Top player exodus and the pub brain-drain
Дата: 24.05.2021 23:36:39
Hey_man_Gneis_shot: Hey Platoon, I took a peek at the OP and wanted to address a
few of the points made.Churn - this is a reality that happens not
only to WoT but all game titles as players find other games or
activities that peak their interest. We try to cater to as much of
our audience as possible and to be inclusive with our deals,
missions, and activities but unfortunately turnover does happen and
often times this is the nature of the highly competitive video game
industry Artillery - I hear the feedback on limits and restrictions
of SPGs and presence of indirect fire vehicles. However, rather
than alter the game itself, I am a firm believer in changing
tactics and being aware of who the SPG is zero'ed in on and knowing
when to change positions when you've been spotted I disagree with
any type of "penalties" for something subjective such as "poor
gameplay or performance". Any player can make a mistake and I do
not feel they should be punished for being human or trying to make
calculated risks. This game is all about taking a chance and this
also pertains to what is mentioned as "RnG" in the game. Regardless
of which vehicle types or what the skill of the player is, WoT is
all about using your tank to the best of your ability and taking
informed chances based on spotting, map position, and experience.
Main point is, to go out there, have fun, and use the
skills/experience you have to have an enjoyable battle. "The
greatness of a leader is measured by the achievements of the led.
This is the ultimate test of his effectiveness." - Omar Bradley,
United States Army
Top player exodus and the pub brain-drain