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Anyone see this short Reticle Bug Video

Дата: 03.01.2019 19:02:52
KRZYBooP: This issue is caused by two sight systems in the game and an in game feature to help stop players from destroying the tanks beautiful natural habitat. As you may notice that each view in the game has an invisible camera bound to the tank which has it's own rules to follow concerning what you see and how far the camera has to stay away from the tank to maintain the player view. One camera is bound behind the turret for your driving needs and the other is a first person/ sniper view for shooting. Now since you can shoot from either of these views, when you switch from driving to sniper and have a hill or rock between yourself and the target it can cause a little conflict between the two cameras and make your reticle dance like its at a concert between the two.    Now remember the camera that's set up for your driving purposes. Since it has to follow a rule to stay a set distance from the turret; when a player gets to close to a building it can start to cause problems where the camera is trying to give you a playable view and stay the set distance away from the tank without going into the building and ruining the "magic." The magic is the immersion factor that games try to maintain by not showing you the inside of things a player is not meant to see.    TLDR: This is a known issue and our Dev. team is aware and has scheduled a patch in the next update to address the issue.     

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