Official SPG (Artillery) Discussion
Дата: 12.07.2010 18:03:08

MrVic: I do not have any information or will be given any about changes
coming (I am not a Dev) This is just ideas I have kicked around and
maybe others can improve them 
You have to remember the picture is not to scale
This is a basic idea to start from
also. that is just a basic representation of it. Depending on the
ranging area sizes a player may be able to move out of the area
rather fast thus requiring some skill to predict their pattern.
Also the final size circle would probably not be that small
creating auto hits. Combined with the fact that the target may
disappear from sight during this process due to spotters and such
and thus losing the target.
As to skill with the current SPGs, There is no more skill there then with this system. Their the same level pretty much.
Once you level your crew up for accuracy increase/aiming speed increase, and you learn the base distance to lead light/mediums/heavies its pretty much auto hits with a tiny bit of practice

You have to remember the picture is not to scale

As to skill with the current SPGs, There is no more skill there then with this system. Their the same level pretty much.
Once you level your crew up for accuracy increase/aiming speed increase, and you learn the base distance to lead light/mediums/heavies its pretty much auto hits with a tiny bit of practice

