Version 8.0 Preview: After Battle Statistics
Дата: 30.07.2012 20:32:16
GeneralDirection: Note: Screenshots display text in Russian language due to
localization of version 8.0 still being a work-in-progress. We do
not currently have the English UI elements available. We have tried
to explain everything in the screenshots below each image.
Tankers!
The developers have been asked many times to improve the after battle screen, and in the 8.0 update we’re more than likely going to be implementing some of the changes we’ve been working on. Right now, you get a very limited screen displaying information that only stays active for one minute after the battle. With the 8.0 update you’ll be immediately returned to the garage, but the after battle report will open up in the garage itself and will have no time limit. Here’s an example of what the new window will look like:

All battle achievements and combat stats will be represented in a new, hopefully more easily understood, fashion; without the need to dive into your Service Record or other menus.
Here are the new icons you’ll be seeing:

Starting from left to right:Enemy vehicle was spotted by the player, and was damaged by the player’s team mates
Enemy was spotted by the player
Player damaged the enemy (it’s possible we’ll be including the amount of damage done in percentage form)
Enemy received a critical hit from the player (including the amount of internal modules crew damaged/knocked out)
Player destroyed enemy vehicle
Player destroyed allied vehicle Here is the team statistics tab:

Here is the information in the yellow box, starting from the top:Shells fired
Direct hits
HE damage
PenetrationsDamage dealt
Hits received
Damage to allies
Spotted enemies
Damaged enemies
Destroyed enemies
Damage dealt by teammates to enemy per player’s spotted target
Base Capture
Base Defense
Mileage Here’s a look at the detailed statistics tab:

The yellow box contains the same information in the previous screen shot.
The green square contains all the information for when the battle started and stopped and when the player’s vehicle was destroyed.
The blue square contains information about the credit income for the battle and the repair and resupply costs.
Starting from the top, here’s a breakdown of the information:Credits received for the battle
For Tank Company battle
Special bonusAmmunition resupplying
Repair costs
Fine for causing team damage
Compensation for damage received from allies
Credits after adjustments The red square details all of the experience information for the battle:XP received for battle
XP modifiers (first victory, bonus, etc…)
Fine for causing team damage
Experience after adjustments After the 8.0 update we’ll be focusing on revamping the chat system, including a chat space in the after battle report. We don’t have any details to share about that just yet.
This is all work-in-progress, so it’s possible that what you see here will be different from the final product.
We want to hear from our community, let us know what you think of the proposed changes!
Tankers!
The developers have been asked many times to improve the after battle screen, and in the 8.0 update we’re more than likely going to be implementing some of the changes we’ve been working on. Right now, you get a very limited screen displaying information that only stays active for one minute after the battle. With the 8.0 update you’ll be immediately returned to the garage, but the after battle report will open up in the garage itself and will have no time limit. Here’s an example of what the new window will look like:

All battle achievements and combat stats will be represented in a new, hopefully more easily understood, fashion; without the need to dive into your Service Record or other menus.
Here are the new icons you’ll be seeing:

Starting from left to right:Enemy vehicle was spotted by the player, and was damaged by the player’s team mates
Enemy was spotted by the player
Player damaged the enemy (it’s possible we’ll be including the amount of damage done in percentage form)
Enemy received a critical hit from the player (including the amount of internal modules crew damaged/knocked out)
Player destroyed enemy vehicle
Player destroyed allied vehicle Here is the team statistics tab:

Here is the information in the yellow box, starting from the top:Shells fired
Direct hits
HE damage
PenetrationsDamage dealt
Hits received
Damage to allies
Spotted enemies
Damaged enemies
Destroyed enemies
Damage dealt by teammates to enemy per player’s spotted target
Base Capture
Base Defense
Mileage Here’s a look at the detailed statistics tab:

The yellow box contains the same information in the previous screen shot.
The green square contains all the information for when the battle started and stopped and when the player’s vehicle was destroyed.
The blue square contains information about the credit income for the battle and the repair and resupply costs.
Starting from the top, here’s a breakdown of the information:Credits received for the battle
For Tank Company battle
Special bonusAmmunition resupplying
Repair costs
Fine for causing team damage
Compensation for damage received from allies
Credits after adjustments The red square details all of the experience information for the battle:XP received for battle
XP modifiers (first victory, bonus, etc…)
Fine for causing team damage
Experience after adjustments After the 8.0 update we’ll be focusing on revamping the chat system, including a chat space in the after battle report. We don’t have any details to share about that just yet.
This is all work-in-progress, so it’s possible that what you see here will be different from the final product.
We want to hear from our community, let us know what you think of the proposed changes!
Version 8.0 Preview: After Battle Statistics














