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Lert's glossary of terms

Дата: 27.11.2014 15:54:57
Lert: There are several threads like this, but they are either not pinned where they can easily be found, or only deal with abbreviations. As such, I have decided to write my own and keep it linked in my collection for reference.   Common terms:   GLHF - Good luck, have fun DIAF - Die in a fire Noob - player of low skill, regardless of experience Newb - player of low experience, new player Scrub - player of low skill, regardless of experience Skreb - same as scrub, considered less offensive Potato - player of low skill, regardless of experience GG - good game BG - bad game NS - nice shot SRY - sorry Camp - stay stationary in one spot waiting for the battle to come to you, regardless of the events happening on the map Camper - someone who camps Zerg - when most or all players go to one flank Hitpoints - the amount of life a gaming entity has, expressed in an abstract number OP - overpowered UP - underpowered Sniping - shooting at long range Pro - short for professional. Implies great skill. Can be used mockingly Casual - Opposite of pro o7 - it's a salute KS - kill stealing, not really a relative term in WoT, though a lot of people seem to think so TK - teamkilling, don't do it RNG - random number generator / god Nerf - to make something relatively weaker by adjusting stats Buff - to make something relatively stronger by adjusting stats   WoT player specific terms:   Tomato - player of low skill, regardless of experience Red - player of very low skill Orange - player of low skill Yellow - player of intermediate skill Green - player of decent skill Blue - player of good skill Purple - player of very good skill Unicum / unicorn - a purple Blurple - blues and purples lumped together into one gategory. They don't always like to be addressed as such. Wallet Warrior - term of endearment used for people who support the game by playing premium tanks, allowing freeloaders to keep playing for free Sealclubber - Experienced player who owns multiple end-tier tanks but plays low tiers for stat enhancing purposes. Not every experienced player who also plays low tiers is a sealclubber, some do so every now and then for actual enjoyment rather than stats   Tank terms:   LT - light tank MT - medium tank HT - heavy tank TD - tank destroyer SPG - artillery Sky cancer - artillery (god I hate that term) Whackamole - artillery Clicker - artillery   WoT gameplay related terms:   Derp - when talking about guns, a derp is a low velocity howitzer shooting relatively large HE shells. Inaccurate but comical Derp - when talking about player actions, 'to derp' means to make a mistake which leads to negative consequences Cap - to capture a base, one way of winning a match Lemming - when most or all players go to one flank Flex - move across the map reacting to changing conditions, the opposite of camp Push - actively engage the enemy with intend to kill and force a breakthrough Suiscout - ineffectively running straight at the enemy team at the start of the match and not surviving it Carrying - doing damage and getting kills significantly above your tank's level and being instrumental in the victory Flanking - moving around map geometry to get side- or rear shots on an enemy otherwise occupied Autoloader - a 'magazine' system in the gun. Takes a long time to load from scratch, but then has several shells it can fire in quick succession Autocannon - like an autoloader, except that an autocannon fires multiple shots per mouse click, whereas an autoloader only fires one shell per click RTB - return to base MM - matchmaker CW - clan wars Angling - the art of positioning your tank so to maximize the chance of bouncing incoming fire Toon - platoon of 2 - 3 players Failtoon - platoon of 2 - 3 players, 1 - 2 of which are in wholly inappropriately tiered tanks for the match they're in Clipping - reloading an autoloader, or destroying a tank with one full reload of an autoloader Reroll - An experienced player making a new account, starting over Facehugging - fighting at such close range the driver could lean out and touch the other tank Sidescraping - Presenting your side armor at a very steep angle to provoke autobounces     WoT game mechanics terms:   Spaced armor - two layers of armor with air between them. External modules (like tracks, optics etc) function as spaced armor Pen - to penetrate target armor Splash - when a shot doesn't penetrate or just lands nearby, but still does damage. Only HE and HESH can splash Crit - damaging a module on the target. A shot that does critical damage doesn't necessarily always also do hitpoint damage Viewrange - the distance at which your TC (tank commander) will spot a completely uncamouflaged tank (pro-tip: 'a completely uncamouflaged tank' does not exist) Drawrange - the distance at which dynamic entities (destructible buildings, trees, tanks etc) get drawn on your screen Camo - camouflage. Can mean crew skill, tank paint, tank inherent camouflage value or a combination of the aforementioned, possibly including obtained camo factor using bushes etc. Counters viewrange. Spotting distance - viewrange minus camouflage factor AP - armor piercing, a shell type APCR - armor piercing composite rigid, a shell type HE - high explosive, a shell type HESH - high explosive squash head, a shell type HEAT - high explosive anti tank, a shell type Gold - the premium in-game currency, also used for APCR, HESH and HEAT shell types XVM - extended visualization mod, a third party mod that can show player stats and predicted win chance statistics. Also has a number of quality-of-life improvements to the GUI WN8 - a third party metric XVM uses to display player stats 6th / 6th sense - a perk that tells the player when they've been spotted, 3 seconds after they've been spotted BiA - brothers in arms, either a perk for the entire crew, or a medal where platoonmates get three kills each and survive the battle Tracked / tracking - the art of knocking a target tank's track off to immobilize him, or having that happen to you Racked - being shot in the ammo rack so hard it fatally explodes Meta - overarching stratagems, gameplay conventions, on a broader scale. Tank choice for specific maps, broad strategies, etc   Clan wars related:   Chips - Chips are the 'currency' clans use to attack pieces of land, based on the amount of players in the clan. You can't attack with more chips than you have players Stack - 15 chips. This represents a full team Mapping / mapped - Mapping someone means taking all their land so they're no longer on the CW map. That clan is then said to be mapped Diplo - Diplomacy. "We won't attack you if you don't attack us" / "You can have these lands if we can have those lands" etc etc. Can also mean diplomat, the person who arranges diplo for a clan Gold hill / gold pot - A particularly rich piece of land that yields a large amount of gold for the clan owning it Wardec - War declaration. A declaration from one clan that they intend to go to war with another, usually with intent to map them Landing zone - A piece of land on the CW map one can apply to land on if one isn't on the map yet Riot - A held piece of land can riot, in which case it becomes a landing zone Ransack - A clan that holds a piece of land can ransack it, in which case it will yield three times the daily dose of gold, but then yield 0 for the next 7 days Encounter - If two clans attack the same province they have to fight eachother for the right to fight the owner of that land Landing tournament - If more than two clans apply for a landing (on an LZ or a riot) they have to fight eachother in tournament style for the right to fight the owner of that land Locking / locked - If a tank gets destroyed in a CW battle, it gets locked and becomes unavailable for CW battles for a time, depending on what tier and type of tank it was, the type of battle and whether the battle was a victory or not. Only battles for actual land lock tanks. Landing tournaments do not. Locked tanks can be used normally in other battle types Battle popped - 15 minutes before a CW / tournament battle starts, clan members able to play in that battle get a 'special battle' button where they can join this battle. When this happens the battle is said to have popped   Tank nicknames:   Bert - FV304 tier 6 british go-kart with a howitzer artillery Papa derp - KV-2 tier 6 russian heavy tank with 152mm derp gun Boxtank - SU-100Y russian tier 6 premium TD Hovertank - any tier 10 russian medium Jageru / Jagzilla - JagdPanzer E100 heavily armored tier 10 german TD Waffle - Waffentraeger auf Pz IV or Waffentraeger auf E100, tier 9 and tier 10 german thin-skinned TD's Roomba - RHM Borsig Waffentraeger, tier 8 german thin-skinned TD Borsig - RHM Borsig Waffentraeger, tier 8 german thin-skinned TD Murder - Marder II or Marder 38t tier 3 or 4 german thin-skinned TD's Brick - Any slow, heavily armored, square tank like KV-4, Maus, E75 etc Bat - Batignolles Chattillon 25t, tier 10 french autoloading medium Premie - any premium tank Toaster - Pz Sfl IVc tier 5 german thin-skinned TD. Can also mean very bad / low-end computer, barely capable of running the game Flakbus - Pz Sfl IVc tier 5 german thin-skinned TD. Duck - AMX40 tier 4 french brick light tank Deathstar - FV 215b 183 or FV 4005 Stage 2 tier 10 british TD's Bathtub - S 35CA tier 5 french TD. Stupid Pershing - T26E4 Super Pershing Awful Panther - Aufklarungspanzer panther tier 7 german scout tank Fascist Box Tank - Tiger I tier 7 german heavy, can be used for any slab-sided german tank Doom turtle - T95 tier 9 US TD   If you have any commonly used terms I forgot, feel free to mention them. I will add them at my own discretion. (No, I will not add that term you came up with that you think is really funny but you're the only one who uses it.)

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