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Can This Really be Random?

Дата: 06.12.2021 00:25:02
Draschel: How about appropriately -weighing- inter-class differing tanks into MM? For example, S1 isn't TS5. The MM can be made to appropriately sift out mismatches, such as AMX50B vs E100.  How about capping powerful, specified tanks per battle, per team. Just like PzK 35H in tier 2, that WG did a DECADE AGO. Powerful, unmatchable tanks, capped at 1-2 per side. ALWAYS matched vs another, other side. They can do this exact thing, NOW with chieftain and Concept1, kamp panzer? 907s and 121B. 260s and 279E. Mirror match them, and limit them to 1-2 per side. WG response was removing them from ranked, for the same reason How about removing artillery and light tank classes. And making them tank destroyer and medium tanks respectively. This removes broken, hard to counter aspects of the game. This forces people to learn more of performance, mechanics, and use less of broken crutching handouts The EBR dilemma. Make them tank destroyers. Remove auto-lock. make them trackable. Make them able to over-turn and crew death time-out. Severely nerf their terrain crossing stats.  Rebalance autoloaders to their former selves. Autoloaders are supposed to have terrible stats, like age-old Even 90, Bat Chat 25, T57.  Not stats like Progetto 46.  How about making 6th sense free, but 4 seconds. Make the newer skill 6th sense 2.0,  an improvement to 3s. And then the directive improves to 1.5 How about removing bots in the game, and capping tiers 1-6 with 3 skill crews only, so we don't have proliferate man clubbers Last but not least, do something with this dreadful ridiculous 25% RNG, and instate +1/-1

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