[ S T ] Kraftwerk Changes go to supertest!
Дата: 18.11.2021 19:18:14
KRZYBooP: Howdy Boom Jockeys! Changes to the Kraftwerk map for the
Frontline mode are planned to be tested in the Supertest. These
changes are aimed at making gameplay more comfortable for the
attacking team.The changes to the map are displayed on the
minimap.
Removed the bush that allowed
firing at the vehicles within the capture circle of base C while
remaining unspotted.1_kraftwerk_before.png1_kraftwerk_after.pngAdded a structure that covers
the pushing attackers. It will be a bit safer to take this
position.2_kraftwerk_before.png2_kraftwerk_after.png Added an additional section of
the castle as an intermediate point before attacking the castle at
point F.3_kraftwerk_before.png3_kraftwerk_after.pngAdded several structures in the
capture area of point F to provide cover for attackers.4_kraftwerk_before.png4_kraftwerk_after.png Opened an additional passage
between points A and B, which will allow the attackers to move
forces easily to point A after capturing point B.5_kraftwerk_before.png5_kraftwerk_after.png Added an additional descent
from the hill and intermediate cover when approaching point
E.6_kraftwerk_before.png6_kraftwerk_after.png Added an additional route to
point E. It's covered from long-range lines of fire by a
workshop.7_kraftwerk_before.png7_kraftwerk_after.png Slightly increased the pile of
sand to provide more space for pushing from the attacking
side.8_kraftwerk_before.png8_kraftwerk_after.png Added two structures when
driving through the cooling towers, allowing for a safer drive to
the Repair Zone.9_kraftwerk_before.png9_kraftwerk_after.png Added intermediate cover near
the town.10_kraftwerk_before.png10_kraftwerk_after.png The approach to Gun 3 is now
safer for the attackers due to the expansion of the urban
area.11_kraftwerk_before.png11_kraftwerk_after.png Moved containers behind Gun 3
so that the attackers don't get shot right from the defenders'
respawn.12_kraftwerk_before.png12_kraftwerk_after.png Improved options for
approaching Gun 2. The position is also covered from defenders
firing at the back of attackers from their respawn.13_kraftwerk_before.png13_kraftwerk_after.png Reworked the quarry area and
added additional cover.14_kraftwerk_before.png14_kraftwerk_after.png Added intermediate cover when
approaching point D.15_kraftwerk_before.png15_kraftwerk_after.png Exiting the quarry to the
Repair Zone is now easier for the attackers. Cover for the
attackers has been added at the Repair Zone itself.16_kraftwerk_before.png16_kraftwerk_after.png Expanded the quarry along the
red line, which will allow the attackers to move forward
safely.17_kraftwerk_before.png17_kraftwerk_after.png Added intermediate cover and
additional approach to Gun 1.18_kraftwerk_before.png18_kraftwerk_after.png

[ S T ] Kraftwerk Changes go to supertest!