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LARGER MAPS/VICTORY POINTS/ SPAWNED PRIZES

Дата: 13.07.2013 16:17:51
Trevzor: So, from what I can decipher here, thundor would like maps that are HUGE where a fairly small number of tanks (like fifteen) could, in theory spread out, utilize more terrain, and travel different paths to encounter enemy tanks. Further more, he would like some sort of area or areas on the map to have some sort of reward for reaching them, be it creds, exp, whatever.
The issues as I see them:
>a much larger map can make for especially boring games at 15v15 as some of the smaller maps already turn into huge campfests (I'm looking at you el haluf and malinovka)
>dropped loot will encourage one thing and one thing only, drive a light to farm the loot
>lastly, he triusts that pubbies can assume a leadership role and make these maps actually fun and not just pick a side and go there every time (I'm looking at you pub rocks on steppes in encounter mode)

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