Downtime announcement 9.12 11/18
Дата: 17.11.2015 21:02:27
GhostPrime: Tankers! We are planning to release World of tanks version
9.12 on Wednesday, November 18th. During this time the
server will be unavailable for 4 1/2 hours. Downtime
will be from 12:00am PT - 4:30am PT Patch notes:
Important Introduced numerous improvements to the game engine that
will allow for further introduction of modern functionality Added
final version of the new Rampage battle mode for high-tier vehicles
Added new Berlin map to Rampage mode Proving Ground mode: Bots will
fight against new players in entry-level battles Changed principle
of how spotted enemy vehicles are displayed. Before, vehicles were
displayed within a 1000x1000m area around the player's vehicle.
Now, this is replaced by a circle with a 564m radius. The total
spotting area was left unchanged and equals ~1 sq. km Changed
interface for purchase and application of Camouflage, Inscriptions,
and Emblems Vehicles Reworked 28 vehicles in HD
quality: KV-220 (renamed to KV-220-2), KV-1, 212A, IS-8 (renamed to
Т-10) Marder 38T, Sturmpanzer I Bison, G.Pz.Mk.VI (e), Pz.Kpfw. 38
(t) n.A., Wespe, VK 20.01 (D), Pz.Kpfw. II, Grille, Pz.Kpfw. II
Ausf. J, Tiger II, Pz.Kpfw. S35 739 (f), 8,8cm Pak 43 Jagdtiger,
Jagdpanther II T2 Medium Tank, M2 Мedium tank, M3 Stuart, M7, T34
AMX 12 t, AMX AC mle. 46 Vickers Medium Mk.III, Matilda, Loyd Gun
Carriage, Covenanter Made the following replacements in the U.S.
tank destroyer and artillery Tech Trees: Rebalanced T82 tier III
tank destroyer. Now this vehicle is a tier IV artillery Replaced
T82 tier III tank destroyer w/ the T56 GMC tier III tank destroyer
Rebalanced T18 tier II tank destroyer. Now this vehicle is a tier
III artillery Replaced T18 tier II tank destroyer w/ the T3 HMC
tier II tank destroyer Replaced T57 tier II artillery w/ the new T1
HMC Replaced FV4202 U.K. tier X medium tank with the new Centurion
Action X. Also completely rebalanced the FV4202. It is now a
Premium tier VIII medium tank Replaced top (2nd) turret of the
Caernarvon U.K. heavy tank with the turret of the Centurion Action
X Replaced standard (1st) turret of the Conqueror U.K. heavy tank
with the turret of Changed the scale and color of desert and summer
clan Camouflage Fixed some issues with the visual models of some
vehicles Rebalanced the following vehicles: Covenanter: chance of
fire for the Meadows D.A.V. O.C. engine decreased from 40 to 20
percent Slope angles for the upper glacis plate of the FV4005 and
FV4004 (based on the Centurion) tank destroyers reduced to 57
degrees Maus: increased the armor protection of some sections of
the gun mantlet Löwe: increased the armor protection of the gun
mantlet T23E3: increased penetration of both standard and Premium
shells: from 128 to 149mm, and 177 to 190mm respectively 8,8cm Pak
43 Jagdtiger: top forward speed increased from 28 to 38 km/h
Jagdpanther, Ferdinand, Jagdpanther II: shell flight speed for the
10,5cm Pak L/52 gun changed from 805/1006/805 m/s to 950/1188/950
m/s. Now, shell flight speeds for the 10,5cm Kw.K. L/52 and 10,5cm
Pak L/52 guns are equal E 50 Ausf. M: shell flight speed for the
10,5cm Kw.K. L/52 Ausf. K gun changed from 1478/1173/1173 m/s to
1500/1200/1200 m/s. Now, shell flight speeds for the 10,5cm Kw.K.
L/52 Ausf. B and 10,5cm Kw.K. L/52 Ausf. K guns are equal Т-62А:
fixed the issues with armor protection of the lower part of the
vehicle's sides KV-220: Increased the engine power from 650 to 850
h.p. Slightly decreased crossing capacity to balance this change
Increased the armor protection of the upper glacis plate from 100
to 120mm T-54 first prototype: Dispersion of the 100mm D-10T-K gun
decreased from 0.38 to 0.36 m Reload time of the 100mm D-10T-K gun
decreased from 8.1 to 8 s Aiming time of the 100mm D-10T-K gun
decreased from 2.6 to 2.4 s Maps and Objects Removed "South Coast" map from
Random battle mode Deleted resources of the Hidden Village and
Province maps from the game client Added extra special effects to a
number of maps Fixed issues with the visual and damage models of
some environmental objects Graphics and System Improved quality of TSAA
full-screen anti-aliasing Optimized performance of the game client
on some PC configurations Improved loading speed for both the game
client and maps Fixed some issues in the new mechanism of shadow
display for the improved graphics preset Optimized performance of
some special effects Other Reworked aiming system to minimize the
discrepancy between shot trajectories on client and server sides
Fixed twitching of the reticle in Sniper Aim when moving along the
lower boundary of a gun's depression angle Added Clan profile, a
new interface that contains detailed information about Clans Added
voice notifications to the functionality of Dynamic Platoons Fixed
issue with the disabling of the team chat after you have fought
several battles Fixed some issues with the conditions of Personal
Missions Fixed minor issues with interface
Downtime announcement 9.12 11/18