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Old HE mechanics were more fun than Hull Down Heavy mechanics

Дата: 03.01.2022 17:54:45
View PostTheRealSerapth, on Jan 03 2022 - 01:49, said: HE changes raised the skill ceiling of the game.  HE is still very useful in certain situations but the ability to aim center mass and do damage was taken away.   On the whole HE changes seem like a net improvement to me.  

Draschel:  Precisely. OI, Oni, Oho can have their 20 base damage back, returning the howitzer to 910 like it was before, like T49 and KV2 and SU152. I would even raise the premium HEAT to 160.  Type 4 needs both the radio man and driver hatches, both 20mm less than the front hull. @230, they are 50/50 hits for something like Bofors tomato, T34 heavy, Lowe. Instead of it being 250 and bouncing most med-to-heavy 250-260 APCR even. Lower the cupola 10mm too. Increase the butt of the tank armor all to 150, not 75. Funnily enough, I've seen both Type 4 and 5 take massive HE damage rolls, like over 400 from flanking T49 and sheridan, shooting it in the a-- with HE where the armor drops to 75 instead of 150.  Include Oho 150mm howitzer as stock gun with better stats, significantly buff RoF with current stock 127mm to 4.3 and have it new top gun choice. Remove the 140mm gun. Buff the 150mm gun to 0.47 accuracy, increase the damage to 700/1000/1000, reduce pen to 242. Increase to 400m VR  Type 5 like the type 4 needs both radio man and driver slits 250. Lower cupola 10mm. Increase the butt to 150 too. As with the type 4 150mm changes, the same. Increased 700/1000/1000 alpha, but pen drop to 242. Increase to 410m VR 

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