Feedback Request: Tank Gameplay Roles
Дата: 23.09.2011 23:11:26
bronco330, on Sep 23 2011 - 22:07, said: I really like the idea.
This is only a small concern, but I don't want players (new ones especially) to think that a tank can only fill the role(s) which you designate to it. Perhaps you could include a general caveat (somewhere visible, maybe as a tip in the match loading window) that tanks may fill different roles depending on the match or the circumstances they are in.
Not to get off-topic about naming roles for specific tanks, but just to provide an example of what I mean here: the VK3601. You might play it best as a support, raider, or even assault tank depending on what it's matched against or who is left alive on each team, not necessarily based on module setup alone.
This is only a small concern, but I don't want players (new ones especially) to think that a tank can only fill the role(s) which you designate to it. Perhaps you could include a general caveat (somewhere visible, maybe as a tip in the match loading window) that tanks may fill different roles depending on the match or the circumstances they are in.
Not to get off-topic about naming roles for specific tanks, but just to provide an example of what I mean here: the VK3601. You might play it best as a support, raider, or even assault tank depending on what it's matched against or who is left alive on each team, not necessarily based on module setup alone.
GeneralDirection: You're spot on.
This is something we'll have to
consider very closely, as depending on the modules (turret, gun,
etc.) you use on your tank, its role can change. So there's a good
chance that many of the tanks in the game will have 2-3 potential
roles listed. The challenge there will be deciding how we list
those roles in a way that isn't confusing or overwhelming.

