Crew members can be trained for skills and perks even if the vehicle is damaged
Graphics   Minor visual problems with textures and models for a large number of vehicles fixed.Minor visual problems with textures and models for certain objects on maps fixed Destruction effects for certain objects fixed Minor bugs in damage models of Valentine II and Pz.Kpfw. 38 (t) fixed.Effects of exhausts for all vehicles have been reworked Emblem location on certain vehicles has been fixed.Marks of Excellence (rings, stars, etc. depending on the nation) on guns, for damage caused, has been added "Sliding" of a flown-off turret from tank hull implemented Collision of a flown-off tank turret with surface now depends on the surface type Dynamic FoV option added. Certain settings in the Graphics tab rearranged Support for 5:4 aspect ratio displays with the appropriate resolution added Start time for display of tracer effects changed   Sound   FMOD sound library updated Gunfire sounds now muffled in Sniper mode (from the turret) Different tonal characteristics added to gunfire sounds, depending on the side from which the gunfire is heard (front or back of the gun, etc.) Sounds of turret traverse and the shell cartridge ejection after fire have been added. This is clearly heard in Sniper mode or at maximum camera zoom to the turret Distance at which sounds are heard increased from 300 m to 600 m Tracer sounds (when tracer flies by you) reworked Vehicle destruction sound reworked based on feedback from players   Interface   Online/Offline status of a friend in the chat window will now be correctly displayed regardless of which server your friend is using Maximum number of characters in chat messages in the Garage increased to 512 In the Summary Tab of the Achievements window, the clan icon and the date when the player joined the clan are now displayed Corrections and improvements affecting the interface in Team Battles have been implemented Added the display of the time period for Historical Battles Dialogue windows for confirming changes in Graphics settings changed In Tank Company Battles, it is no longer possible to start a battle without a Commander Display order of parameters in the Summary tab of the Achievements window changed The Gametrix JetSeat (accessory) settings section moved from the General tab to a new settings tab License agreement is now displayed after login, before loading the Garage   Other Bugfixes and Changes   Certain game client crashes and hang-ups fixed "Shaking" of tracks when switching between HD vehicles in the Garage fixed Certain bugs and defects in the Graphics settings window fixed Issue with excessive load on video card caused by minimized game client fixed Certain bugs during battle playback fixed Certain bugs in the missions interface fixed Issue when in certain cases ricochet effect was displayed on penetrating armor fixed Vehicles burning effects optimized for better performance Issue with in-battle equipment icons displacement fixed Issue with incorrect display of tracers fixed (when they could fly through a vehicle past the point where a shell collides with the vehicle) Camera behavior in Arcade mode in certain cases fixed Issue with increased map loading time when graphics settings are set to low fixed Fixed issue with a short-term drop in performance upon switching to Sniper mode, when terrain quality is not set to maximum Drop in performance when firing automatic guns fixed Issue with occasional absence of effects and messages when a shell hits a tank fixed Issue with dispersion increasing when changing from and to Artillery mode with the right mouse button pressed, fixed Certain errors in Postmortem mode when switching between allies fixed Quality of basic Emblems for nations improved   9.1.2 Update Notes: Fixed destroyed tanks moving. Fixed client crashes in case of inactive XMPP service

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