Season 16 Playoffs MegaThread
Дата: 01.07.2021 20:46:41
LargeForeignObject: Tankers, Here are the rules and important links for the Season
16 Playoffs: Dates & time: The matches will start
at 18:00 PT | 20:00 CT | 21:00 ET on the following days:
Monday, July 12th - First Group Stage Tuesday, July 13th -
Second Group Stage Thursday, July 15th - Playoff (Round of 16)
Friday, July 16th - Playoff (Quarterfinals) Saturday, July 17th -
Playoff (Semifinals) Sunday, July 18th - Playoff (Final)
Tournament structure and seeding rules: Top 8 teams by season
rank advance to playoff automatically. The remaining 32 teams will
go through two group stages. Those 32 teams will be split into
8 groups based on the rank that they finished the season, the group
will be balanced to include teams from higher and lower
ranks. Two top teams of each group advance into the 2nd group
stage. 16 teams that advance to the second Group Stage will be
seeded into 4 groups based on results in the first Group Stage.
Teams will get opponents from nearby groups, so they don't play
against the same Clan again. Two top teams of each group
advance to the playoff. 8 teams that advance to Playoff from second
Group Stage will be matched with the season’s top 8 teams according
to Group Stage standings. Group stage rules: Official
maximum battle time will be 15 minutes with 3 minutes between
battles. All battles will be on the map voted by the participants.
All maps are Standard Battles w/ one Cap on each side. Teams will
play two battles against every other Clan. Each round of the group
stages will consist of one map, where you will play each clan in
your group two times, once on each side of the map. Three (3)
Points for a Victory, 1 Point for a Draw, 0 Points for a Loss: If
two or more teams finish the group stage with the same number of
points, the winners will be determined by the personal encounter
(how you did against the team that you're tied with). If the
personal encounter does not determine a winner, the number of
overall victory battles will be counted for each team. Whoever has
more - wins. If a winner is not determined after this, we will pick
one based on season standings. Players can choose any tank that was
allowed in the season. We are going to allow mods from the mod
portal: Using mods outside the portal will result in
disqualification. Players must set replays to 'record all'.
Wargaming reserves to right to request replays and/or python logs
at any time. Players are required to submit those to Wargaming or
risk forfeiture of the match and/or round. All battles will be on
USC server Teams must play all battles for which they are scheduled
in order to receive prizing. Any team that drops out before
completing all their battles will be disqualified from the end
results and receive no individual or team prizes. If you have
multiple accounts in multiple Clans you are only allowed to play
for one Clan. Playoff rules: Official maximum battle time
will be 15 minutes with 3 minutes between battles. All maps are
Attack/Defense w/ one Cap on each side. Teams will play one battle
on the attack and one battle on defense within each round. There
are two sides to each map: attack and defense. Attacker wins if
their team is able to 1) cap the enemy base or 2) destroy all enemy
tanks. Defender wins if their team is able to 1) successfully
defend the bases from the attacker and survive for the full
15-minute timer or 2) destroy all enemy tanks or capture the
base. We are going to allow mods from the mod portal; using mods
outside the portal will result in disqualification. Players must
set replays to "record all." Wargaming reserves to right to request
replays and/or python logs at any time. Players are required to
submit those to Wargaming or risk forfeiture of the match and/or
round. All players must be in the clan at the time of the battle in
order to participate. If any player is not in the clan and enters
the battle, the team will forfeit that round. Both team captains
are allowed to make changes in their vehicle setup after each
battle. Battles will be in the Tournament System. All battles will
be on the USC server. Teams must play all battles for which they
are scheduled in order to receive prizing. Any team that drops out
before completing all their battles will be disqualified from the
end results and receive no individual or team prizes. All the
rounds in the playoff will be played BO9, except the Final, which
will be BO13. Prize pool: 1st place - 150,000 Gold +
150,000 Bonds + 80,000 Industrial Resources + Gold Fist Bump Name
badge 2nd place - 100,000 Gold + 100,000 Bonds +
70,000 Industrial Resources + Silver Fist Bump Name
badge 3rd & 4th places - 75,000 Gold + 75,000 Bonds
+ 60,000 Industrial Resources + Bronze Fist Bump Name badge
5th - 8th places - 50,000 Gold + 50,000 Bonds + 50,000
Industrial Resources 9th - 16th places - 25,000 Gold
+ 25,000 Bonds + 30,000 Industrial Resources 3rd & 4th places in
Group Stage #2 - 10,000 Bonds + 20,000 Industrial
Resources 3rd & 4th places in Group Stage #1 - 20,000
Industrial Resources RegistrationAlternate registration
Season 16 Playoffs MegaThread