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9.5 Patch notes

Дата: 22.12.2014 19:16:41
Pigeon_of_War: New Content   New branch of British vehicles: M2 (tier II light tank) Stuart I (tier III light tank) Grant I (tier IV medium tank) Sherman III (tier V medium tank) -Archer (tier V tank destroyer) Sherman Firefly (tier VI medium tank) -Achilles IIC (tier VI tank destroyer) -Challenger/Avenger (tier VII tank destroyer) -Charioteer (tier VIII tank destroyer) -FV4004 Conway (tier IX tank destroyer) -FV4005 Stage 2 (tier X tank destroyer)   New Premium Vehicle: Panther mit 8,8 cm L/71 added to the Premium Shop. New maps: Mittengard (for lower battle levels), Ghost Town (for Team Battles), Winterberg Expanded minimap features: View vector, sector of fire (artillery only), display of vehicle names, display of point where vehicle was last spotted (see Settings/General menu)   Maps   -Severogorsk and Ruinberg on Fire maps removed -Some surface features fixed for the following maps: Fisherman's Bay, Mountain Pass, Windstorm -Fixed some gameplay issues on Stalingrad -Fixed issue with the ability to drive outside the boundaries of the Windstorm and Mountain Pass  maps -Fixed some visual issues on Windstorm -Fixed issues with the visual and damage models of some environmental objects -Fixed some gameplay and visual issues on the Stalingrad map   Changes to Vehicle Characteristics   -FV215b (183) tank destroyer rebalanced: Armor protection of the rotating superstructure  increased, traverse speed and crossing capacity decreased -Some issues with visual models fixed for the following vehicles: >Maus, IS-7, JagdPanther (gun  sizes fixed), M4A3E8 Fury, КV-1S, Centurion Mk. 7/1, T95E2 -Some issues with damage models fixed for the following vehicles: Maus, SU-14, T95E2 -Issues with camouflage fixed for the following vehicles: Churchill I, Panther mit 8,8cm L/71,  Sherman Firefly -Fixed color of the Achilles IIC tank destroyer icon -Damage of the Chinese 122mm Sha-bao-471 HE shell increased from 465 to 530 -Fixed camo issues for the following vehicles: >Churchill I, Т-34-85M, Т-54 ltwt. Pz.Kpfw. IV  Ausf. H, T-34, STA-2, M3 Lee    -Object 907:    -The UBR-412B AP shell will be replaced by the UBR-412PB APCR shell, increasing average shell  penetration from 219 to 264 mm (this type of APCR shells is standard ammunition for other Tier X  U.S.S.R medium tanks).    -Adjusted the following characteristics of the D-54TS gun:    -Aiming time reduced from 2.3 to 2 seconds.    -Reload time reduced from 7.1 to 6.5 seconds.    -Dispersion on the move reduced by 20%.   Gameplay   -Players will receive additional XP for damage caused to vehicles spotted by them, if the spotted  vehicle is of higher tier than the player's vehicles (+10% for each tier of difference between the  vehicles), but not more than 30% -Functionality of the minimap expanded. Added a view vector, sector of fire (artillery only), display  of vehicle names, display of point where vehicle was last spotted -Warning for inaction in battle will now be issued only after three violations in a row (previously, the  fine was imposed on the player immediately). Now the fine for inaction in battle will be imposed on  the player only after the fourth violation   Graphics    -Fixed issues with visual models fixed for the following vehicles: Maus, JagdPanther (gun sizes  fixed), M4A3E8 Fury, KV-1S, Centurion Mk. 7/1 -Fixed issues with damage model fixed for the SU-14 -Fixed brightness and color of tracks of some HD vehicle models -Fixed display of Emblems and Inscriptions on some vehicles -Fixed flickering of foliage in the sniper view mode -Fixed display of high-detail shadows of some objects on the low shadow quality preset -Fixed issue with a vehicle's own shadow not present in the sniper view mode -Fixed display of vehicle tracks when switching between the allied vehicles in the Postmortem mode -Fixed issue with multiple splashes appearing when a shell hits the water at an angle -Fixed flickering of vehicle markers on the minimap   Sound   -"End of reload" sound volume increased -Streaming of music and ambient sounds from the hard disk at zero volume level disabled   Interface   -Fixed some issues with interface and gameplay in Strongholds    - Added option to use a War Department Reserve simultaneously with a Reserve from another          structure.    -Increased storage capacity of all structures from 10 to 1000 prepared Reserves.    -Fixed incorrect functionality of the Special Instructions Reserve when receiving the same                 mission the second time.   -Interface of the Special Battle window improved -Interface of the recurring awarding of the Mastery Badge changed -Improved display of Camouflage on vehicles when using the Improved Graphics preset -Effects of shells hitting the vehicle reworked -Condition text for the Arsonist, Demolition Expert, and Kamikaze awards changed -The Racer 2014 medal moved to the Special category -List of hints on the battle loading screen expanded -Fixed some minor issues with interface and text of several messages -Fixed issues with autosearch in the Team Battle mode -Fixed display of messages in the battle chat after rejoining the battle -Fixed calculation of the number of hits of external modules (tracks and the gun) in the post-battle  statistics   Other Bugfixes and Changes   -Reduced game client memory consumption -System of game sound loading changed to reduce the number of in-battle freezes -Fixed some client hang-ups and crashes -Fixed freezes when displaying some special effects -Fixed issue with the capturing of screenshots in Windows upon pressing Print Screen or Alt+Print -Screen with minimized WoT client -Unloading worldoftanks.exe from system processes after the client is closed -Fixed issue with vehicles not receiving the Elite status with all researched -Fixed issue with the vehicle model falling through the Garage floor -Fixed issue with the Platoon chat turning off upon disabling the battle chat in the Random Battle  mode -Fixed issues with the Confederate medal not being awarded if the player only damaged the tracks  of enemy vehicles -Fixed rare issue with the camera displacing to zero coordinates when switching between the allied  vehicles in the Postmortem mode -Fixed issues with depression angle restrictions of critically damaged guns not working -Fixed issue with the inability to return a crew in the vehicle, if the crew members who had  previously been sent to the Barracks filled the Barracks to capacity -Fixed some hang-ups and crashes of the game client -Reworked some effects of shells hitting the vehicle reworked -Fixed issues with vehicle freezes at the end of the battle -Fixed display of the battle interface in the Garage -Fixed issues with performance decrease when scrolling the list of missions on the personal  missions screen -Performance on some PC configurations increased -Fixed issue with the inability to destroy objects with APCR and HEAT shells  

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