TIL at the KRZYBooP learning center so you tank more better.
Дата: 11.10.2019 19:56:12
KRZYBooP: Howdy Boom Jockeys! As apart of the this gaming community and
answering this question on stream about twice a week every week. I
would like to share information on how/ why blow outs happen in our
game. It does have a little to do with skill and not Yoloing, but
for the most part can be mitigated by a well informed
team. Blow outs are not caused by MM. Its caused by
Mathematically proven law. The theory is called
Lanchester's Law and the TLDR is that when a side loses a person
the balance tips towards the side with the most guns since they
have more guns/ troops/ players. The more one side looses the
bigger the affect is seen in battle. Countering this in WoT is
usually done with spotter's/ Arty/ TD's blasting the opposing side
without being seen while Heavies try to stall the enemies on each
flank. Now when Spotter's are no longer around it allows the enemy
to advance without taking fire, and this mantle should be picked up
by Mediums/ TD's since they have the next Highest spotting range
and awesome camo values, but the temptation to fire at enemy and
farm damage can be too great and cause them to die while trying to
tip the scales back in their favor. World of Tanks is a
tactical game with many factors involved including Tank classes
with specific jobs. Spotting is a huge job and in games with only 1
or 2 lights, someone should be taking up that mantle for Arty
(while you hate it) does damage from an angle that's hard to avoid.
This also makes the enemy burn a Med kit or deal with massive
debuff's allowing for the allies to take advantage. Blow outs also
happen in Clan war's, and many other High skill games, so it's not
MM issue. For more crazy information about the law, math
formulas and algorithms click the links Below. https://apps.dtic.mil/dtic/tr/fulltext/u2/a225484.pdf https://en.wikipedia.org/wiki/Lanchester%27s_laws
TIL at the KRZYBooP learning center so you tank more better.














