Дата: 22.08.2011 21:50:51
Splirt, on Aug 22 2011 - 20:46, said: Why does this happen to premium account holders? Losing credits on
a win with high tier tanks is unfair to premium holders. If you
lose yes I agree you should lose money. But if you win you should
at the very least break even. This has been a huge frustration
point for me. I advance to play the tank I want to play, but in
order to play it I am forced to play my lower tier tanks. I already
pay for a premium account and buy additional gold above what the
premium account costs. So again I ask why is your credit system so
low for premium accounts? Why are the people who spend money on
your game penalized for attaining their goals? If you fire one shot
and hit, ram a tank for damage, help cap, basically anything that
shows participation. this should be an automatic break even for
premium accounts with a victory.
Victory!
Battle: Steppes Monday, August 22, 2011 1:36:00 PM
Vehicle: M46 Patton
Experience received: 664
Credits received: 15,958
Repairs:
Vehicle M46 Patton repaired successfully.
You have spent credits: 17,281<--- WHY
This may have been addressed in the past but I can't find it posed
anyplace. Oh unless your talking about the description thats posted
in the Dev forum that does not answer the root my question. Also
this question does not even address the cost of ammo.
Sincerely
Splirt
GeneralDirection: Any chance you could provide a brief recap of what happened in the
match (to you, what you did, etc.)?