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Developer's Response to Sandbox Surveys

Дата: 27.07.2021 16:38:39
View PostAhrtoo, on Jul 27 2021 - 15:58, said:   You are dreaming.   Late in the product cycle is the time when smart product managers harvest whatever money they can.

Jaguarz:  Yeah except that killing a game isnt a harvest. Every example of core changes in a games later life has been a disaster regardless of whether the changes have been positive or not and this game rakes in hundreds of millions still, turning off the spigot with a shameless cash grab which alters core function isnt a smart move and there is no precedent that this will work out. Yet there are multiple examples of this practice failing, even without a shameless cash grab attached, Star Wars Galaxies being the best example and this was in an age when online game choices was limited AND was on arguably the strongest IP globally.

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