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Put the Art in Artillery Again

Дата: 04.10.2021 04:37:47
View PostSociopathicTroll, on Oct 04 2021 - 02:19, said:   It's best to not throw stones from glass houses. or going to the dark, propane shed, and using your lighter to find the light switch

Draschel:  It is what he does. All he does.He is living proof arta is a huge problem 1)  On one side of the moon, there is an extreme struggle. The inability to effectively operate, barely reaching yellow level, not even reaching 1,100 sum in ridiculously strong things, like prog 46, WZ120G, SU130PM, S1, 704.   1,200 in a kamp panzer, really?  1,100 mind you, is something tier 6s do pretty standard these days. Nevermind strong 8s and 9s. And there are a plethora of reasons for this, that we won't broach now, isn't the point. 2)  On the other side of the moon, there isn't a struggle. A steady coast, in 3-marking SPG over thousands of played battles. In which results, very unlike the results seen in other tank classes, are actually promising and contributory. Rather than doing less than personal items HP worth, these arta battles allow the user to do several times their HP worth they are otherwise wholly incapable of doing elsewhere. This is a huge problem, and everyone knows it. Artillery doesn't require any sort of effectiveness, to be effective. You just sit, point, and fire all game. And hope for the best, pray for it.  

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