Players who kill teammates because they're blue.
Дата: 27.01.2016 16:00:30
badperson, on Jan 27 2016 - 08:02, said: Just a reminder to everyone else, Chieftain literally
advocated pushing the valley in Lakeville as a viable pub
strat. I am not making this up! Remember that every
time you read a post of his that isn't one of his articles.The_Chieftain: Then stop trying to insult me and give me a rational
explanation for the current situation. The coders put in a
system wherin if you TK too much, you can't play. They also put in
a system wherein if you TK a lot, but not to the extent that you
get auto-banned, you can play. For what possible reason
would they allow the second situation to exist if they intended
that when a player starts the game blue that they want greens to
remove him immediately? If they didn't want him to play, if they
didn't want players to give him the chance to let him live long
enough to see what he did, they'd have put him in the first
category and had him banned, prevented from loading into the game
in the first place, and then saddling the other fourteen players in
the team with a liability. How can it possibly be good game design
to have a situation where, by default, players are encouraged to
start at a disadvantage?
Players who kill teammates because they're blue.














