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games 2 levels above you - not worth playing

Дата: 21.10.2021 05:37:26
View Postdunniteowl, on Oct 19 2021 - 16:20, said:   I don't come to the forums complaining how things aren't fair, done right or programmed for your singular perspective.   Logic is this:  Your complaints about -2/+2 MM can be argued in EXACTLY the same manner as making further complaints about -1/+1 MM, which leads, inevitably to 0 MM.

Draschel:  I come from a time of +4/-4 gameplay. Where even,  light tanks/arta/Heavies went +5/-5. I remember T1 heavy facing off against IS4 and E75. At this time, there were no gold rounds, because no nut, except the really weird one, would be dropping gold on tier 3.4.5.6 premium shells. POretty much, this prepared me for just about any MM spread. When it was +4/-4, i wanted +1/-1. When WG accepted that changes needed to be done, and made it +3/-3, not enough. WG again, accepted changes were necessary and made it +2/-2. Not enough, should be +1/-1. WG again, accepted changes needed, and made tier 3s no longer dragged up to tier 5,  made 3/5/7 to try to even up MM. Well that didn't last long, now did it. Point is, for all of the following::  not once have I ever asked for 0 tier MM spread all same tier.  Neither does WG really know much about their MM because they change it so often. And I never per se requested +1/-1 for me specifically, but rather to be implemented for others as a means of making the game healthier fairer. If for once, you actually tried reading, like how I provide you the courtesy of reading your nonsense, you'd see that. You know absolutely nothing of marking. With a reduced +1/-1 tier spread, the majority of people will be doing better. Better, as in netting more combined. Because greater than amounts of low + middle tiers generally take place very common in +2/-2 tier spread,  single tier spread eliminates both low tier and high tier HP discrepancies, evening out yet increasing overall HP per battle. Single tier spread + greater overall HP available, means more combined per match on average. This means 3 marking reqs will increase. Not decrease. For example, a tier 6-8. 7-9 match using common 3/5/7  4/4/7  4/5/6  will have LESS  HP  inside, than single tiered 5/10  8 or 9. The lower amount of higher tier, high HP  3-4 tanks are outweighed by the greater volume of middle HP.  You don't understand. You don't understand about many things.  Being a good player, means doing well in the game. You aren't a good player, because you do poorly at the game. I'd like to set aside that you do poorly, because you choose to do poorly, but hey maybe you do. I wouldn't know. But as I said, that aside, you do poorly because you don't understand what it takes to do well. Or in practice, can't make the fluid transition for what you know to what needs to be done, in practice.  

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