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Players Questions and Developers Answers

Дата: 03.06.2012 03:34:28
View PostWarStore, on Jun 01 2012 - 05:29, said: Why did you stealth nerfed the T34?
How many nerfs to T34 until you are satisfied?

GeneralDirection: What is it that you think we've stealth nerfed with the T34?

View PostOtto_matic_Reiffel, on Jun 01 2012 - 07:56, said: Surely you can answer my question since you work in the NA office - http://forum.worldof...30#entry1956030

GeneralDirection: The preliminary patch notes were made available the morning you posted that question. Unfortunately we are not robots and require sleep. :)

View PostStooges__Curley, on Jun 01 2012 - 20:16, said: Will other nations get an equivilant of a T-50 or T-50-2? in their arsenal?

GeneralDirection: There are no plans to offer a vehicle similar to the T-50-2 for other nations. In fact, we plan to replace the T-50-2 at some point in the future.

View PostElvenLord, on Jun 01 2012 - 22:47, said: Has any consideration been made for the change in MM values for the Pz38NA and the A-20? Yes, I realize that they are both tier 4 lights, but niether in the direct scouting line for thier nation and niether really has any place in an Upper tier battle...

GeneralDirection: Yes, consideration is being given on a per-vehicle basis. That process has just started so there won't be any changes in 7.4.

View PostHLS30, on Jun 02 2012 - 06:52, said: Why did the devs remove the ability to see damage done per hit, and is there a plan to re-introduce it?

GeneralDirection: This was not removed. Please check your game settings.

View PostHLS30, on Jun 02 2012 - 06:52, said: What are the devs doing to improve the viability of lower tier arty? As it is, throwing T4 arty against T8s results in less than 100 damage done per hit usually.

GeneralDirection: Tier 4 artillery have been performing fine overall. We don't have any immediate plans to make changes to them.

View PostMizar_Panzer, on Jun 02 2012 - 19:56, said: Hi devs,
I've heard about the repeated mentions of a 'unified' clan wars. Could you clarify a bit more on this? For instance:
1. When do you plan to 'unify' the clan wars between servers?

GeneralDirection: 'When' is a tricky question to answer, because it ultimately requires the entire map to be implemented before we will unify the global map for all clusters.

View PostMizar_Panzer, on Jun 02 2012 - 19:56, said: 2. What exactly do you mean by 'unify'? I interpret it as all the servers (or at least, Russian, Europe, America) will fight on the same clan wars map against each other, But that looked a bit confusing, how will someone from the SEA timezone, for instance, possibly compete on a region that has USA prime time?

GeneralDirection: It's exactly as you interpret it. Imagine that you will compete for land in your own real world time zone. So for example, someone in SEA will compete in prime time for SEA provinces. Someone in New York will compete in prime time for the east coast of the United States. Someone in Europe will compete in prime time for European provinces. And so on.

View Postdingofire121094, on Jun 02 2012 - 21:27, said: when will the multi gun function be implimented
thanks

GeneralDirection: We have no ETA at this time.

View PostLionheart1917, on Jun 02 2012 - 21:28, said: I've seen some of the decorative, stationary guns on Siegfried Line, and was wondering if it was a good idea to create areas of the map that you could capture (other than the bases) and gain control of some vital asset (like a stationary gun platform which will fire at enemies, or a supply depot that will grant better armor, speed, firepower, etc.).

GeneralDirection: We haven't considered it for existing game modes (or those in 7.4), but who knows what the future holds.

View PostSHISHKABOB, on Jun 02 2012 - 21:53, said: in future patches, can we expect more maps to get Encounter and Assault versions of them made?

GeneralDirection: Yes, we will be adding additional map options for Encounter and Assault battles over time. We felt this was a better release strategy than to make you all wait even longer for all of the maps to be completed.
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As a heads-up, I will be out of town at E3 next week, so I won't be able to answer as quickly. I'll try to peek in from time to time, but the majority of my time will be spent managing our booth presence.

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