New Players: ALWAYS Cap!
Дата: 01.01.2022 18:15:19
Draschel: Just to mention a few things here. Capping is very easy. Its
simply sitting inside the circle. Really, capping is quite
simple.But playing the game and destroying the enemy, isn't so
simple. This needs thought out. While to get to the cap takes time
and safe passage, when there capping is as easy as ever, simply
sitting in the cap. With this reason alone, -ITS BEST TO LEARN HOW
TO PLAY THE GAME AND DESTROY THE ENEMY- as this grooms critical
thinking, experience, game skills. Sitting in the cap doesn't gain
you gaming skills. Sitting in the cap is as easy as driving, and
well.....sitting in the cap. Learn how to beat your enemies,
destroy enemies, will earn you more wins over the long run, than
sitting in a cap collecting cap points. There is a time for cap.
Certainly is. But World of Tanks tends to favor more, trial of
combat. Learning of combat, or assisting combatants, is more
helpful in player development, than capping. I just want to
also talk of the importance of base defense, as the superior choice
to capping. Base defense, wins more battles than capping does. If
you see the signs coming, on your minimap, that your teammates can
and are making the play to push to cap....but your own base is
in danger or will soon be, let your team cap. BUT YOU RETURN FOR
BASE DEF, learn to see the signs first. Generally the base
defenders have advantage over cappers, use this
advantage. I don't play to cap. But do I not cap ever?
Certainly not. There are times where its a last enemy on the team,
they maybe left at one-shot hitpoints, but they are fast and have
high camo rating, against superior ally heavies and mediums. The
one-shot enemy will try to play cat-and-mouse, or hide. If there is
little time left, capping maybe necessary for winning, so
cap. Alot of this controversy, stems from two main
reasons. A) People playing for 3-marks. 3-marks don't
give a steaming s--- about whether you win or not. They care about
assistance provided and damage. Generally, competitive individual
shuns cap for assistance and damage.B) Completing missions.
Sometimes players, working on account missions for reward tanks,
need an objective. Whatever the objective is, they want to complete
it, and this is usually not by capping.
New Players: ALWAYS Cap!