9.5 Patch notes
Дата: 22.12.2014 19:16:41
Pigeon_of_War: New Content New branch of British vehicles: M2 (tier II
light tank) Stuart I (tier III light tank) Grant I (tier IV medium
tank) Sherman III (tier V medium tank) -Archer (tier V tank
destroyer) Sherman Firefly (tier VI medium tank) -Achilles IIC
(tier VI tank destroyer) -Challenger/Avenger (tier VII tank
destroyer) -Charioteer (tier VIII tank destroyer) -FV4004 Conway
(tier IX tank destroyer) -FV4005 Stage 2 (tier X tank destroyer)
New Premium Vehicle: Panther mit 8,8 cm L/71 added to the
Premium Shop. New maps: Mittengard (for lower battle levels), Ghost
Town (for Team Battles), Winterberg Expanded minimap features: View
vector, sector of fire (artillery only), display of vehicle names,
display of point where vehicle was last spotted (see
Settings/General menu) Maps -Severogorsk and Ruinberg
on Fire maps removed -Some surface features fixed for the following
maps: Fisherman's Bay, Mountain Pass, Windstorm -Fixed some
gameplay issues on Stalingrad -Fixed issue with the ability to
drive outside the boundaries of the Windstorm and Mountain Pass
maps -Fixed some visual issues on Windstorm -Fixed issues
with the visual and damage models of some environmental objects
-Fixed some gameplay and visual issues on the Stalingrad map
Changes to Vehicle Characteristics -FV215b (183) tank
destroyer rebalanced: Armor protection of the rotating
superstructure increased, traverse speed and crossing
capacity decreased -Some issues with visual models fixed for the
following vehicles: >Maus, IS-7, JagdPanther (gun sizes
fixed), M4A3E8 Fury, КV-1S, Centurion Mk. 7/1, T95E2 -Some issues
with damage models fixed for the following vehicles: Maus, SU-14,
T95E2 -Issues with camouflage fixed for the following vehicles:
Churchill I, Panther mit 8,8cm L/71, Sherman Firefly -Fixed
color of the Achilles IIC tank destroyer icon -Damage of the
Chinese 122mm Sha-bao-471 HE shell increased from 465 to 530 -Fixed
camo issues for the following vehicles: >Churchill I, Т-34-85M,
Т-54 ltwt. Pz.Kpfw. IV Ausf. H, T-34, STA-2, M3 Lee
-Object 907: -The UBR-412B AP shell will
be replaced by the UBR-412PB APCR shell, increasing average shell
penetration from 219 to 264 mm (this type of APCR shells is
standard ammunition for other Tier X U.S.S.R medium tanks).
-Adjusted the following characteristics of the D-54TS
gun: -Aiming time reduced from 2.3 to 2 seconds.
-Reload time reduced from 7.1 to 6.5 seconds.
-Dispersion on the move reduced by 20%. Gameplay
-Players will receive additional XP for damage caused to
vehicles spotted by them, if the spotted vehicle is of higher
tier than the player's vehicles (+10% for each tier of difference
between the vehicles), but not more than 30% -Functionality
of the minimap expanded. Added a view vector, sector of fire
(artillery only), display of vehicle names, display of point
where vehicle was last spotted -Warning for inaction in battle will
now be issued only after three violations in a row (previously, the
fine was imposed on the player immediately). Now the fine for
inaction in battle will be imposed on the player only after
the fourth violation Graphics -Fixed issues
with visual models fixed for the following vehicles: Maus,
JagdPanther (gun sizes fixed), M4A3E8 Fury, KV-1S, Centurion
Mk. 7/1 -Fixed issues with damage model fixed for the SU-14 -Fixed
brightness and color of tracks of some HD vehicle models -Fixed
display of Emblems and Inscriptions on some vehicles -Fixed
flickering of foliage in the sniper view mode -Fixed display of
high-detail shadows of some objects on the low shadow quality
preset -Fixed issue with a vehicle's own shadow not present in the
sniper view mode -Fixed display of vehicle tracks when switching
between the allied vehicles in the Postmortem mode -Fixed issue
with multiple splashes appearing when a shell hits the water at an
angle -Fixed flickering of vehicle markers on the minimap
Sound -"End of reload" sound volume increased -Streaming of
music and ambient sounds from the hard disk at zero volume level
disabled Interface -Fixed some issues with interface
and gameplay in Strongholds - Added option to use a
War Department Reserve simultaneously with a Reserve from another
structure.
-Increased storage capacity of all structures from 10 to 1000
prepared Reserves. -Fixed incorrect functionality of
the Special Instructions Reserve when receiving the same
mission the second
time. -Interface of the Special Battle window improved
-Interface of the recurring awarding of the Mastery Badge changed
-Improved display of Camouflage on vehicles when using the Improved
Graphics preset -Effects of shells hitting the vehicle reworked
-Condition text for the Arsonist, Demolition Expert, and Kamikaze
awards changed -The Racer 2014 medal moved to the Special category
-List of hints on the battle loading screen expanded -Fixed some
minor issues with interface and text of several messages -Fixed
issues with autosearch in the Team Battle mode -Fixed display of
messages in the battle chat after rejoining the battle -Fixed
calculation of the number of hits of external modules (tracks and
the gun) in the post-battle statistics Other Bugfixes
and Changes -Reduced game client memory consumption -System
of game sound loading changed to reduce the number of in-battle
freezes -Fixed some client hang-ups and crashes -Fixed freezes when
displaying some special effects -Fixed issue with the capturing of
screenshots in Windows upon pressing Print Screen or Alt+Print
-Screen with minimized WoT client -Unloading worldoftanks.exe from
system processes after the client is closed -Fixed issue with
vehicles not receiving the Elite status with all researched -Fixed
issue with the vehicle model falling through the Garage floor
-Fixed issue with the Platoon chat turning off upon disabling the
battle chat in the Random Battle mode -Fixed issues with the
Confederate medal not being awarded if the player only damaged the
tracks of enemy vehicles -Fixed rare issue with the camera
displacing to zero coordinates when switching between the allied
vehicles in the Postmortem mode -Fixed issues with depression
angle restrictions of critically damaged guns not working -Fixed
issue with the inability to return a crew in the vehicle, if the
crew members who had previously been sent to the Barracks
filled the Barracks to capacity -Fixed some hang-ups and crashes of
the game client -Reworked some effects of shells hitting the
vehicle reworked -Fixed issues with vehicle freezes at the end of
the battle -Fixed display of the battle interface in the Garage
-Fixed issues with performance decrease when scrolling the list of
missions on the personal missions screen -Performance on some
PC configurations increased -Fixed issue with the inability to
destroy objects with APCR and HEAT shells
9.5 Patch notes














