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Missions: Pool Shark & Medium Well

Дата: 20.07.2013 00:01:48
View PostTwizm, on Jul 19 2013 - 08:05, said: increase the rewards or REMOVE that mission completely.  There will be poeple scanning lanes watching for 1% to get this reward.  And if they get it..  Why not just do damage and kill challenges, those are fun and attanable. This poppycock is crazy talk mission.  Not happening.  If someone gets it, all they would have to do is play another normal game and it would have acted like he got the pools with the current rewards set in stone now.  Up reward x150 and it would be ok

Laera: Sadly, at this time there's nothing we can do to change the current missions. However, we can learn from our mistakes and make improvements for next time around. Personally, I think we should have rotation between fun missions that everyone can do and epic missions that the dedicated can shoot for, but have proper rewards for their achievement.

View Postnilsonn, on Jul 19 2013 - 13:42, said: hello laera,
thanks for taking the time to listen to the players.
i think it's fairly safe to say we all like these missions.
the hat trick and 9001 dmg missions were awesome, we like those. Since its a reward for doing a lot of damage output.
not so much when missions promote "kill stealing" or other lame behaviour.
cant make it any clearer than this ATM.

Laera: We're doing our best to avoid missions that involve kill stealing as much as possible. Currently looking in to the possibility of team based and cooperative missions.

View PostCptPoopyPants, on Jul 19 2013 - 10:05, said: Does WG not have anyone play their own game? No one on staff said "Hey, wait a minute...even extremely good players have a ridiculously low chance of getting 10 kills in a match, isn't this mission bullshit?"
Missions are a great addition to the game in my opinion, but at least put a little thought into them. Hell, why not make a mission for the first t95 to fly while you're at it, they can get a bonus pack of consumables...

Laera: Everyone in the NA office plays. Again, missions are a new system so we're still trying to figure out what works and what doesn't. This week was obviously a bit rocky, and so we will learn from that and hopefully make future missions more fun and rewarding.
I really do appreciate all the constructive feedback. Thanks and keep it coming!

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