8.4 Event "Keep Calm & Carry On"
Дата: 07.03.2013 19:30:52


But to make it clear pls answer the following question/scenario:
4+ players (f.e.: 1 solo + platoon of 3) meet in one TS channel and make countdown and end up in the same battle, which is very likely with the small server population u have on NA-Server. They meet at a certain time and place of a map and the solo player, kills the whole platoon. Now how will you be able to recognize such situations from your server logs without replays?
I really doubt that your store the data in every detail for thousands of battles fought on your server. Serb just confirmed that the plan to introduce a server based replay function in the future - for a limited time frame. One battle replay alone clientside is between 300KB and 1.5MB big.
To detect such scam one has to see a replay ... .
Major_Rampage: I can't get into all specifics of what is
tracked, but suffice to say that those who try to game
the system to win this will have their scores
removed. There are many many variables being tracked.

Major_Rampage: They also have a more players online. So we are scaling
the events, to keep them similar in scale for all
the servers.

Major_Rampage: Unfortunately we don't have this option right now.
8.4 Event "Keep Calm & Carry On"