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World of Tanks v.0.6.4 update: Discussion of preliminary patch notes

Дата: 13.03.2011 15:40:35
View PostDiastant, on 13 March 2011 - 03:03 PM, said: Do you realize how bad the game will be if they took auto-aim for us? When I say us I mean those of us that get 3-5 fps. Try manual-aiming with that, it's not easy.
EDIT: Overlord:No, but several smaller vehicles won't be able to block Maus anymore. Moreover it would be possible to use wrecks as mobile cover. Does this mean that if a Maus blocks a bridge we won't be able to move it? I see, moving wrecks depending on the weight of the vehicles, but would it be like ramming? If a Panther was going at top speed and hit a Maus wreck, would it move a little? Would your own tank get damaged? Oh, so many possibilities. I can see people getting creative with moving wrecks, creating fortresses out of wrecks, oh the Dev's are so awesome now.
EDIT 2: Ender Ward: Some really welcome changes there. Oh, one more thing. With the ability to move wrecks, will we finally have the ability to push (all) tanks off the edges of cliff's? Overlord: This is being worked on as well, but most likely will be added later.
This, is the best news ever. Do you mean wrecks off of cliffs, or live tanks? If so, does this also have to factor in weight, speed etc.? If another tank is at the bottom of the cliff, will it get damaged? Oh my god, this game just got better.
I understand that you guys don't want the option for turning shaking off, but just to put my 2 cents into this, I would say leave shaking on, with the tank shaking and stuff, but keep the aim in place. It's not easy to manual aim when you have 3-6 fps, it's like a slideshow, you literally have to predict where your tank will go next. As for how they will get an advantage, it's for those that manual aim, it makes it easier. Turning this off will greatly help the people that get low fps, like me. Please, let this option be there.

Overlord: Exact "pushing effect" will depend on the weight of both objects and speed.
Both wrecks and live tanks. But this feature is far from being finished at the moment.

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