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PROJECT: CLAN WARS - SUGGESTIONS!

Дата: 28.09.2013 00:31:38
Quemapueblos: Thanks for the suggestions ZX,
Different Landing Zone Maps!-  This is an interesting idea, we are currently working on a few different ways to increase map variety
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Clan A --> Special Battle <-- Clan B!- The issue with this is that it muddies up how Clan Wars work. As others have said what happens on wins? or losses for that matter. Which team has to put their land up for grabs?
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Gold for Clan Wallets ONLY!-  We have a clan treasury at the moment. Is that what you are referring to? If you asking if clan members would be able to contribute gold to the Clan wallet, the answer to no due to the possibility of selling gold and transferring between accounts.
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BATTLE MODE (OWNER BATTLE)- I think it would be fun to add Encounter and Assault modes to Clan Wars but we currently don't have any announced plan for that. There are few too many maps that are not balanced especially in Assault.
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TANK LOCKING (TIMERS RESET)-  There is a significant advantage already for attackers vs the defenders with the locking time.
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Garage Battle- This may seems like a fun idea at first but there are a few intended consequences. First this change will extend the length of battles significantly, which can lead to boring stalemates. Second, it would encourage players to suicide forward since they have a backup tank. It's that same effect when you are on your last life in Mario or whatever and you play better than ever because you are really trying hard to win.
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Clan Wars One Global Map-  There are some significant issues with players being in different timezones and lag. Players would have to compete at all times of the day and night to match up against other regions

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