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Bad MM

Дата: 05.08.2021 19:51:46
View PostBert_Price, on Aug 04 2021 - 17:21, said: Whats up with the "Blow Out Matches". Win or lose, why so unbalance?  

Hey_man_Gneis_shot: It might be a good idea to take a sample of some of the "blow-out" losses or even some wins to dissect what went wrong (or right) in the battle. What I've seen often is a flank will engage each other and after the loss of a few tanks, either side will overpower the other and that will cause the contested flank to collapse allowing often light and medium tanks with good mobility to race around to the other flank catching the remaining allied tanks in a cross-fire which typically doesn't end well. Speed and mobility is one of the reasons why tank commanders such as Guderian, Rokossowski, and Patton emphasized on armored spearheads to not only punch through the front but use their speed to cover long distances in a short period of time. In the case of the game, there are plenty of LTs and MTs (even TDs and HTs) that can do this and push the flank to create such a crossfire especially on maps like Mountain Pass and Abbey where loss of a flank = getting caught in a crossfire. I tend to look at the minimap as often as I do down range to see what the other flank is up to. When I see casualties mount, I redeploy to assist. "Never fear your enemy but always respect them." - John Basilone, United States Marine Corps

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