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Top player exodus and the pub brain-drain

Дата: 24.05.2021 23:36:39
Elias_K_Grodin: Hey Platoon, I took a peek at the OP and wanted to address a few of the points made.Churn - this is a reality that happens not only to WoT but all game titles as players find other games or activities that peak their interest. We try to cater to as much of our audience as possible and to be inclusive with our deals, missions, and activities but unfortunately turnover does happen and often times this is the nature of the highly competitive video game industry Artillery - I hear the feedback on limits and restrictions of SPGs and presence of indirect fire vehicles. However, rather than alter the game itself, I am a firm believer in changing tactics and being aware of who the SPG is zero'ed in on and knowing when to change positions when you've been spotted I disagree with any type of "penalties" for something subjective such as "poor gameplay or performance". Any player can make a mistake and I do not feel they should be punished for being human or trying to make calculated risks. This game is all about taking a chance and this also pertains to what is mentioned as "RnG" in the game. Regardless of which vehicle types or what the skill of the player is, WoT is all about using your tank to the best of your ability and taking informed chances based on spotting, map position, and experience.  Main point is, to go out there, have fun, and use the skills/experience you have to have an enjoyable battle. "The greatness of a leader is measured by the achievements of the led. This is the ultimate test of his effectiveness." - Omar Bradley, United States Army

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