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Official Tracks - Tracked - Tracking Thread

Дата: 06.04.2011 11:52:09
Quote • Changed damage mechanics for tracks. You can damage tracks if you hit the leading or the rearmost wheel of the tank. It will be much more difficult to detrack it by hitting middle part of the tank.

Tanitha:

View PostOverlord, on 13 December 2010 - 11:42 PM, said: We are going to redesign track damage and detracking system.
It is going to work this way:
So as not to redo collision models of all tanks, the size of front and rear trucks/wheels for each particular vehicle will be specified in %.
I.e. suspenison/tracks will consist of 3 major parts:
- front (approx 15-20% of its length)
- middle
- rear (approx 15-20%)
Hits for each part are to be calculated separately:
Hitting the front and rear parts will detrack the vehicle the way it works currently, ie the damage done to leading wheel or idler.
The middle part will have more hit points and reduced chance to be damaged.
The above is supposed to reduce the effectiveness of plain firing at tracks. One will need to aim accurately to detrack the opponent (damage either front or rear wheel/truck)
The image below roughly represents new system.
Posted Image
Green areas will be limited to the size of leading wheel and idler.
The above changes will take place in one of the upcoming updates in 2011.

Tanitha:

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