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why do people say artie shouldent be in this gam

Дата: 28.12.2012 09:28:29
View PostRevanant, on Dec 28 2012 - 08:24, said: I think having eyes and a IQ above 10 qualifies you to make that judgement.  You don't need a whole lot of games with an arty mod to see "0 skill mode".   Just the breath of factors they have to take into account alone puts it in the skill cellar.   Arty have to worry about finiding a bush, enemy scouts, and maybe reposistioning once or twice.  Tank armor? Nope, Weak spots? nope Enemy positioning? Nope.  What gun the enemy tanks have? Nope.  Wheiter you can be penned by the tank your facing at the angle you are positoned at? Nope.   Just is my circle shrinking anymore? Is the line still green? What does my mod say is the travel time to that point where on the circle is 20kph? Fire.  then RNG.   Any top tier player will tell you arty hinders their skill while improving bads.

GeneralDirection: Sorry, I don't agree that a few SPGs in s battle hinder my skill--I look at it as another element I have to form a strategy around.
It's a no brainer that a lot of SPGs in a battle is not fun. They're a delicate archetype to balance. Hence the limit.

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